Cited by 5Consumer Behavior in Brand Consumption and IdentificationMemory Processes and InfluencesReading and Literacy Development

Misspelled logotypes: the hidden threat to brand identity

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Abstract

Brand names are valuable company assets often accompanied by a unique graphical composition (i.e., as logotypes). Recent research has demonstrated that this uniqueness makes brand names and logotypes susceptible to counterfeiting through misspelling by transposition in tasks that require participants to identify correct spellings. However, our understanding of how brand names are incidentally processed when presented as logotypes is incomplete. To address this gap in knowledge, we conducted a virtual reality experiment to explore the transposed-letter confusability effect on brand name recognition. Participants were immersed in a virtual reality setting and incidentally exposed to logotypes that had correctly spelled brand names or included letter transpositions. Offline analyses revealed that participants were more accurate at recognizing brand names that had been presented with correct spellings than those that had been misspelled. Furthermore, participants exhibited false memories for misspelled logotypes, recalling them as if they had been spelled correctly. Thus, our findings revealed that the incidental processing of misspelled logotypes (e.g., SASMUNG) affects the accuracy of logotype identity recognition, thereby underscoring the challenges faced by individuals when identifying brand names and the elements that make counterfeits so effective.

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Authors
Rocabado, F., Perea, M., & Duñabeitia, J. A.
Affiliations
  • Universidad Nebrija (ES)
  • Universitat de València (ES)
Corresponding author
Duñabeitia, Jon Andoni
Venue
Scientific Reports
Published
2023-10-19
Volume
13
Issue
1
Pages
17817-17817
ISSN
2045-2322 (ISSN-L)
OpenAlex
W4387776315
Cited by
5
References
65
Citations by year
2025: 1 · 2024: 4
FWCI
1.32
Type
journal article
Language
en
Open access
Locations
  • Scientific Reports (publishedVersion, cc-by)
  • Research Square (acceptedVersion, cc-by)
  • PubMed Central (publishedVersion, cc-by)
  • PubMed (publishedVersion)
  • DOAJ (DOAJ: Directory of Open Access Journals) (submittedVersion, cc-by-sa)
  • NORA - Norwegian Open Research Archives (submittedVersion, cc-by)
Funders
  • Generalitat Valenciana (CIAICO/2021/172)
  • Agencia Estatal de Investigación (PID2021-126884NB-I00)
  • UiT The Arctic University of Norway
Topics
  • Social Sciences › Business, Management and Accounting › Marketing › Consumer Behavior in Brand Consumption and Identification
  • Life Sciences › Neuroscience › Cognitive Neuroscience › Memory Processes and Influences
  • Social Sciences › Psychology › Developmental and Educational Psychology › Reading and Literacy Development
Keywords
brand recognition, letter transposition, brand identity, false memory, virtual reality
MeSH terms
Humans, Language, Memory, Names, Mental Recall, Recognition, Psychology

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