Cited by 969EEG and Brain-Computer InterfacesGaze Tracking and Assistive TechnologyTactile and Sensory Interactions

High-speed spelling with a noninvasive brain–computer interface

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Chen, Xiaogang, Wang, Yijun, Nakanishi, Masaki, Gao, Xiaorong, Jung, Tzyy-Ping, Gao, Shangkai·2015·Proceedings of the National Academy of Sciences

Abstract

Significance: Brain–computer interface (BCI) technology provides a new communication channel. However, current applications have been severely limited by low communication speed. This study reports a noninvasive brain speller that achieved a multifold increase in information transfer rate compared with other existing systems. Based on extremely precise coding of frequency and phase in single-trial steady-state visual evoked potentials, this study developed a new joint frequency-phase modulation method and a user-specific decoding algorithm to implement synchronous modulation and demodulation of electroencephalograms. The resulting speller obtained high spelling rates up to 60 characters (∼12 words) per minute. The proposed methodological framework of high-speed BCI can lead to numerous applications in both patients with motor disabilities and healthy people.

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  • EEG spellers using visually evoked potentials have reached 60 characters per minute but have usability drawbacks: they occupy the eyes, are usually not self-paced, and need flashing light panels.

    “EEG spellers that use visually evoked potentials have achieved speeds of 60 characters per minute 18, but have important usability limitations, as they tie up the eyes, are not typically self-paced, and require panels of flashing lights on a screen.”

    From High-performance brain-to-text communication via handwriting (2021) · cites this paper as [18]

  • The emergence of interfaces based on evoked responses (P300, SSVEP) as the most efficient BCI solution for communication has promoted the use of machine learning because the margin for humans to learn to regulate evoked potentials is considered narrow.

    “On the one hand, the emergence of interfaces based on evoked responses (P300, steady-state visually evoked potentials [SSVEP]) as the most efficient BCI solution for communication [13–16] has promoted the use of machine learning because the margin for humans to learn to regulate evoked potentials is considered to be narrow.”

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Research works printed but not linked: 1

  1. Rappaport TS (2001) Wireless Communication, Principle and Practice (Prentice Hall, Upper Saddle River, NJ), 2nd Ed.

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Authors
Chen, X., Wang, Y., Nakanishi, M., Gao, X., Jung, T.-P., & Gao, S.
Affiliations
  • Tsinghua University (CN)
  • Chinese Academy of Sciences (CN)
  • University of California San Diego (US)
Venue
Proceedings of the National Academy of Sciences
Published
2015-10-19
Volume
112
Issue
44
Pages
E6058-67
ISSN
  • 0027-8424 (ISSN-L)
  • 1091-6490
OpenAlex
W2132876794
Cited by
969
References
34
Citations by year
2026: 58 · 2025: 96 · 2024: 97 · 2023: 123 · 2022: 89 · 2021: 103 · 2020: 109 · 2019: 101 · 2018: 100 · 2017: 65 · 2016: 25
FWCI
38.06
Type
journal article
Language
en
Open access
Locations
  • Proceedings of the National Academy of Sciences (publishedVersion)
  • PubMed Central (publishedVersion)
  • PubMed (publishedVersion)
  • SEMI-IR (submittedVersion)
Funders
  • National Natural Science Foundation of China (91220301, 2012AA011601, 61431007)
  • Recruitment Program for Young Professionals
  • Advanced Research Projects Agency
  • National Key Research and Development Program of China (61431007, 2012AA011601)
  • Office of Naval Research (W911NF-10-2-0022, N00014-08-1215, N00014)
  • Army Research Office (W911NF-10-2-0022, W911NF-09-1-0510, W911NF)
  • Army Research Laboratory (W911-NF-10-2-0022, W911NF)
Topics
  • Life Sciences › Neuroscience › Cognitive Neuroscience › EEG and Brain-Computer Interfaces
  • Physical Sciences › Computer Science › Human-Computer Interaction › Gaze Tracking and Assistive Technology
  • Life Sciences › Neuroscience › Cognitive Neuroscience › Tactile and Sensory Interactions
Keywords
brain-computer interface, spelling, EEG, information transfer rate, steady-state visual evoked potentials, visual flicker, target identification, communication rate
MeSH terms
Evoked Potentials, Visual, Humans, Language, Brain-Computer Interfaces

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