Cited by 1,076Generative Adversarial Networks and Image SynthesisAdvanced Image Processing TechniquesDigital Media Forensic Detection

MoCoGAN: Decomposing Motion and Content for Video Generation

Open access
Tulyakov, Sergey, Liu, Ming-Yu, Yang, Xiaodong, Kautz, Jan·2018·2018 IEEE/CVF Conference on Computer Vision and Pattern Recognition

Abstract

Visual signals in a video can be divided into content and motion. While content specifies which objects are in the video, motion describes their dynamics. Based on this prior, we propose the Motion and Content decomposed Generative Adversarial Network (MoCoGAN) framework for video generation. The proposed framework generates a video by mapping a sequence of random vectors to a sequence of video frames. Each random vector consists of a content part and a motion part. While the content part is kept fixed, the motion part is realized as a stochastic process. To learn motion and content decomposition in an unsupervised manner, we introduce a novel adversarial learning scheme utilizing both image and video discriminators. Extensive experimental results on several challenging datasets with qualitative and quantitative comparison to the state-of-the-art approaches, verify effectiveness of the proposed framework. In addition, we show that MoCoGAN allows one to generate videos with same content but different motion as well as videos with different content and same motion. Our code is available at https://github.com/sergeytulyakov/mocogan.

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  • MoCoGAN achieved higher IS scores than the preceding TGAN and VGAN models on unconditional video generation on UCF-101 and Tai-Chi-HD datasets.

    “MoCoGAN was evaluated on unconditional video generation on the UCF-101 and Tai-Chi-HD datasets and achieved higher IS scores than the preceding TGAN and VGAN models.”

    From Video Diffusion Models: A Survey (2024) · cites this paper as Tulyakov et al., 2018

    In Section 4, Table 2 reports a higher inception score (IS) for MoCoGAN than for TGAN and VGAN on UCF101. For Tai-Chi, the paper reports user-preference scores in Table 3, not IS scores, so the Tai-Chi portion of the claim is unsupported. (LLM, conf=0.90)

    Experimental — accuracy not yet measured

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Sorted by citations

Authors
Tulyakov, S., Liu, M.-Y., Yang, X., & Kautz, J.
Affiliations
  • Snap (United States) (US)
  • Nvidia (United Kingdom) (GB)
Venue
2018 IEEE/CVF Conference on Computer Vision and Pattern Recognition
Publisher
IEEE
Published
2018-06
Pages
1526-1535
ISSN
1063-6919 (ISSN-L)
OpenAlex
W2737548191
Cited by
1,076
References
4
Citations by year
2026: 57 · 2025: 105 · 2024: 123 · 2023: 134 · 2022: 139 · 2021: 172 · 2020: 156 · 2019: 128 · 2018: 53 · 2017: 8
FWCI
38.35
Type
conference paper
Language
en
Open access
Locations
  • IEEE Computer Society Conference on Computer Vision and Pattern Recognition/Proceedings - IEEE Computer Society Conference on Computer Vision and Pattern Recognition/Proceedings (publishedVersion)
  • arXiv (Cornell University) (submittedVersion)
  • arXiv (Cornell University)
Topics
  • Physical Sciences › Computer Science › Computer Vision and Pattern Recognition › Generative Adversarial Networks and Image Synthesis
  • Physical Sciences › Computer Science › Computer Vision and Pattern Recognition › Advanced Image Processing Techniques
  • Physical Sciences › Computer Science › Computer Vision and Pattern Recognition › Digital Media Forensic Detection
Keywords
video generation, generative adversarial networks, unsupervised learning

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