The DOI matches its Crossref record; 4 of the 4 references it cites were found in a registry or an index.
Combining Concurrent Think-Aloud Protocols and Eye-Tracking Observations: An Analysis of Verbalizations and Silences
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“Interestingly, many authors, who deal with think-aloud, also recommend combining them with eye-tracking [47,54,64,65,67,71].”
From Impact of Think-Aloud on Eye-Tracking: A Comparison of Concurrent and Retrospective Think-Aloud for Research on Decision-Making in the Game Environment (2020) · cites this paper as [64]
In the citing paper
“The data omissions occur especially when the presented information is difficult to verbalize or the processes are automatic for participants [55,56,64,65].”
From Impact of Think-Aloud on Eye-Tracking: A Comparison of Concurrent and Retrospective Think-Aloud for Research on Decision-Making in the Game Environment (2020) · cites this paper as [64]
In the citing paper
“Contrarily, Elling et al. [64] argue that verbalization may not correlate with fixation in many cases of more demanding tasks when many verbalized thoughts cannot be associated with fixations at all.”
From Impact of Think-Aloud on Eye-Tracking: A Comparison of Concurrent and Retrospective Think-Aloud for Research on Decision-Making in the Game Environment (2020) · cites this paper as [64]
In the citing paper
“Scientists, who have described deficiencies of verbal protocols, recommend their combination with eye-tracking, which helps to complete missing data and insights [47,54,64,65].”
From Impact of Think-Aloud on Eye-Tracking: A Comparison of Concurrent and Retrospective Think-Aloud for Research on Decision-Making in the Game Environment (2020) · cites this paper as [64]
In the citing paper
“In the case of CTA, the risk of losing such evidence is lower because it is more natural for participants to verbalize the information, which they can read from the screen while solving the task [64,65,81].”
From Impact of Think-Aloud on Eye-Tracking: A Comparison of Concurrent and Retrospective Think-Aloud for Research on Decision-Making in the Game Environment (2020) · cites this paper as [64]
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Citations
Cites
Eye movements in reading and information processing: 20 years of research
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Monsell, S. (2003) · Trends in Cognitive Sciences · doi:10.1016/s1364-6613(03)00028-7 · Cited by 2,984
Gaze Path Stimulation in Retrospective Think-Aloud
Hyrskykari, A., Ovaska, S., Majaranta, P., Räihä, K.-J., & Lehtinen, M. (2008) · Journal of Eye Movement Research · doi:10.16910/jemr.2.4.5 · Cited by 118
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Cited by
Prokop, M., Pilař, L., & Tichá, I. (2020) · Sensors · doi:10.3390/s20102750 · Cited by 48
Temporal Assessment of Self-Regulated Learning by Mining Students’ Think-Aloud Protocols
Lim, L., Bannert, M., van der Graaf, J., Molenaar, I., Fan, Y., Kilgour, J., Moore, J., & Gašević, D. (2021) · Frontiers in Psychology · doi:10.3389/fpsyg.2021.749749 · Cited by 44
Fan, M., Zhao, Q., & Tibdewal, V. (2021) · Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems · doi:10.1145/3411764.3445680 · Cited by 29
Metadata
- Authors
- Elling, S., Lentz, L., & de Jong, M.
- Venue
- IEEE Transactions on Professional Communication
- Published
- 2012-09
- Volume
- 55
- Issue
- 3
- Pages
- 206-220
- ISSN
- 0361-1434
- 1558-1500
- Cited by
- 48
- References
- 4
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Contains information from the Semantic Scholar Academic Graph Datasets, made available under the ODC Attribution License (ODC-BY 1.0).
Semantic Scholar’s data is described in: Kinney, R., et al. (2023). The Semantic Scholar Open Data Platform. arXiv:2301.10140.