Cited by 286Social Robot Interaction and HRIComputer Graphics and Visualization TechniquesHuman Motion and Animation

Render me real? Investigating the effect of render style on the perception of animated virtual humans

McDonnell, Rachel, Breidt, Martin, Bülthoff, Heinrich H.·2012·ACM Transactions on Graphics

Abstract

The realistic depiction of lifelike virtual humans has been the goal of many movie makers in the last decade. Recently, films such as Tron: Legacy and The Curious Case of Benjamin Button have produced highly realistic characters. In the real-time domain, there is also a need to deliver realistic virtual characters, with the increase in popularity of interactive drama video games (such as L.A. Noire™ or Heavy Rain™ ). There have been mixed reactions from audiences to lifelike characters used in movies and games, with some saying that the increased realism highlights subtle imperfections, which can be disturbing. Some developers opt for a stylized rendering (such as cartoon-shading) to avoid a negative reaction [Thompson 2004]. In this paper, we investigate some of the consequences of choosing realistic or stylized rendering in order to provide guidelines for developers for creating appealing virtual characters. We conducted a series of psychophysical experiments to determine whether render style affects how virtual humans are perceived. Motion capture with synchronized eye-tracked data was used throughout to animate custom-made virtual model replicas of the captured actors.

Integrity signals

Registry

Crossref · 10.1145/2185520.2185587

Cites

22 of 22 references verified0 citation errors · 0 not checkable

Statistics

Recomputing p-values needs the paper’s full text.

Claims the paper makes

This paper’s full text isn’t openly available, so its claims and self-check weren’t run. The registry and citation checks still apply.

Claims other papers make about this one

Each is checked against this paper’s own text: does it say what the citing paper says it does?

Cites

Flagged first, then by citations

Cited by

Sorted by citations

Authors
McDonnell, R., Breidt, M., & Bülthoff, H. H.
Affiliations
  • Trinity College Dublin (IE)
  • Max Planck Institute for Biological Cybernetics (DE)
  • Korea University
Venue
ACM Transactions on Graphics
Published
2012-07
Volume
31
Issue
4
Pages
1-11
ISSN
  • 0730-0301 (ISSN-L)
  • 1557-7368
OpenAlex
W2122852424
Cited by
286
References
22
Citations by year
2026: 26 · 2025: 29 · 2024: 24 · 2023: 26 · 2022: 17 · 2021: 30 · 2020: 14 · 2019: 19 · 2018: 22 · 2017: 11 · 2016: 27 · 2015: 19 · 2014: 11 · 2013: 9 · 2012: 2
FWCI
19.75
Type
journal article
Language
en
Open access
closed
Locations
ACM Transactions on Graphics (publishedVersion)
Funders
  • Ministry of Education, Science and Technology (R31-10008)
  • National Research Foundation of Korea (R31-10008)
Topics
  • Social Sciences › Psychology › Social Psychology › Social Robot Interaction and HRI
  • Physical Sciences › Computer Science › Computer Graphics and Computer-Aided Design › Computer Graphics and Visualization Techniques
  • Physical Sciences › Engineering › Control and Systems Engineering › Human Motion and Animation
Keywords
realistic rendering, stylized rendering, virtual humans, virtual characters, character perception, motion capture, eye tracking, film characters, psychophysics

About these checks

Registry, retraction, Cites and statistics results are computed, not judged, with one exception: a printed reference that no index lists is read once by a model before it counts as a citation error. Claims are extracted by a model and kept only when their quote appears verbatim in the text; each cited source is then checked, with a model’s help, for whether it says what the claim relies on. Those verdicts can be wrong — read the claim’s quote and the cited source before relying on one.

Statistics and arithmetic are recomputed, not judged.

Confidence bands are shown only for fields calibrated on our annotated test set. None is calibrated yet, so no band is shown.

What counts as a claim ›How we measure confidence ›How we check this ›

Are you an author, or do you see a problem with this page? Request a review