Cited by 508Virtual Reality Applications and ImpactsAdvanced Optical Imaging TechnologiesVestibular and auditory disorders

Cybersickness: Perception of Self-Motion in Virtual Environments

McCauley, Michael E., Sharkey, Thomas J.·1992·Presence: Teleoperators and Virtual Environments

Abstract

Human perceptual systems have evolved to provide accurate information about orientation and movement through the environment. However, these systems have been challenged in the past century by modern transportation devices and will be further challenged by virtual environments (VEs) and teleoperator systems. Illusory self-motion within a VE (“cyberspace”) will be entertaining and instructive, but for many users it will result in motion sickness (“cybersickness”). Sensory conflict theory and the poison hypothesis provide an unproven theoretical foundation for understanding the phenomenon. Although no single engineering solution is likely, the problem can be contained by a combination of engineering design, equipment calibration, and exposure management.

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Registry

Crossref · 10.1162/pres.1992.1.3.311

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8 of 8 references verified0 citation errors · 0 not checkable

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Authors
McCauley, M. E., & Sharkey, T. J.
Affiliations
Monterey Technologies (United States) (US)
Venue
Presence: Teleoperators and Virtual Environments
Publisher
MIT Press
Published
1992-01
Volume
1
Issue
3
Pages
311-318
ISSN
1054-7460 (ISSN-L)
OpenAlex
W1554565390
Cited by
508
References
8
Citations by year
2026: 13 · 2025: 32 · 2024: 34 · 2023: 46 · 2022: 48 · 2021: 38 · 2020: 49 · 2019: 27 · 2018: 27 · 2017: 22 · 2016: 5 · 2015: 10 · 2014: 11 · 2013: 13 · 2012: 10
FWCI
1.20
Type
journal article
Language
en
Open access
closed
Locations
PRESENCE Virtual and Augmented Reality (publishedVersion)
Topics
  • Physical Sciences › Computer Science › Human-Computer Interaction › Virtual Reality Applications and Impacts
  • Physical Sciences › Engineering › Media Technology › Advanced Optical Imaging Technologies
  • Life Sciences › Neuroscience › Neurology › Vestibular and auditory disorders
Keywords
cybersickness, motion sickness, self-motion perception, virtual worlds, sensory conflict theory, teleoperation, orientation perception, exposure management, equipment calibration, virtual reality design

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