Cited by 57Palliative Care and End-of-Life IssuesVirtual Reality Applications and ImpactsDementia and Cognitive Impairment Research

Virtual Reality for Therapeutic Recreation in Dementia Hospice Care: A Feasibility Study

Ferguson, Claire, Shade, Marcia Y., Blaskewicz Boron, Julie, Lyden, Elizabeth, Manley, Natalie A.·2020·American Journal of Hospice and Palliative Medicine®

Abstract

Objectives: To explore acceptability, tolerability, and subjective experience of virtual reality (VR) as therapeutic recreation for hospice patients living with dementia (hPLWD). Design: Descriptive study setting. Community Hospice Agency Participants: A convenience sample of n = 25 hPLWD cared for by a local hospice agency. Intervention: Participants viewed a beach scene using VR headset for ≤30 minutes. Measurements: Tolerability was measured with Pain Assessment IN Advanced Dementia (PAINAD)scores at baseline, every 5 minutes during VR use, and 5 minutes after headset removal. Additionally, follow-up phone calls to caregivers several hours after the intervention were performed to inquire regarding any noted adverse effect after the intervention. The subjective experience was measured with qualitative semistructured interviews with the hPLWD regarding enjoyment for the VR. Descriptive statistics were performed on all collected data. Results: The VR was stopped early in 2 of the participants due to a ≥2-point increase in PAINAD score. Baseline behavioral and psychological symptoms of dementia (BPSD) were reported to have worsened in 2 (8%) of the participants at follow-up. There was no significant difference between dementia type and usage time or dementia severity and usage time. Of the 25 participants, 14 (56%) reported enjoying VR and 12 (48%) would do it again. Conclusion: Virtual reality use was generally safe and enjoyable in hPLWD. Virtual reality can provide meaningful activity and enhance quality of life for hPLWD at the end of life. In the future, VR may be a useful intervention for BPSD in hPLWD.

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Crossref · 10.1177/1049909120901525

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Authors
Ferguson, C., Shade, M. Y., Blaskewicz Boron, J., Lyden, E., & Manley, N. A.
Affiliations
  • University of Nebraska Medical Center (US)
  • Department of Gerontology, University of Nebraska at Omaha, Omaha, NE, USA
  • Hillcrest Home Care and Hospice, Bellevue, NE, USA
Corresponding author
Manley, Natalie A.
Venue
American Journal of Hospice and Palliative Medicine®
Published
2020-01-24
Volume
37
Issue
10
Pages
809-815
ISSN
  • 1049-9091 (ISSN-L)
  • 1938-2715
OpenAlex
W3001804575
Cited by
57
References
23
Citations by year
2026: 3 · 2025: 9 · 2024: 16 · 2023: 6 · 2022: 14 · 2021: 5 · 2020: 4
FWCI
5.44
Type
journal article
Language
en
Open access
closed
Locations
  • American Journal of Hospice and Palliative Medicine® (publishedVersion)
  • PubMed (publishedVersion)
  • DigitalCommons@UNMC (submittedVersion)
Funders
Virtual Reality Headset donated to UNMC by Lenovo
Topics
  • Health Sciences › Medicine › Public Health, Environmental and Occupational Health › Palliative Care and End-of-Life Issues
  • Physical Sciences › Computer Science › Human-Computer Interaction › Virtual Reality Applications and Impacts
  • Health Sciences › Medicine › Psychiatry and Mental health › Dementia and Cognitive Impairment Research
Keywords
virtual reality, therapeutic recreation, dementia, hospice care, end-of-life care, behavioral and psychological symptoms of dementia, PAINAD, tolerability, acceptability, quality of life, beach scene
MeSH terms
Virtual Reality, Dementia, Feasibility Studies, Humans, Quality of Life, Recreation, Hospice Care

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