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Cited by 389

The DOI matches its Crossref record; 25 of the 25 references it cites were found in a registry or an index.

An Overview of Augmented Reality

Open access
Arena, Fabio, Collotta, Mario, Pau, Giovanni, Termine, Francesco·2022·Computers

Abstract

Modern society is increasingly permeated by realities parallel to the real one. The so-called virtual reality is now part of both current habits and many activities carried out during the day. Virtual reality (VR) is, in turn, related to the concept of augmented reality (AR). It represents a technology still in solid expansion but which was created and imagined several decades ago. This paper presents an overview of augmented reality, starting from its conception, passing through its main applications, and providing essential information. Part of the article will be devoted to hardware and software components used in AR systems. The last part of the paper highlights the limitations related to the design of these systems, the shortcomings in this area, and the possible future fields of application of this extraordinary technological innovation.

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Crossref · 10.3390/computers11020028

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Metadata

Authors
Arena, F., Collotta, M., Pau, G., & Termine, F.
Venue
Computers
Publisher
MDPI AG
Published
2022-02-19
Volume
11
Issue
2
Pages
28
ISSN
2073-431X (ISSN-L)
OpenAlex
W4212812504
Cited by
389
References
25
FWCI
26.47
Type
journal article
Language
en
Open access
gold

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Bibliographic data: Semantic Scholar, OpenAlex, Crossref.

Contains information from the Semantic Scholar Academic Graph Datasets, made available under the ODC Attribution License (ODC-BY 1.0).

Semantic Scholar’s data is described in: Kinney, R., et al. (2023). The Semantic Scholar Open Data Platform. arXiv:2301.10140.