Motion control, motion sickness, and the postural dynamics of mobile devices
Abstract
Drivers are less likely than passengers to experience motion sickness, an effect that is important for any theoretical account of motion sickness etiology. We asked whether different types of control would affect the incidence of motion sickness, and whether any such effects would be related to participants' control of their own bodies. Participants played a video game on a tablet computer. In the Touch condition, the device was stationary and participants controlled the game exclusively through fingertip inputs via the device's touch screen. In the Tilt condition, participants held the device in their hands and moved the device to control some game functions. Results revealed that the incidence of motion sickness was greater in the Touch condition than in the Tilt condition. During game play, movement of the head and torso differed as a function of the type of game control. Before the onset of subjective symptoms of motion sickness, movement of the head and torso differed between participants who later reported motion sickness and those that did not. We discuss implications of these results for theories of motion sickness etiology.
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Head and torso movements play an important role in eliciting symptoms of motion sickness.
“Stoffregen et al. (2014) have described the important role of head and torso movements in eliciting symptoms.”
From Motion sickness: more than nausea and vomiting (2014) · cites this paper as Stoffregen et al. 2014
Smartphones and tablets with sophisticated graphics have led to frequent reports of symptoms characteristic of motion sickness.
“The introduction of smart phones and tablets with sophisticated graphics has also led to frequent reports of symptoms characteristic of motion sickness.”
From Motion sickness: more than nausea and vomiting (2014) · cites this paper as Stoffregen et al. 2014
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“Stoffregen et al. (2014) have described the important role of head and torso movements in eliciting symptoms.”
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Self-citation
- Authors
- Stoffregen, T. A., Chen, Y.-C., & Koslucher, F. C.
- Affiliations
- University of Minnesota (US)
- Corresponding author
- Stoffregen, Thomas A.
- Venue
- Experimental Brain Research
- Published
- 2014-02-07
- Volume
- 232
- Issue
- 4
- Pages
- 1389-1397
- ISSN
- 0014-4819 (ISSN-L)
- 1432-1106
- OpenAlex
- W2072534841
- Cited by
- 65
- References
- 29
- Citations by year
- 2026: 1 · 2025: 3 · 2024: 5 · 2023: 2 · 2022: 7 · 2021: 5 · 2020: 12 · 2019: 4 · 2018: 4 · 2017: 5 · 2016: 7 · 2015: 5 · 2014: 4 · 2013: 1
- FWCI
- 13.55
- Type
- journal article
- Language
- en
- Open access
- closed
- Licence
- www.springer.com/tdm (tdm)
- Locations
- Experimental Brain Research (publishedVersion)
- PubMed (publishedVersion)
- Topics
- Physical Sciences › Computer Science › Human-Computer Interaction › Virtual Reality Applications and Impacts
- Life Sciences › Neuroscience › Neurology › Vestibular and auditory disorders
- Health Sciences › Medicine › Surgery › Nausea and vomiting management
- Keywords
- motion sickness, motion control, postural dynamics, mobile devices, tablet computers, video games, touch screen input, self-control
- MeSH terms
- Postural Balance, Female, Humans, Male, Motion Perception, Motion Sickness, Movement, Video Games, Young Adult
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