The DOI matches its Crossref record; 47 of the 47 references it cites were found in a registry or an index.
Is virtual reality emotionally arousing? Investigating five emotion inducing virtual park scenarios
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Citations
Cites
(2001) · doi:10.1017/cbo9780511546396 · Cited by 4,482
At the Heart of It All: The Concept of Presence
Lombard, M., & Ditton, T. (2006) · Journal of Computer-Mediated Communication · doi:10.1111/j.1083-6101.1997.tb00072.x · Cited by 3,706
The Experience of Presence: Factor Analytic Insights
Schubert, T., Friedmann, F., & Regenbrecht, H. (2001) · Presence: Teleoperators and Virtual Environments · doi:10.1162/105474601300343603 · Cited by 2,303
Emotion elicitation using films
Gross, J. J., & Levenson, R. W. (1995) · Cognition & Emotion · doi:10.1080/02699939508408966 · Cited by 2,179
Telerobotics, Automation, and Human Supervisory Control
Sheridan, T. B. (1992) · Medical Entomology and Zoology · Cited by 1,949
Blaney, P. H. (1986) · Psychological Bulletin · doi:10.1037//0033-2909.99.2.229 · Cited by 1,773
Dawson, M. E., Schell, A. M., Filion, D. L., & Berntson, G. G. (2009) · Handbook of Psychophysiology · doi:10.1017/cbo9780511546396.007 · Cited by 1,720
Affective interactions using virtual reality: the link between presence and emotions
Riva, G., Mantovani, F., Capideville, C. S., Preziosa, A., Morganti, F., Villani, D., Gaggioli, A., Botella, C., & Alcañiz, M. (2007) · CyberPsychology & Behavior · doi:10.1089/cpb.2006.9993 · Cited by 1,111
Relative effectiveness and validity of mood induction procedures: a meta-analysis
WESTERMANN, R., SPIES, K., STAHL, G., & HESSE, F. W. (1996) · European Journal of Social Psychology · doi:10.1002/(sici)1099-0992(199607)26:4<557::aid-ejsp769>3.0.co;2-4 · Cited by 1,081
Mood States and Consumer Behavior: A Critical Review
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Cited by
Allam, Z., Sharifi, A., Bibri, S. E., Jones, D. S., & Krogstie, J. (2022) · Smart Cities · doi:10.3390/smartcities5030040 · Cited by 678
Dincelli, E., & Yayla, A. (2022) · The Journal of Strategic Information Systems · doi:10.1016/j.jsis.2022.101717 · Cited by 490
Higuera-Trujillo, J. L., López-Tarruella Maldonado, J., & Llinares Millán, C. (2017) · Applied Ergonomics · doi:10.1016/j.apergo.2017.05.006 · Cited by 299
Designing awe in virtual reality: an experimental study
Chirico, A., Ferrise, F., Cordella, L., & Gaggioli, A. (2018) · Frontiers in Psychology · doi:10.3389/fpsyg.2017.02351 · Cited by 276
Blum, J., Rockstroh, C., & Göritz, A. S. (2019) · Frontiers in Psychology · doi:10.3389/fpsyg.2019.02172 · Cited by 183
Metadata
- Authors
- Felnhofer, A., Kothgassner, O. D., Schmidt, M., Heinzle, A.-K., Beutl, L., Hlavacs, H., & Kryspin-Exner, I.
- Venue
- International Journal of Human-Computer Studies
- Publisher
- Elsevier BV
- Published
- 2015-10
- Volume
- 82
- Pages
- 48-56
- ISSN
- 1071-5819 (ISSN-L)
- OpenAlex
- W233418418
- Cited by
- 383
- References
- 47
- FWCI
- 26.80
- Type
- journal article
- Language
- en
- Open access
- closed
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- CoChat. (2026). Citation check: Is virtual reality emotionally arousing? Investigating five emotion inducing virtual park scenarios. https://app.cochat.ai/papers/10.1016/j.ijhcs.2015.05.004
- The paper
- Felnhofer, A., Kothgassner, O. D., Schmidt, M., Heinzle, A.-K., Beutl, L., Hlavacs, H., & Kryspin-Exner, I. (2015). Is virtual reality emotionally arousing? Investigating five emotion inducing virtual park scenarios. International Journal of Human-Computer Studies. https://doi.org/10.1016/j.ijhcs.2015.05.004
Data sources
Bibliographic data: Semantic Scholar, OpenAlex, Crossref.
Contains information from the Semantic Scholar Academic Graph Datasets, made available under the ODC Attribution License (ODC-BY 1.0).
Semantic Scholar’s data is described in: Kinney, R., et al. (2023). The Semantic Scholar Open Data Platform. arXiv:2301.10140.