Student or educator? Sign up with your school email and get 6 months of Pro free.
Cited by 2

The DOI matches its Crossref record; 4 of the 4 references it cites were found in a registry or an index.

From thrill seekers to social creatures: dimensions of curiosity differentially predict video game preferences and behaviours

Yow, Yong Jie, Ramsay, Jonathan E., Lin, Patrick K. F., Marsh, Nigel V.·2025·Behaviour & Information Technology

Overview

The claims and statistics of this paper haven’t been checked yet.

Run the check — free, no account needed. It reads the open-access text and checks the sources it cites.

A few free checks a day · papers already verified open instantly · results are public

Integrity signals

Registry

Crossref · 10.1080/0144929x.2024.2376869

Cites

4 of 4 references verified0 citation errors · 0 not checkable

Statistics

Verification

Claims the paper makes

The claims and statistics of this paper haven’t been checked yet.

Run the check — free, no account needed. It reads the open-access text and checks the sources it cites.

A few free checks a day · papers already verified open instantly · results are public

Self-check

Percentages, sums and reported differences re-computed from the paper’s own numbers.

The self-check needs the paper’s full text.

Citations

Cites

Show all 4 references

Research works printed but not linked: 62

  1. 10.1037/ppm0000449 · doi:10.1037/ppm0000449
  2. 10.1556/2006.8.2019.01 · DOI
  3. Capcom. 2016. Street Fight V [Steam]. Capcom.
  4. CD Projekt RED. 2020. Cyberpunk 2077. CD Projekt.
  5. 10.1080/0144929X.2019.1634762 · DOI
  6. 10.1177/0894439312475280 · DOI
  7. 10.4135/9781849200479.n9 · DOI · Paper page
  8. Costikyan, G. 2013. Uncertainty in Games. MIT Press.
  9. 10.1016/j.entcom.2020.100398 · DOI
  10. 10.2991/assehr.k.210805.147 · doi:10.2991/assehr.k.210805.147
  11. DICE. 2021. Battlefield 2021 [Steam]. Electronic Arts.
  12. 10.1145/1031607.1031667 · DOI · Paper page
  13. 10.1177/13548565221138761 · DOI
  14. 10.1016/j.entcom.2019.100320 · DOI
  15. 10.1089/cyber.2012.0090 · DOI
  16. 10.1177/0146167213520459 · DOI · Paper page
  17. 10.1089/cpb.2004.7.479 · DOI · Paper page
  18. 10.1080/00223891.2022.2057318 · DOI
  19. 10.2753/MTP1069-66791902026679190202 · doi:10.2753/mtp1069-66791902026679190202
  20. 10.1016/j.chb.2015.03.075 · DOI
  21. 10.3389/fpsyg.2023.1074649 · DOI
  22. 10.1080/13032917.2014.909366 · DOI
  23. 10.1080/15213269.2010.547831 · DOI
  24. 10.1016/j.chb.2016.06.028 · DOI
  25. 10.1016/j.paid.2020.109836 · DOI · Paper page
  26. 10.1016/j.jrp.2017.11.011 · DOI · Paper page
  27. 10.1016/j.chb.2017.08.023 · DOI
  28. 10.1007/s10802-016-0135-y · DOI · Paper page
  29. 10.1007/s11469-009-9206-4 · DOI · Paper page
  30. 10.1002/bdm.1784 · DOI · Paper page
  31. Lazzaro N. 2004. Why We Play Games: Four Keys to More Emotion in Player Experiences. In Proceedings of the Game Developers Conference California USA.
  32. 10.1002/asi.23357 · DOI
  33. 10.1016/j.procs.2020.12.024 · doi:10.1016/j.procs.2020.12.024
  34. 10.1016/j.paid.2008.01.014 · DOI · Paper page
  35. 10.1207/s15516709cog0504_2 · DOI · Paper page
  36. 10.1007/s40869-020-00098-1 · DOI
  37. 10.1037/xge0000140 · DOI · Paper page
  38. 10.1002/ab.20290 · DOI · Paper page
  39. 10.1016/j.jrp.2015.01.002 · DOI
  40. 10.1080/00050068108255893 · DOI · Paper page
  41. 10.1177/02762374211059460 · DOI
  42. 10.1080/1097198X.2018.1542262 · DOI · Paper page
  43. 10.1123/jsm.2013-0198 · DOI
  44. Peever N. D. Johnson and J. Gardner. 2012 July. “Personality & Video Game Genre Preferences [Paper Presentation].” In Proceedings of the 8th Australasian conference on interactive entertainment: Playing the system 1–3. · DOI
  45. Poels, Y., J. H. Annema, M. Verstraete, B. Zaman, and D. De Grooff. 2012. “Are You a Gamer? A Qualititive Study on the Parameters for Categorizing Casual and Hardcore Gamers.” Iadis International Journal on www/Internet 10 (1): 1–16.
  46. 10.1207/s15327752jpa8703_11 · DOI · Paper page
  47. Rockstar North. 2015. Grand Theft Auto V. Rockstar Games.
  48. 10.1037/xap0000050 · DOI
  49. 10.1145/3116595.3116603 · DOI
  50. 10.1016/j.trf.2017.05.008 · DOI
  51. 10.1145/1328202.1328211 · doi:10.1145/1328202.1328211
  52. 10.1016/j.addbeh.2015.09.001 · DOI
  53. To A. S. Ali G. F. Kaufman and J. Hammer. 2016. “Integrating curiosity and uncertainty in game design.” In Proceedings of the first International Joint Conference of DiGRA and FDG 1–16. · doi:10.26503/dl.v2016i1.793
  54. Treyarch. 2015. Call of Duty: Black Ops III. Activision.
  55. Valve. 2007. Portal [Steam]. Valve.
  56. 10.1177/1745691611421204 · DOI · Paper page
  57. Wang, H., and C. T. Sun. 2011, September. “Game Reward Systems: Gaming Experiences and Social Meanings.” DiGRA Conference 114.
  58. 10.1037/0033-2909.132.2.249 · DOI · Paper page
  59. 10.1089/109493104322820057 · DOI · Paper page
  60. 10.1016/j.jretconser.2019.102020 · DOI · Paper page
  61. 10.3390/bs12120493 · DOI
  62. 10.1111/appy.12319 · DOI

Metadata

Authors
Yow, Y. J., Ramsay, J. E., Lin, P. K. F., & Marsh, N. V.
Venue
Behaviour & Information Technology
Published
2024-07-12
Volume
44
Issue
9
Pages
1815-1827
ISSN
  • 0144-929X
  • 1362-3001
Cited by
2
References
4
Language
en
Funders
James Cook University Singapore (Higher Degree by Research Minimum Resource Funding)

About these checks

Registry, retraction, Cites and statistics results are computed, not judged, with one exception: a printed reference that no index lists is read once by a model before it counts as a citation error. Claims are extracted by a model and kept only when their quote appears verbatim in the text; each cited source is then checked, with a model’s help, for whether it says what the claim relies on. Those verdicts can be wrong — read the claim’s quote and the cited source before relying on one.

Statistics and arithmetic are recomputed, not judged.

Confidence bands are shown only for fields calibrated on our annotated test set. None is calibrated yet, so no band is shown.

What counts as a claim ›How we measure confidence ›How we check this ›

Are you an author, or do you see a problem with this page? Request a review

How to cite

Cite CoChat for the checks on this page, and the paper for its own findings.

This page
CoChat. (2026). Citation check: From thrill seekers to social creatures: dimensions of curiosity differentially predict video game preferences and behaviours. https://app.cochat.ai/papers/10.1080/0144929x.2024.2376869
The paper
Yow, Y. J., Ramsay, J. E., Lin, P. K. F., & Marsh, N. V. (2025). From thrill seekers to social creatures: dimensions of curiosity differentially predict video game preferences and behaviours. Behaviour & Information Technology. https://doi.org/10.1080/0144929x.2024.2376869

Data sources

Bibliographic data: Semantic Scholar, OpenAlex, Crossref.

Contains information from the Semantic Scholar Academic Graph Datasets, made available under the ODC Attribution License (ODC-BY 1.0).

Semantic Scholar’s data is described in: Kinney, R., et al. (2023). The Semantic Scholar Open Data Platform. arXiv:2301.10140.