King, Daniel L.
Flinders University
31 papers on CoChatORCID 0000-0002-1762-2581
Most cited papers
- Verified
Global prevalence of gaming disorder: A systematic review and meta-analysis
Stevens, M. W., Dorstyn, D., Delfabbro, P. H., & King, D. L. (2021) · Australian & New Zealand Journal of Psychiatry
Impact of Technology on AdolescentsGambling Behavior and Treatments
Cited by 863
- Verified
Gaming disorder: Its delineation as an important condition for diagnosis, management, and prevention
Saunders, J. B., Hao, W., Long, J., King, D. L., Mann, K., Fauth-Bühler, M., Rumpf, H.-J., Bowden-Jones, H., Rahimi-Movaghar, A., Chung, T., et al. (2017) · Journal of Behavioral Addictions
Impact of Technology on AdolescentsGambling Behavior and Treatments
Cited by 489
- Verified
Which conditions should be considered as disorders in the International Classification of Diseases (ICD-11) designation of “other specified disorders due to addictive behaviors”?
Brand, M., Rumpf, H.-J., Demetrovics, Z., MÜller, A., Stark, R., King, D. L., Goudriaan, A. E., Mann, K., Trotzke, P., Fineberg, N. A., et al. (2020) · Journal of Behavioral Addictions
Gambling Behavior and TreatmentsImpact of Technology on Adolescents
Cited by 398
- Verified
Family factors in adolescent problematic Internet gaming: a systematic review
Schneider, L. A., King, D. L., & Delfabbro, P. H. (2017) · Journal of Behavioral Addictions
Impact of Technology on AdolescentsGambling Behavior and Treatments
Cited by 382
- Verified
Screening and assessment tools for gaming disorder: A comprehensive systematic review
King, D. L., Chamberlain, S. R., Carragher, N., Billieux, J., Stein, D., Mueller, K., Potenza, M. N., Rumpf, H. J., Saunders, J., Starcevic, V., et al. (2020) · Clinical Psychology Review
Impact of Technology on AdolescentsGambling Behavior and Treatments
Cited by 369
- Verified
Including gaming disorder in the ICD-11: The need to do so from a clinical and public health perspective: Commentary on: A weak scientific basis for gaming disorder: Let us err on the side of caution (van Rooij et al., 2018)
Rumpf, H.-J., Achab, S., Billieux, J., Bowden-Jones, H., Carragher, N., Demetrovics, Z., Higuchi, S., King, D. L., Mann, K., Potenza, M., et al. (2018) · Journal of Behavioral Addictions
Impact of Technology on AdolescentsGambling Behavior and Treatments
Cited by 300
- Verified
Cognitive–behavioral therapy for Internet gaming disorder: A systematic review and meta‐analysis
Stevens, M. W. R., King, D. L., Dorstyn, D., & Delfabbro, P. H. (2019) · Clinical Psychology & Psychotherapy
Impact of Technology on AdolescentsGambling Behavior and Treatments
Cited by 295
- Verified
The Convergence of Gambling and Digital Media: Implications for Gambling in Young People
King, D., Delfabbro, P., & Griffiths, M. (2010) · Journal of Gambling Studies
Gambling Behavior and TreatmentsImpact of Technology on Adolescents
Cited by 283
- Verified
Predatory monetization schemes in video games (e.g. ‘loot boxes’) and internet gaming disorder
King, D. L., & Delfabbro, P. H. (2018) · Addiction
Gambling Behavior and TreatmentsDigital Games and Media
Cited by 250
- Verified
Treatment of Internet gaming disorder: An international systematic review and CONSORT evaluation
King, D. L., Delfabbro, P. H., Wu, A. M. S., Doh, Y. Y., Kuss, D. J., Pallesen, S., Mentzoni, R., Carragher, N., & Sakuma, H. (2017) · Clinical Psychology Review
Impact of Technology on AdolescentsGambling Behavior and Treatments
Cited by 247
- Verified
Expert appraisal of criteria for assessing gaming disorder: an international Delphi study
Castro‐Calvo, J., King, D. L., Stein, D. J., Brand, M., Carmi, L., Chamberlain, S. R., Demetrovics, Z., Fineberg, N. A., Rumpf, H., Yücel, M., et al. (2021) · Addiction
Impact of Technology on AdolescentsGambling Behavior and Treatments
Cited by 236
- Verified
Withdrawal symptoms in Internet gaming disorder: A systematic review
Kaptsis, D., King, D. L., Delfabbro, P. H., & Gradisar, M. (2016) · Clinical Psychology Review
Impact of Technology on AdolescentsGambling Behavior and Treatments
Cited by 217
- Verified
A taxonomy of technology design features that promote potentially addictive online behaviours
Flayelle, M., Brevers, D., King, D. L., Maurage, P., Perales, J. C., & Billieux, J. (2023) · Nature Reviews Psychology
Impact of Technology on AdolescentsGambling Behavior and Treatments
Cited by 195
- Verified
Functional impairment matters in the screening and diagnosis of gaming disorder: Commentary on: Scholars’ open debate paper on the World Health Organization ICD-11 Gaming Disorder proposal (Aarseth et al.)
Billieux, J., King, D. L., Higuchi, S., Achab, S., Bowden-Jones, H., Hao, W., Long, J., Lee, H. K., Potenza, M. N., Saunders, J. B., et al. (2017) · Journal of Behavioral Addictions
Impact of Technology on AdolescentsGambling Behavior and Treatments
Cited by 190
- Verified
The Role of Structural Characteristics in Problematic Video Game Play: An Empirical Study
King, D. L., Delfabbro, P. H., & Griffiths, M. D. (2011) · International Journal of Mental Health and Addiction
Impact of Technology on AdolescentsGambling Behavior and Treatments
Cited by 184
- Verified
Emerging experience with selected new categories in the ICD‐11: complex PTSD, prolonged grief disorder, gaming disorder, and compulsive sexual behaviour disorder
Reed, G. M., First, M. B., Billieux, J., Cloitre, M., Briken, P., Achab, S., Brewin, C. R., King, D. L., Kraus, S. W., & Bryant, R. A. (2022) · World Psychiatry
Mental Health and PsychiatryPersonality Disorders and Psychopathology
Cited by 182
- Verified
DSM-5 internet gaming disorder needs a unified approach to assessment
Griffiths, M. D., King, D. L., & Demetrovics, Z. (2014) · Neuropsychiatry
Impact of Technology on AdolescentsGambling Behavior and Treatments
Cited by 181
- Verified
Maladaptive coping styles in adolescents with Internet gaming disorder symptoms
Schneider, L. A., King, D. L., & Delfabbro, P. H. (2018) · International Journal of Mental Health and Addiction
Impact of Technology on AdolescentsGambling Behavior and Treatments
Cited by 113
- Verified
Learning to lose control: A process-based account of behavioral addiction
Perales, J. C., King, D. L., Navas, J. F., Schimmenti, A., Sescousse, G., Starcevic, V., van Holst, R. J., & Billieux, J. (2020) · Neuroscience & Biobehavioral Reviews
Gambling Behavior and TreatmentsSubstance Abuse Treatment and Outcomes
Cited by 101
- Verified
Rationale for and usefulness of the inclusion of gaming disorder in the ICD‐11
Billieux, J., Stein, D. J., Castro‐Calvo, J., Higushi, S., & King, D. L. (2021) · World Psychiatry
Impact of Technology on AdolescentsGambling Behavior and Treatments
Cited by 83
- Verified
Motivational components of tolerance in Internet gaming disorder
King, D. L., Herd, M. C. E., & Delfabbro, P. H. (2018) · Computers in Human Behavior
Impact of Technology on AdolescentsGambling Behavior and Treatments
Cited by 78
- Verified
Face validity evaluation of screening tools for gaming disorder: Scope, language, and overpathologizing issues
King, D. L., Billieux, J., Carragher, N., & Delfabbro, P. H. (2020) · Journal of Behavioral Addictions
Impact of Technology on AdolescentsGambling Behavior and Treatments
Cited by 69
- Verified
The concept of “harm” in Internet gaming disorder
King, D. L., & Delfabbro, P. H. (2018) · Journal of Behavioral Addictions
Impact of Technology on AdolescentsGambling Behavior and Treatments
Cited by 67
- Verified
Issues for DSM-5: Video-gaming disorder?
King, D. L., & Delfabbro, P. H. (2013) · Australian & New Zealand Journal of Psychiatry
Impact of Technology on AdolescentsGambling Behavior and Treatments
Cited by 54
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