Cited by 161Technology Use by Older AdultsVirtual Reality Applications and ImpactsGeriatric Care and Nursing Homes

Evaluating the use of interactive virtual reality technology with older adults living in residential aged care

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Baker, Steven, Waycott, Jenny, Robertson, Elena, Carrasco, Romina, Neves, Barbara Barbosa, Hampson, Ralph, Vetere, Frank·2020·Information Processing & Management

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Crossref · 10.1016/j.ipm.2019.102105

Cites

49 of 49 references verified0 citation errors · 0 not checkable

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  • Issues with the handheld controllers were reported in 5/13 of the studies, including poor ergonomics, awkward feeling and positioning, and smoothness of the buttons.

    “Issues with the handheld controllers were reported in 5/13 of the studies and included poor ergonomics of the controllers [15,45] and the awkward feeling and positioning [15,45] and smoothness of the buttons [45].”
  • Specific risks for wheelchair users included overreaching for an object in the virtual environment and falling from their chair, injuring their arms when interacting with the virtual environment because of high armrests, and releasing the brakes of the wheelchair to allow for more movement causing simulator sickness.

    “Specific risks for wheelchair users described in 1/13 of the studies included overreaching for an object in the virtual environment and falling from their chair, injuring their arms when interacting with the virtual environment because of high armrests, and releasing the brakes of the wheelchair to allow for more movement causing simulator sickness [15].”
  • Participants reported feeling more energetic, content, relaxed, and adventurous, and less anxious, worried, or stressed after the intervention.

    “In the study by Baker et al. (2020), participants reported feeling more energetic, content, relaxed, and adventurous, and less anxious, worried, or stressed after the intervention.”
  • In recent years, there has been an increase in qualitative studies examining older adults' experiences and perceptions of IVR.

    “In recent years, we have also seen an increase in qualitative studies examining older adults’ experiences and perceptions of IVR [14-16].”
  • Participants in 11/13 of the studies reported issues with the HMD, including that it was too heavy, caused general discomfort, caused disorientation and imbalance, and caused feelings of being trapped, confined, afraid, or anxious.

    “Participants in 11/13 of the studies reported issues with the HMD, including that it was too heavy [9,44,45,48,50]; caused general discomfort [9,15,16,44,50]; caused disorientation and imbalance [44,46]; and caused feelings of being trapped, confined [45], afraid, or anxious [16,45].”

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Authors
Baker, S., Waycott, J., Robertson, E., Carrasco, R., Neves, B. B., Hampson, R., & Vetere, F.
Affiliations
The University of Melbourne (AU)
Corresponding author
Baker, Steven
Venue
Information Processing & Management
Publisher
Elsevier BV
Published
2020-05
Volume
57
Issue
3
Pages
102105
ISSN
  • 0020-0271 (ISSN-L)
  • 0306-4573
OpenAlex
W2972959444
Cited by
161
References
49
Citations by year
2026: 16 · 2025: 29 · 2024: 31 · 2023: 30 · 2022: 26 · 2021: 25 · 2020: 4
FWCI
31.20
Type
journal article
Language
en
Open access
Locations
  • Information Processing & Management (publishedVersion)
  • Minerva Access (University of Melbourne) (submittedVersion)
  • Griffith Research Online (submittedVersion, other-oa)
Topics
  • Social Sciences › Demography › Technology Use by Older Adults
  • Physical Sciences › Computer Science › Human-Computer Interaction › Virtual Reality Applications and Impacts
  • Health Sciences › Health Professions › General Health Professions › Geriatric Care and Nursing Homes
Keywords
virtual reality, nursing homes, older adults, usability, head-mounted displays, dementia, social engagement, self-isolation, family involvement, quality of life, technology acceptance, user-centered design

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