Cited by 27Child Development and Digital TechnologyCognitive Abilities and TestingImpact of Technology on Adolescents

Screen time and working memory in adolescents: A longitudinal study

Soares, Pedro San Martin, de Oliveira, Paula Duarte, Wehrmeister, Fernando César, Menezes, Ana Maria Baptista, Gonçalves, Helen·2021·Journal of Psychiatric Research

Abstract

Little is known about the effects of excessive screen time on Working Memory (WM) in adolescents. The aim of this study was to investigate the association between measures of screen time in adolescence and Working Memory. Data from the 1993 Pelotas (Brazil) Birth Cohort Study were analyzed (N = 3625). Self-reported screen time was collected at ages 11, 15 and 18. Working Memory performance (Digit Span backward score) was examined at age 22. Multiple linear regression was used to assess the associations between three screen time measures (television, video game and computer time) for each age and WM at age 22. We also evaluated the direct and indirect effect by mediation analysis, using the intelligence quotient (IQ) at 18 years as mediator. In men, television and video game time at 11 years and computer at ages 11 and 15 years had a positive effect on WM. Also, these effects were mediated through IQ. In women there was no significant association between screen time measures at ages 11, 15, and 18 and WM. This study provides new insights about the relationship between television, videogame, and computer time with WM in adolescents, by exploring the paths of these associations and considering the important mediating role of IQ.

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Crossref · 10.1016/j.jpsychires.2021.02.066

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Authors
Soares, P. S. M., de Oliveira, P. D., Wehrmeister, F. C., Menezes, A. M. B., & Gonçalves, H.
Affiliations
Universidade Federal de Pelotas (BR)
Corresponding author
Soares, Pedro San Martin
Venue
Journal of Psychiatric Research
Publisher
Elsevier BV
Published
2021-05
Volume
137
Pages
266-272
ISSN
0022-3956 (ISSN-L)
OpenAlex
W3135648372
Cited by
27
References
36
Citations by year
2026: 8 · 2025: 4 · 2024: 4 · 2023: 4 · 2022: 7
FWCI
6.59
Type
journal article
Language
en
Open access
closed
Locations
  • Journal of Psychiatric Research (publishedVersion)
  • PubMed (publishedVersion)
Topics
  • Social Sciences › Education › Child Development and Digital Technology
  • Social Sciences › Psychology › Experimental and Cognitive Psychology › Cognitive Abilities and Testing
  • Social Sciences › Sociology and Political Science › Impact of Technology on Adolescents
Keywords
screen time, working memory, adolescents, television viewing, video games, computer use, intelligence quotient, mediation, sex differences, Pelotas Birth Cohort Study
MeSH terms
Screen Time, Adolescent, Adult, Brazil, Child, Female, Humans, Longitudinal Studies, Male, Memory, Short-Term, Cohort Studies, Young Adult

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