Cited by 82Digital Mental Health InterventionsTelemedicine and Telehealth ImplementationMobile Health and mHealth Applications

What Is the Current and Future Status of Digital Mental Health Interventions?

Open access
Baños, Rosa Mª, Herrero, Rocío, Vara, Mª Dolores·2022·The Spanish Journal of Psychology

Abstract

The prevalence of mental disorders continues to increase, especially with the advent of the COVID-19 pandemic. Although we have evidence-based psychological treatments to address these conditions, most people encounter some barriers to receiving this help (e.g., stigma, geographical or time limitations). Digital mental health interventions (e.g., Internet-based interventions, smartphone apps, mixed realities -virtual and augmented reality) provide an opportunity to improve accessibility to these treatments. This article summarizes the main contributions of the different types of digital mental health solutions. It analyzes their limitations (e.g., drop-out rates, lack of engagement, lack of personalization, lack of cultural adaptations) and showcases the latest sophisticated and innovative technological advances under the umbrella of precision medicine (e.g., digital phenotyping, chatbots, or conversational agents). Finally, future challenges related to the need for real world implementation of these interventions, the use of predictive methodology, and hybrid models of care in clinical practice, among others, are discussed.

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  • Although consumer iVR technology is widely available and affordable, the pressing absence of freely available VRET platforms persists.

    “Although consumer iVR technology is widely available and affordable, the pressing absence of freely available VRET platforms persists [54,55,56,57,58,59,60,61,62,63,64].”

    From SAFEvR MentalVeRse.app: Development of a Free Immersive Virtual Reality Exposure Therapy for Acrophobia and Claustrophobia (2024) · cites this paper as [61]

    The “Mixed Realities: Virtual and Augmented Reality” section says VR has been used for exposure therapy, but does not address the availability or affordability of consumer immersive VR technology. Searches for freely available VRET platforms and for VR hardware and software costs found no passage supporting the claimed shortage. (LLM, conf=0.73)

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Authors
Baños, R. M., Herrero, R., & Vara, M. D.
Affiliations
  • Universitat de València (ES)
  • Universidad de Zaragoza (ES)
Venue
The Spanish Journal of Psychology
Published
2022
Volume
25
Pages
e5-e5
ISSN
  • 1138-7416 (ISSN-L)
  • 1988-2904
OpenAlex
W4210472589
Cited by
82
References
70
Citations by year
2026: 17 · 2025: 26 · 2024: 20 · 2023: 14 · 2022: 5
FWCI
2.90
Type
journal article
Language
en
Open access
Locations
  • The Spanish Journal of Psychology (publishedVersion, cc-by)
  • PubMed (publishedVersion)
  • Zaguan (University of Zaragoza Repository) (submittedVersion, cc-by)
Funders
Excellence Research Program PROMETEO. Conselleria d’Educació, Investigació, Cultura i Esport, Generalitat Valenciana (PROMETEO/2018/110)
Topics
  • Social Sciences › Psychology › Applied Psychology › Digital Mental Health Interventions
  • Health Sciences › Medicine › Public Health, Environmental and Occupational Health › Telemedicine and Telehealth Implementation
  • Health Sciences › Health Professions › General Health Professions › Mobile Health and mHealth Applications
Keywords
digital mental health interventions, online intervention, mobile application, virtual and augmented reality, access to mental health care, barriers to treatment, dropout rates, user engagement, personalization, cultural adaptation, digital phenotyping, chatbots, precision medicine, predictive modeling, hybrid care model, COVID-19 pandemic
MeSH terms
COVID-19, SARS-CoV-2, Humans, Mental Health, Pandemics, Mobile Applications

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