Cited by 54Tactile and Sensory InteractionsVisual Attention and Saliency DetectionAssistive Technology in Communication and Mobility

Performance of visually guided tasks using simulated prosthetic vision and saliency-based cues

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Parikh, N, Itti, L, Humayun, M, Weiland, J·2013·Journal of Neural Engineering

Abstract

OBJECTIVE: The objective of this paper is to evaluate the benefits provided by a saliency-based cueing algorithm to normally sighted volunteers performing mobility and search tasks using simulated prosthetic vision. APPROACH: Human subjects performed mobility and search tasks using simulated prosthetic vision. A saliency algorithm based on primate vision was used to detect regions of interest (ROI) in an image. Subjects were cued to look toward the directions of these ROI using visual cues superimposed on the simulated prosthetic vision. Mobility tasks required the subjects to navigate through a corridor, avoid obstacles and locate a target at the end of the course. Two search task experiments involved finding objects on a tabletop under different conditions. Subjects were required to perform tasks with and without any help from cues. RESULTS: Head movements, time to task completion and number of errors were all significantly reduced in search tasks when subjects used the cueing algorithm. For the mobility task, head movements and number of contacts with objects were significantly reduced when subjects used cues, whereas time was significantly reduced when no cues were used. The most significant benefit from cues appears to be in search tasks and when navigating unfamiliar environments. SIGNIFICANCE: The results from the study show that visually impaired people and retinal prosthesis implantees may benefit from computer vision algorithms that detect important objects in their environment, particularly when they are in a new environment.

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Crossref · 10.1088/1741-2560/10/2/026017

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  • Other features included contrast information, semantic information, depth information, surface normal, convolutional filters, and the use of clip-art style images.

    “Other features included contrast information,73,76 semantic information,80,82,83 depth information,76,79,81 surface normal,84 convolutional filters,73,75,77 and the use of clip-art style images.85,86”

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Authors
Parikh, N., Itti, L., Humayun, M., & Weiland, J.
Affiliations
University of Southern California (US)
Corresponding author
  • Parikh, N
  • Itti, L
  • Weiland, J
Venue
Journal of Neural Engineering
Published
2013-02-28
Volume
10
Issue
2
Pages
026017
ISSN
  • 1741-2552 (ISSN-L)
  • 1741-2560
OpenAlex
W2041713173
Cited by
54
References
6
Citations by year
2026: 3 · 2025: 2 · 2024: 3 · 2023: 5 · 2022: 7 · 2021: 5 · 2020: 3 · 2019: 3 · 2018: 2 · 2017: 5 · 2016: 4 · 2015: 5 · 2014: 5 · 2013: 1
FWCI
2.73
Type
journal article
Language
en
Open access
Locations
  • Journal of Neural Engineering (publishedVersion)
  • PubMed (publishedVersion)
Funders
National Science Foundation (0827764, 0310723, W81XWH-10-2-0076)
Topics
  • Life Sciences › Neuroscience › Cognitive Neuroscience › Tactile and Sensory Interactions
  • Physical Sciences › Computer Science › Computer Vision and Pattern Recognition › Visual Attention and Saliency Detection
  • Health Sciences › Health Professions › Occupational Therapy › Assistive Technology in Communication and Mobility
Keywords
simulated prosthetic vision, visual search, obstacle avoidance, retinal prosthesis, visually impaired people, region of interest detection, primate vision, head movement, object localization
MeSH terms
Algorithms, Computer Simulation, Cues, Humans, Image Processing, Computer-Assisted, Psychomotor Performance, Visual Fields, Head Movements, Visual Prosthesis

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