Cited by 224Impact of Technology on AdolescentsInnovative Human-Technology InteractionAugmented Reality Applications

'What lies behind the filter?' Uncovering the motivations for using augmented reality (AR) face filters on social media and their effect on well-being

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Javornik, Ana, Marder, Ben, Barhorst, Jennifer Brannon, McLean, Graeme, Rogers, Yvonne, Marshall, Paul, Warlop, Luk·2022·Computers in Human Behavior

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  • There may be various motivations for enhancing and changing recorded content, ranging from improving self-presentation and fostering social interactions to enjoyment and playful exploration.

    “There may be various motivations for doing so, ranging from improving self-presentation and fostering social interactions to enjoyment and playful exploration (Javornik et al., 2022).”

    From Understanding Autobiographical Memory in the Digital Age: The AMEDIA-Model (2024) · cites this paper as Javornik et al., 2022

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Authors
Javornik, A., Marder, B., Barhorst, J. B., McLean, G., Rogers, Y., Marshall, P., & Warlop, L.
Affiliations
  • University of Bristol (GB)
  • University of Edinburgh (GB)
  • College of Charleston (US)
  • University of Strathclyde (GB)
  • University College London (GB)
  • BI Norwegian Business School (NO)
Corresponding author
Javornik, Ana
Venue
Computers in Human Behavior
Publisher
Elsevier BV
Published
2022-03
Volume
128
Pages
107126
ISSN
0747-5632 (ISSN-L)
OpenAlex
W4200055500
Cited by
224
References
28
Citations by year
2026: 49 · 2025: 38 · 2024: 74 · 2023: 49 · 2022: 13 · 2021: 1
FWCI
43.54
Type
journal article
Language
en
Locations
  • Computers in Human Behavior (publishedVersion)
  • Explore Bristol Research (publishedVersion, cc-by-nc-nd)
  • Edinburgh Research Explorer (University of Edinburgh) (submittedVersion, cc-by-nc-nd)
  • Strathprints: The University of Strathclyde institutional repository (University of Strathclyde) (submittedVersion)
  • NORA - Norwegian Open Research Archives (submittedVersion, cc-by-nc-nd)
  • UCL Discovery (University College London) (submittedVersion)
  • Lirias (KU Leuven) (submittedVersion)
Funders
University of Bristol
Topics
  • Social Sciences › Sociology and Political Science › Impact of Technology on Adolescents
  • Physical Sciences › Computer Science › Human-Computer Interaction › Innovative Human-Technology Interaction
  • Physical Sciences › Computer Science › Computer Vision and Pattern Recognition › Augmented Reality Applications
Keywords
social media use, uses and gratifications theory, user motivation, well-being, self-presentation, ideal self, true self, Instagram, social interaction, silliness

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