Cited by 90Anxiety, Depression, Psychometrics, Treatment, Cognitive ProcessesVirtual Reality Applications and ImpactsDigital Mental Health Interventions

A Randomized, Controlled Clinical Trial of In Virtuo and In Vivo Exposure for Spider Phobia

Michaliszyn, David, Marchand, André, Bouchard, Stéphane, Martel, Marc-Olivier, Poirier-Bisson, Joannie·2010·Cyberpsychology Behavior and Social Networking

Abstract

The present study compared the efficacy of virtual reality (VR) in virtuo exposure and in vivo exposure in the treatment of spider phobia. Two treatment conditions were compared to a waiting-list condition. A 3-month follow-up evaluation was conducted in order to assess the durability of the treatment effects. Participants were randomly assigned to the treatment groups. A total of 16 participants received the in virtuo treatment, and 16 received the in vivo treatment. The waiting-list condition included 11 participants. Participants received eight 1.5-hour treatment sessions. Efficacy was measured with the Fear of Spiders Questionnaire, the Spider Beliefs Questionnaire (SBQ-F), and a Behavioral Avoidance Test (BAT). In addition, a clinician administered the Structured Interview for DSM-IV to assess DSM-IV's criteria for specific phobia and severity. Clinical and statistically significant improvements were found for both groups. Differences in treatment groups were found on one of five measures of fear: greater improvement on the SBQ-F beliefs subscale was associated with in vivo exposure.

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Crossref · 10.1089/cyber.2009.0277

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  • Virtual Reality exposure is not significantly less effective than in vivo exposure for various anxiety disorders, including specific phobia.

    “Specifically, the meta-analysis conducted by Power and Emmelkamp [29] demonstrated that In vivo exposure (IVE) is not significantly more effective than VR exposure (VRE) for various anxiety disorders (including SP).”
  • The data from this study coincide with findings from studies where VR was used to treat specific phobia (animal subtype), where VR was effective in reducing fear and avoidance.

    “Similarly, data from the present study also coincide with findings from studies where VR was used to treat SP (animal subtype), such as those by [31, 33–35,75,76]; where VR was effective in reducing the fear and avoidance experienced by the participants.”

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Authors
Michaliszyn, D., Marchand, A., Bouchard, S., Martel, M.-O., & Poirier-Bisson, J.
Affiliations
  • Université du Québec à Montréal (CA)
  • Université du Québec en Outaouais (CA)
  • McGill University (CA)
Corresponding author
Michaliszyn, David
Venue
Cyberpsychology Behavior and Social Networking
Published
2010-05-03
Volume
13
Issue
6
Pages
689-695
ISSN
  • 2152-2715 (ISSN-L)
  • 2152-2723
OpenAlex
W2016568692
Cited by
90
References
34
Citations by year
2026: 5 · 2025: 6 · 2024: 2 · 2023: 9 · 2022: 8 · 2021: 9 · 2020: 7 · 2019: 12 · 2018: 5 · 2017: 4 · 2016: 3 · 2015: 6 · 2014: 6 · 2013: 3 · 2012: 4
FWCI
3.33
Type
journal article
Language
en
Open access
closed
Locations
  • Cyberpsychology Behavior and Social Networking (publishedVersion)
  • PubMed (publishedVersion)
Funders
Université du Québec à Montréal
Topics
  • Social Sciences › Psychology › Experimental and Cognitive Psychology › Anxiety, Depression, Psychometrics, Treatment, Cognitive Processes
  • Physical Sciences › Computer Science › Human-Computer Interaction › Virtual Reality Applications and Impacts
  • Social Sciences › Psychology › Applied Psychology › Digital Mental Health Interventions
Keywords
spider phobia, virtual reality exposure therapy, in vivo exposure therapy, specific phobia, avoidance behavior, treatment durability
MeSH terms
Adolescent, Adult, Analysis of Variance, Animals, Computer Simulation, Female, Follow-Up Studies, Humans, Implosive Therapy, Interview, Psychological, Male, Middle Aged, Phobic Disorders, Surveys and Questionnaires, Severity of Illness Index, Spiders, User-Computer Interface, Treatment Outcome, Diagnostic and Statistical Manual of Mental Disorders, Intention to Treat Analysis

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