Impact of Artificial Intelligence and Virtual Reality on Educational Inclusion: A Systematic Review of Technologies Supporting Students with Disabilities
Open accessAbstract
The emergence of Artificial Intelligence (AI) and Virtual Reality (VR) technologies offers transformative potential for the advancement of inclusive education, particularly for students with disabilities. This systematic review critically evaluates the current state of research to assess the impact of AI and VR on enhancing educational accessibility, personalisation and social inclusion in education. AI-driven adaptive systems can dynamically tailor learning experiences to individual needs, while VR offers immersive, multi-sensory environments that promote experiential learning. Despite these advances, the review also identifies significant challenges, including the high cost of implementation, technical barriers and limited teacher readiness, which hinder widespread adoption. Ethical concerns such as privacy and algorithmic bias are cited as key areas that need careful consideration. The findings underscore the urgent need for further empirical research to explore the long-term impact of these technologies and advocate for more equitable access to AI and VR tools in underserved educational settings. Ultimately, the review highlights the importance of integrating AI and VR as part of a broader strategy to foster genuinely inclusive learning environments that align with the goals of the Convention on the Rights of Persons with Disabilities (CRPD).
AI snapshot
Written from the paper’s full text.
TL;DR
This systematic review synthesizes 10 empirical studies on AI and VR for students with disabilities, reporting benefits for accessibility, personalization, engagement, academic performance, and social inclusion alongside barriers such as cost, technical limitations, and inadequate teacher training. It concludes that AI and VR can support CRPD-aligned inclusive education but require ethical safeguards, teacher preparation, and more longitudinal and geographically diverse research.
Key findings
- Across 10 included studies (4 quantitative, 4 qualitative, 2 mixed methods; UK n = 4, US n = 3, Sweden n = 2, Ghana/Italy/Spain n = 1 each, plus one transnational study), AI and VR were reported to improve accessible/easy-to-use design, academic performance, personalised and adaptive instruction, immediate feedback, autonomy, mental health, and social skills for students with disabilities.
- Disability coverage varied: physical and sensory disabilities appeared in two studies; autism in half of the selected studies; communication disabilities in most (n = 7); intellectual disabilities in some; and one study included various/non-defined disabilities.
- Reported disadvantages and challenges included high cost, technical problems, AI’s inability to process all information, overreliance reducing critical thinking, need for human practitioner support, inadequate teacher training, difficulty adapting to varied needs, and ethical concerns such as privacy and algorithmic bias.
- The review links AI and VR to CRPD and Universal Design for Learning goals but notes heterogeneous findings and no universal applicability; effectiveness depends on technical, human, and financial resources.
Methods
- Systematic literature review following PRISMA, with protocol registered on the Open Science Framework; databases searched were Education Source, ERIC, PsychINFO, Web of Science, and Scopus from November 2023 to April 2024.
- Inclusion criteria: peer-reviewed Q1/Q2 SCOPUS-indexed articles, English, 2018–2024, empirical studies, students with disabilities, and AI/VR educational use. From 254 database records and 33 register records, after removing 55 duplicates and 76 automation-ineligible records, 156 were screened, 94 full texts sought, 67 assessed, and 10 included.
- Quality assessment used a 10-question checklist covering validity, results, and local applicability; each article was evaluated by one reviewer and reviewed by two additional researchers, with data extracted on author/year, country, design, sample size, benefits, disadvantages, and challenges.
Limitations
- Stated: the review included only peer-reviewed journal articles, excluding grey literature and non-English studies; most studies came from high-income countries, limiting applicability to low- and middle-income contexts; and diversity in design, geography, and disability types limits generalisable conclusions.
- Stated: the scope was broad across multiple disabilities and technologies; few studies specifically address AI and VR in disability; evidence was predominantly cross-sectional with a lack of longitudinal studies; the search strategy may have missed studies not using exact AI/VR terms; Q1/Q2 SCOPUS focus may exclude books, conferences, or reports; XR was excluded (though AR was included); and teacher/educator perspectives were not comprehensively explored.
- Evident from the text: the final evidence base is only 10 studies, and the review itself notes few studies specifically address AI/VR in disability, so conclusions about particular disabilities or technologies remain tentative.
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0 of 110 cited sources checked · 0 supported · 0 flagged
- Findingcitation
Digital skills acquisition can be assisted and supported through the use of these newly developed technologies [59].
“Finally, digital skills acquisition can also be assisted and supported through the use of these newly developed technologies [59].”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites [59] Lindeblad, 2021, Effects of Assistive Technology for Students with Reading and Writing Disabilities, Disabil. Rehabil. Assist. Technol. source
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- Findingnone given
Every study selected for this review included at least one element that proves to be beneficial.
“Every study selected for this review included at least one element that proves to be beneficial”
Quote in the paperNot a substantial claim - Findingnone given
Limited teacher readiness is a significant challenge hindering widespread adoption of AI and VR in inclusive education.
“Despite these advances, the review also identifies significant challenges, including the high cost of implementation, technical barriers and limited teacher readiness, which hinder widespread adoption.”
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Non-native or students with language difficulties can take advantage of functions making materials available in various languages or presented in a more simplified way [52,57].
“Non-native or students with language difficulties can also take advantage of the new technologies' functions which make the materials available in various languages or presented in a more simplified way [52,57].”
Quote in the paperNot a substantial claim0 of 2 sources checked- cites [52] Chen, 2022, Supporting Inclusive Learning Using Chatbots? A Chatbot-Led Interview Study, J. Inf. Syst. Educ.
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- cites [57] Bervell, 2023, Artificial Intelligence in Higher Education: Modelling the Antecedents of Artificial Intelligence Usage and Effects on 21st Century Employability Skills among Postgraduate Students in Ghana, Comput. Educ. Artif. Intell. source
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One important drawback of AI and VR technologies is their inability to understand and process every kind of information they receive, leading sometimes to misleading or confusing responses from the system [53,56,58,59].
“One important drawback of the use of AI and VR technologies in educational processes is their inability to understand and process every kind of information they are receiving, leading sometimes to misleading or confusing responses from the system [53,56,58,59].”
Quote in the paperNot a substantial claim0 of 4 sources checked- cites [53] *Lister, K., Coughlan, T., Kenny, I., Tudor, R., and Iniesto, F. (2021). Taylor, the Disability Disclosure Virtual Assistant: A Case Study of Participatory Research with Disabled Students. Educ. Sci., 11. source
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- cites [59] Lindeblad, 2021, Effects of Assistive Technology for Students with Reading and Writing Disabilities, Disabil. Rehabil. Assist. Technol. source
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Technical barriers are significant challenges hindering widespread adoption of AI and VR in inclusive education.
“Despite these advances, the review also identifies significant challenges, including the high cost of implementation, technical barriers and limited teacher readiness, which hinder widespread adoption.”
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Most of the selected studies (n = 7) mention communication disabilities [50-54,56,59], such as learning disabilities and speech impairment issues.
“Most of the selected studies (n = 7) mention communication disabilities [50][51][52][53][54]56,59], such as learning disabilities and speech impairment issues.”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites [50][51][52][53][54]56,59]
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High cost of implementation is a significant challenge hindering widespread adoption of AI and VR in inclusive education.
“Despite these advances, the review also identifies significant challenges, including the high cost of implementation, technical barriers and limited teacher readiness, which hinder widespread adoption.”
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Participants with physical (restricted mobility, manual dexterity issues) and sensory disabilities (deafness, blindness) were included in two studies [51,53].
“Participants with physical (restricted mobility, manual dexterity issues) and sensory disabilities (deafness, blindness) were included in two studies [51,53].”
Quote in the paperNot a substantial claim0 of 2 sources checked- cites [51] Iniesto, 2024, Analysing Disability Descriptions and Student Suggestions as a Foundation to Overcome Barriers to Learning, J. Interact. Media Educ. source
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- cites [53] *Lister, K., Coughlan, T., Kenny, I., Tudor, R., and Iniesto, F. (2021). Taylor, the Disability Disclosure Virtual Assistant: A Case Study of Participatory Research with Disabled Students. Educ. Sci., 11. source
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Higher academic performance can be achieved when AI and VR technologies are effectively incorporated in educational processes [50,51,52,54,59].
“the results from empirical studies have shown that, in fact, higher academic performance can be achieved, when AI and VR technologies are effectively incorporated in the educational processes [50][51][52]54,59].”
Quote in the paperSubstantial claim0 of 1 sources checked- cites [50][51][52]54,59]
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AI systems can be used for the identification of students' affective states related to academic performance [58].
“Even further, AI systems can be used for the identification of students' affective states related to academic performance [58].”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites [58] Brown, 2020, An Evaluation of an Adaptive Learning System Based on Multimodal Affect Recognition for Learners with Intellectual Disabilities, Br. J. Educ. Technol. source
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AI and VR technologies assist in the integration of students with disabilities in educational processes through the customised and individual training they provide [51,52,55,58], covering educational gaps due to inflexibility of traditional materials.
“AI and VR technologies assist in the integration of students with disabilities in the educational processes, through the customised and individual training they are able to provide [51,52,55,58], covering the educational gaps that exist due to the inflexibility of the traditional materials.”
Quote in the paperSubstantial claim0 of 4 sources checked- cites [51] Iniesto, 2024, Analysing Disability Descriptions and Student Suggestions as a Foundation to Overcome Barriers to Learning, J. Interact. Media Educ. source
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- cites [52] Chen, 2022, Supporting Inclusive Learning Using Chatbots? A Chatbot-Led Interview Study, J. Inf. Syst. Educ.
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- cites [55] Barrio, 2020, Virtual Reality Exercise Games for High School Students With Intellectual and Developmental Disabilities, J. Spec. Educ. Technol. source
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- cites [58] Brown, 2020, An Evaluation of an Adaptive Learning System Based on Multimodal Affect Recognition for Learners with Intellectual Disabilities, Br. J. Educ. Technol. source
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Various different technical problems come up during the utilisation of AI and VR technologies [59].
“In connection with this, the various different technical problems that come up during their utilisation shall be added [59].”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites [59] Lindeblad, 2021, Effects of Assistive Technology for Students with Reading and Writing Disabilities, Disabil. Rehabil. Assist. Technol. source
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Bhatti et al. [65] mention AI's struggle to process and assess more nuanced interactions, specifically in the context of special education.
“In their research, Bhatti et al. [65] also make mention of this concern, highlighting the AI's struggle to process and assess more nuanced interactions, specifically in the context of special education.”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites [65] Bhatti, 2024, Artificial Intelligence Applications for Students with Learning Disabilities: A Systematic Review, Eur. J. Sci. Innov. Technol.
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Segbenya et al. [57] dealt with the issue of overreliance on assistive technologies, showcasing students' lack of critical thinking to process and manage new information due to the simplicity of accessing huge numbers of information in a short period.
“Segbenya et al. [57] in their research dealt with the issue of overreliance on these assistive technologies, showcasing the students' lack of critical thinking to process and manage new information, due to the simplicity of accessing and reaching huge numbers of information in a short period of time.”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites [57] Bervell, 2023, Artificial Intelligence in Higher Education: Modelling the Antecedents of Artificial Intelligence Usage and Effects on 21st Century Employability Skills among Postgraduate Students in Ghana, Comput. Educ. Artif. Intell. source
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The cost to acquire some of these technologies constitutes a deterrent factor that blocks access to multi-sensory materials [50,55].
“Additionally, the cost to acquire some of these technologies constitutes a deterrent factor that blocks access to this type of multi-sensory materials [50,55].”
Quote in the paperNot a substantial claim0 of 2 sources checked- cites [50] Jones, 2020, Teachers of Students With Learning Disabilities: Assistive Technology Knowledge, Perceptions, Interests, and Barriers, J. Spec. Educ. Technol. source
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- cites [55] Barrio, 2020, Virtual Reality Exercise Games for High School Students With Intellectual and Developmental Disabilities, J. Spec. Educ. Technol. source
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Gupta and Chen [52] showcased the catalytic role of AI-based chatbots in the provision of personalised training and support for students with mental health and social difficulties, including non-native speakers.
“For instance, Gupta and Chen [52] showcased the catalytic role of AI-based chatbots in the provision of personalised training and support for students with mental health and social difficulties, including non-native speakers.”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites [52] Chen, 2022, Supporting Inclusive Learning Using Chatbots? A Chatbot-Led Interview Study, J. Inf. Syst. Educ.
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There is a significant difficulty in efficiently incorporating AI and VR technologies in teaching processes [54].
“There seems to exist a significant difficulty in efficiently incorporating AI and VR technologies in teaching processes [54]”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites [54] Juth, 2023, University Teachers’ Perceptions of Responsibility and Artificial Intelligence in Higher Education—An Experimental Philosophical Study, Comput. Educ. Artif. Intell. source
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Research has pinpointed ethical concerns including issues of potential for algorithmic bias and data privacy.
“Additionally, research has pinpointed some ethical concerns, including issues of potential for algorithmic bias and data privacy.”
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Platforms developed with the assistance of AI have enabled teachers and educators to tailor their content and educational material to the specific needs and preferences of students with disabilities, promoting personalised instruction [50,54].
“As emphasised in the literature [50,54], platforms developed with the assistance of AI have enabled teachers and educators to tailor their content and educational material to the specific needs and preferences of students with disabilities, promoting the fostering of personalised instruction.”
Quote in the paperSubstantial claim0 of 2 sources checked- cites [50] Jones, 2020, Teachers of Students With Learning Disabilities: Assistive Technology Knowledge, Perceptions, Interests, and Barriers, J. Spec. Educ. Technol. source
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- cites [54] Juth, 2023, University Teachers’ Perceptions of Responsibility and Artificial Intelligence in Higher Education—An Experimental Philosophical Study, Comput. Educ. Artif. Intell. source
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Financial costs are linked with the implementation of AI and VR technologies in education.
“An additional issue that the literature has shifted its attention to is the financial costs that are linked with the implementation of AI and VR technologies in education.”
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It is difficult for a widespread systematic supporting approach to be implemented [51], as not every student possesses the same resources to gain access to assistive technologies tailored to their needs.
“This is why it is difficult for a widespread systematic supporting approach to be implemented [51], as not every student possesses the same resources to gain access to these assistive technologies tailored to their needs.”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites [51] Iniesto, 2024, Analysing Disability Descriptions and Student Suggestions as a Foundation to Overcome Barriers to Learning, J. Interact. Media Educ. source
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AI's inability to handle more complex, context-dependent interactions constitutes a significant limitation to the effective transformation of educational environments, as Fenu et al. [64] caution.
“Nevertheless, the AI's inability to handle more complex, context-dependent interactions constitutes a significant limitation to the effective transformation of educational environments, as Fenu et al. [64] caution.”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites [64] Rodrigo, M.M., Matsuda, N., Cristea, A.I., and Dimitrova, V. (2022). Experts’ View on Challenges and Needs for Fairness in Artificial Intelligence for Education. Artificial Intelligence in Education, Springer International Publishing.
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VR technologies have been proven to constitute essential components and tools for the engagement of students with intellectual and sensory disabilities, as presented in studies by Sánchez et al. [10] and McMahon et al. [55].
“VR technologies have been proven to constitute essential components and tools for the engagement of students with intellectual and sensory disabilities, as presented in studies by Sánchez et al. [10] and McMahon et al. [55].”
Quote in the paperNot a substantial claim0 of 2 sources checked- cites [10] Sánchez, J., Reyes-Rojas, J., and Alé-Silva, J. (2024). What Is Known about Assistive Technologies in Distance and Digital Education for Learners with Disabilities?. Educ. Sci., 14. source
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- cites [55] Barrio, 2020, Virtual Reality Exercise Games for High School Students With Intellectual and Developmental Disabilities, J. Spec. Educ. Technol. source
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AI-based platforms have been shown to reinforce and promote comprehension and retention by dynamically adjusting the complexity of educational materials, as supported by existing research [6,71].
“AI-based platforms have been shown to reinforce and promote comprehension and retention by dynamically adjusting the complexity of educational materials, as supported by existing research [6,71].”
Quote in the paperSubstantial claim0 of 2 sources checked- cites [6] Srivastava, 2021, A Smart Learning Assistance Tool for Inclusive Education, J. Intell. Fuzzy Syst. source
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- cites [71] Kharbat, 2021, Identifying Gaps in Using Artificial Intelligence to Support Students with Intellectual Disabilities from Education and Health Perspectives, ASLIB J. Inf. Manag. source
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As demonstrated by the studies of Sánchez et al. [10] and Svensson et al. [59], VR technologies can enhance the accessibility of abstract, complex concepts, due to their capacity to simulate real-world scenarios and to provide students with hands-on experiences.
“As demonstrated by the studies of Sánchez et al. [10] and Svensson et al. [59], VR technologies can enhance the accessibility of abstract, complex concepts, due to their capacity to simulate real-world scenarios and to provide students with hands-on experiences.”
Quote in the paperSubstantial claim0 of 2 sources checked- cites [10] Sánchez, J., Reyes-Rojas, J., and Alé-Silva, J. (2024). What Is Known about Assistive Technologies in Distance and Digital Education for Learners with Disabilities?. Educ. Sci., 14. source
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- cites [59] Lindeblad, 2021, Effects of Assistive Technology for Students with Reading and Writing Disabilities, Disabil. Rehabil. Assist. Technol. source
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McMahon et al. [55] present the methods in which VR platforms can facilitate the engagement of students with developmental and physical disabilities in physical activities, thereby fostering their inclusion and participation.
“Similarly, McMahon et al. [55] present the methods in which VR platforms can facilitate the engagement of students with developmental and physical disabilities in physical activities, thereby fostering their inclusion and participation.”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites [55] Barrio, 2020, Virtual Reality Exercise Games for High School Students With Intellectual and Developmental Disabilities, J. Spec. Educ. Technol. source
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Students with sensory impairments can drastically be assisted by VR, through the improvement of their spatial awareness and problem-solving skills [52].
“Furthermore, students with sensory impairments can drastically be assisted by VR, through the improvement of their spatial awareness and problem-solving skills [52].”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites [52] Chen, 2022, Supporting Inclusive Learning Using Chatbots? A Chatbot-Led Interview Study, J. Inf. Syst. Educ.
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AI has demonstrated its ability to serve as a great means of support for students with cognitive disabilities by allowing teachers and educators to tailor their material to the learners' cognitive level.
“AI has demonstrated its ability to serve as a great means of support for students with cognitive disabilities by allowing teachers and educators to tailor their material to the learners' cognitive level.”
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Students with physical disabilities can benefit from AI-driven adaptive systems and VR platforms, which give the opportunity to mitigate any existing physical barriers to educational experiences.
“Students with physical disabilities can also benefit from AI-driven adaptive systems and VR platforms, which give the opportunity to mitigate any existing physical barriers to educational experiences.”
Quote in the paperSubstantial claim - Interpretationreasoning
AI and VR systems enhance the academic achievements of students with disabilities.
“Furthermore, AI and VR systems not only play a crucial role in enhancing the academic achievements of students with disabilities, but they also foster a sense of belonging through the promotion of social interaction and collaboration among diverse student groups”
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AI-driven adaptive systems can dynamically tailor learning experiences to individual needs.
“AI-driven adaptive systems can dynamically tailor learning experiences to individual needs, while VR offers immersive, multi-sensory environments that promote experiential learning.”
- Also stated in: § 1. Introduction · plain
“The utilisation of AI enables teachers and educators to tailor their educational materials and teaching methods accordingly, thanks to the AI tools' ability to recognise and analyse individual learning styles, needs, and preferences.”
Quote in the paperSubstantial claim0 of 4 sources checked- cites [4] Knox, J., Wang, Y., and Gallagher, M. (2019). Artificial Intelligence in Education Meets Inclusive Educational Technology—The Technical State-of-the-Art and Possible Directions. Artificial Intelligence and Inclusive Education, Springer. source
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- cites [10] Sánchez, J., Reyes-Rojas, J., and Alé-Silva, J. (2024). What Is Known about Assistive Technologies in Distance and Digital Education for Learners with Disabilities?. Educ. Sci., 14. source
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- Also stated in: § 1. Introduction · plain
- Premisecitation
AI and VR technologies can address physical, social, and cognitive barriers that have historically excluded students with disabilities from fully engaging in learning.
“These new emerging immersive technologies have the capability to address some physical, social, and cognitive barriers that have historically excluded students with disabilities from fully engaging and participating in the learning processes [6,37,41].”
Quote in the paperSubstantial claim0 of 3 sources checked- cites [6] Srivastava, 2021, A Smart Learning Assistance Tool for Inclusive Education, J. Intell. Fuzzy Syst. source
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- cites [37] Bahja, M., Kuhail, M.A., Hammad, R., Bahja, M., Kuhail, M.A., and Hammad, R. (2021). Embracing Technological Change in Higher Education. Higher Education—New Approaches to Accreditation, Digitalization, and Globalization in the Age of Covid, IntechOpen. source
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- Interpretationreasoning
The heterogeneous nature of the findings suggests that assistive technologies do not universally apply across every type of disability or educational context.
“The heterogeneous nature of the findings suggests that assistive technologies do not universally apply across every type of disability or educational context.”
Quote in the paperSubstantial claim - Interpretationreasoning
AI facilitates more sustainable adaptive teaching practices, particularly in classrooms where addressing the varied requirements of multiple students simultaneously would otherwise be a considerable challenge.
“In this way, AI facilitates more sustainable adaptive teaching practices, particularly in classrooms where addressing the varied requirements of multiple students simultaneously would otherwise be a considerable challenge.”
Quote in the paperSubstantial claim - Interpretationcitation
The powerful transformative potential of AI and VR technologies could offer notable benefits for students with disabilities once integrated into the educational framework [60,61].
“The powerful transformative potential of AI and VR technologies could offer notable benefits for students with disabilities, once integrated into the educational framework [60,61].”
Quote in the paperSubstantial claim0 of 2 sources checked- cites [60] Creed, 2023, Inclusive Augmented and Virtual Reality: A Research Agenda, Int. J. Hum. Comput. Interact. source
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- cites [61] Knox, 2020, Machine Behaviourism: Future Visions of ‘Learnification’ and ‘Datafication’ across Humans and Digital Technologies, Learn. Media Technol. source
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- Interpretationcitation
High costs constitute a significant deterrent factor for integration of AI and VR in educational settings, especially in low-resource ones.
“This constitutes a significant deterrent factor for their integration in educational settings, especially in low-resource ones.”
Quote in the paperNot a substantial claim - Interpretationreasoning
The unique contribution of AI lies in its ability to improve both the efficiency and scalability of personalising instruction.
“While teachers and educators are certainly capable of adapting instruction on their own, the unique contribution of AI lies in its ability to improve both the efficiency and scalability of these efforts.”
Quote in the paperSubstantial claim - Interpretationcitation
The multisensory, interactive environments offered by immersive VR systems can be beneficial for students who have difficulties integrating into traditional educational settings.
“The multisensory, interactive environments that are offered by these immersive VR systems can be beneficial for students who have difficulties integrating into traditional educational settings.”
Quote in the paperSubstantial claim - Interpretationreasoning
AI-powered systems significantly reduce the cognitive and administrative overhead associated with personalising all aspects of instruction for different learners.
“AI-powered systems significantly reduce the cognitive and administrative overhead associated with personalising all aspects of instruction for different learners.”
Quote in the paperSubstantial claim - Interpretationreasoning
This limits the applicability to low-and middle-income educational contexts, which may differ significantly.
“This limits the applicability to low-and middle-income educational contexts, which may differ significantly.”
Quote in the paperSubstantial claim - Interpretationown data
The diversity of included studies, in terms of research design, geography, and disability types, poses challenges for drawing generalised conclusions.
“The diversity of included studies, in terms of research design, geography, and disability types, poses challenges for drawing generalised conclusions.”
Quote in the paperSubstantial claim - Interpretationreasoning
The quality of teacher and educator training also plays an important role in the effectiveness of AI.
“The quality of teacher and educator training also plays an important role in this.”
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The effectiveness of AI is directly linked to the extent to which teachers and educators can adequately and successfully connect these technologies to more traditional teaching approaches.
“Nevertheless, it is crucial to note that the effectiveness of AI is directly linked to the extent to which teachers and educators can adequately and successfully connect these technologies to more traditional teaching approaches.”
Quote in the paperSubstantial claim - Interpretationreasoning
AI and VR technologies enable a more inclusive and engaging learning experience.
“These technologies offer personalised learning experiences, immersive environments and the ability to tailor educational content to individual needs, enabling a more inclusive and engaging learning experience.”
Quote in the paperSubstantial claim - Premisecitation
Teacher training plays a crucial role in ensuring the successful implementation of AI and VR technologies.
“Scholarly work by McGrath et al. [54] and Page et al. [21] underscores the crucial role of teacher training in ensuring the successful implementation of these technologies.”
Quote in the paperNot a substantial claim0 of 2 sources checked- cites McGrath et al. [54]
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- cites Page et al. [21] Page, 2023, Including Students with Disabilities in Innovative Learning Environments: A Model for Inclusive Practices, Int. J. Incl. Educ. source
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- Interpretationreasoning
When these two factors are absent, it becomes impossible for AI to reach its full potential as a supportive tool for students with cognitive and learning disabilities.
“When these two factors are absent, it becomes impossible for AI to reach its full potential as a supportive tool for students with cognitive and learning disabilities.”
Quote in the paperNot a substantial claim - Interpretationcitation
Immersive VR environments offer opportunities for hands-on, experiential learning that aligns with Dewey's theories of education as experience.
“Immersive VR environments, in particular, offer opportunities for hands-on, experiential learning that aligns with Dewey's theories of education as experience [74].”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites Dewey [74]
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- Interpretationreasoning
The integration of AI and VR technologies into education offers significant potential for improving the inclusion of students with disabilities.
“The integration of AI and VR technologies into education offers significant potential for improving the inclusion of students with disabilities.”
Quote in the paperSubstantial claim
- Classified as probably not a substantial claim. 66
- May combine two claims. 48
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FindingcitationThere is one study [57] which includes participants with various disabilities in its research methodology, without defining them.
“Finally, there is one study [57] which includes participants with various disabilities in its research methodology, without, however, defining them.”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites [57] Bervell, 2023, Artificial Intelligence in Higher Education: Modelling the Antecedents of Artificial Intelligence Usage and Effects on 21st Century Employability Skills among Postgraduate Students in Ghana, Comput. Educ. Artif. Intell. source
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Probably not a substantial claim: may not pass S3 (load-bearing). May combine two claims.
Findingown dataGhana, Italy, and Spain each had one study included.
“Ghana, Italy, and Spain are also included in the map, with one study being conducted in each.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S3 (load-bearing). May combine two claims.
Findingown dataMost of the included studies were conducted in the United Kingdom (n = 4), followed by the United States (n = 3), and Sweden (n = 2).
“Most of the studies were conducted in the United Kingdom (n = 4), followed by the United States (n = 3), and Sweden (n = 2).”
Quote in the paperNot a substantial claimMay combine two claims.
FindingcitationVR technology provides students with great amounts of physical exercise, connecting the learning process with students' personal well-being [55].
“Apart from academic development, VR technology provides students with great amounts of physical exercise, connecting thus the learning process with students' personal well-being [55].”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites [55] Barrio, 2020, Virtual Reality Exercise Games for High School Students With Intellectual and Developmental Disabilities, J. Spec. Educ. Technol. source
Not checked in the free run.
Probably not a substantial claim: may not pass S3 (load-bearing). May combine two claims.
FindingcitationCoughlan [51] and Lister [53] mention mental health-related disabilities, and chronic health conditions such as diabetes, asthma, and fatigue are included in their studies.
“Coughlan [51] and Lister [53] make mention of mental health-related disabilities, while also chronic health conditions, such as diabetes, asthma, and fatigue are included in their studies.”
Quote in the paperNot a substantial claim0 of 2 sources checked- cites [51] Iniesto, 2024, Analysing Disability Descriptions and Student Suggestions as a Foundation to Overcome Barriers to Learning, J. Interact. Media Educ. source
Not checked in the free run.
- cites [53] *Lister, K., Coughlan, T., Kenny, I., Tudor, R., and Iniesto, F. (2021). Taylor, the Disability Disclosure Virtual Assistant: A Case Study of Participatory Research with Disabled Students. Educ. Sci., 11. source
Not checked in the free run.
Probably not a substantial claim: may not pass S3 (load-bearing).
Findingown dataStudies from six different countries were included in this systematic review.
“Studies from six different countries were included in this systematic review.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S3 (load-bearing).
FindingcitationOther various intellectual disabilities [55,58] were also included.
“while other various intellectual disabilities [55,58] were also included.”
Quote in the paperNot a substantial claim0 of 2 sources checked- cites [55] Barrio, 2020, Virtual Reality Exercise Games for High School Students With Intellectual and Developmental Disabilities, J. Spec. Educ. Technol. source
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- cites [58] Brown, 2020, An Evaluation of an Adaptive Learning System Based on Multimodal Affect Recognition for Learners with Intellectual Disabilities, Br. J. Educ. Technol. source
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May combine two claims.
FindingcitationHigher academic performance is achieved either through the increase in user-friendly, interactive platforms [51] or through the increased development of students' educational skills, such as reading or writing [59].
“This is either achieved through the increase in user-friendly, interactive platforms [51] or through the increased development of students' educational skills, such as reading or writing [59].”
Quote in the paperSubstantial claim0 of 2 sources checked- cites [51] Iniesto, 2024, Analysing Disability Descriptions and Student Suggestions as a Foundation to Overcome Barriers to Learning, J. Interact. Media Educ. source
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- cites [59] Lindeblad, 2021, Effects of Assistive Technology for Students with Reading and Writing Disabilities, Disabil. Rehabil. Assist. Technol. source
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May combine two claims.
FindingcitationAI technology's well-developed response systems can give immediate and personalised feedback on students' performance [52,56,58], helping them fill gaps and organise their work [51].
“Another way through which AI technology is assisting students with disabilities is its well-developed response systems, which can give immediate and personalised feedback on students' performance [52,56,58], helping them fill gaps and organise their work [51].”
Quote in the paperNot a substantial claim0 of 4 sources checked- cites [52] Chen, 2022, Supporting Inclusive Learning Using Chatbots? A Chatbot-Led Interview Study, J. Inf. Syst. Educ.
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- cites [56] Alcorn, 2018, Blending Human and Artificial Intelligence to Support Autistic Children’s Social Communication Skills, ACM Trans. Comput. Hum. Interact.
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- cites [58] Brown, 2020, An Evaluation of an Adaptive Learning System Based on Multimodal Affect Recognition for Learners with Intellectual Disabilities, Br. J. Educ. Technol. source
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- cites [51] Iniesto, 2024, Analysing Disability Descriptions and Student Suggestions as a Foundation to Overcome Barriers to Learning, J. Interact. Media Educ. source
Not checked in the free run.
Probably not a substantial claim: may not pass S3 (load-bearing).
Findingown dataParticipants with autism were included in half of the selected studies [51,53,55,56,58].
“Participants with autism were included in half of the selected studies [51,53,55,56,58]”
Quote in the paperNot a substantial claim0 of 5 sources checked- cites [51] Iniesto, 2024, Analysing Disability Descriptions and Student Suggestions as a Foundation to Overcome Barriers to Learning, J. Interact. Media Educ. source
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- cites [53] *Lister, K., Coughlan, T., Kenny, I., Tudor, R., and Iniesto, F. (2021). Taylor, the Disability Disclosure Virtual Assistant: A Case Study of Participatory Research with Disabled Students. Educ. Sci., 11. source
Not checked in the free run.
- cites [55] Barrio, 2020, Virtual Reality Exercise Games for High School Students With Intellectual and Developmental Disabilities, J. Spec. Educ. Technol. source
Not checked in the free run.
- cites [56] Alcorn, 2018, Blending Human and Artificial Intelligence to Support Autistic Children’s Social Communication Skills, ACM Trans. Comput. Hum. Interact.
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- cites [58] Brown, 2020, An Evaluation of an Adaptive Learning System Based on Multimodal Affect Recognition for Learners with Intellectual Disabilities, Br. J. Educ. Technol. source
Not checked in the free run.
Classified as probably not a substantial claim.
Findingown dataTen articles were considered relevant and selected for review.
“Finally, 10 of the articles were considered relevant and were selected for review in the ensuing categories.”
Quote in the paperSubstantial claimProbably not a substantial claim: may not pass S3 (load-bearing).
Findingown dataThere is one transnational study conducted between the United Kingdom, Italy, and Spain.
“There is one transnational study which was conducted between the United Kingdom, Italy, and Spain.”
Quote in the paperNot a substantial claimMay combine two claims.
FindingcitationAI and VR technologies empower and incentivise students with disabilities to take initiative, develop their autonomy, and enhance their mental health [52,53,56,59], as well as their social skills [52].
“They also play a significant role in empowering and incentivising students with disabilities to take initiative, develop their autonomy, and enhance their mental health [52,53,56,59], as well as their social skills [52].”
Quote in the paperSubstantial claim0 of 4 sources checked- cites [52] Chen, 2022, Supporting Inclusive Learning Using Chatbots? A Chatbot-Led Interview Study, J. Inf. Syst. Educ.
Not checked in the free run.
- cites [53] *Lister, K., Coughlan, T., Kenny, I., Tudor, R., and Iniesto, F. (2021). Taylor, the Disability Disclosure Virtual Assistant: A Case Study of Participatory Research with Disabled Students. Educ. Sci., 11. source
Not checked in the free run.
- cites [56] Alcorn, 2018, Blending Human and Artificial Intelligence to Support Autistic Children’s Social Communication Skills, ACM Trans. Comput. Hum. Interact.
Not checked in the free run.
- cites [59] Lindeblad, 2021, Effects of Assistive Technology for Students with Reading and Writing Disabilities, Disabil. Rehabil. Assist. Technol. source
Not checked in the free run.
Probably not a substantial claim: may not pass S3 (load-bearing).
FindingcitationEpilepsy, a neurological disability, is included in the studies used for this systematic review [51,53].
“Epilepsy, a neurological disability, is also included in the studies used for this systematic review [51,53].”
Quote in the paperNot a substantial claim0 of 2 sources checked- cites [51] Iniesto, 2024, Analysing Disability Descriptions and Student Suggestions as a Foundation to Overcome Barriers to Learning, J. Interact. Media Educ. source
Not checked in the free run.
- cites [53] *Lister, K., Coughlan, T., Kenny, I., Tudor, R., and Iniesto, F. (2021). Taylor, the Disability Disclosure Virtual Assistant: A Case Study of Participatory Research with Disabled Students. Educ. Sci., 11. source
Not checked in the free run.
Probably not a substantial claim: may not pass S3 (load-bearing).
FindingcitationFoetal alcohol syndrome was part of one of the selected studies [55].
“Foetal alcohol syndrome, a less popular disability, was also part of one of the selected studies [55].”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites [55] Barrio, 2020, Virtual Reality Exercise Games for High School Students With Intellectual and Developmental Disabilities, J. Spec. Educ. Technol. source
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May combine two claims.
Findingown dataOut of the ten included studies, four follow the quantitative research model, four the qualitative research model, and two the mixed methods research design.
“out of the ten included studies, four follow the quantitative research model, four the qualitative research model, and two the mixed methods research design.”
Quote in the paperNot a substantial claimClassified as probably not a substantial claim. May combine two claims.
FindingcitationDespite the aforementioned challenges, all selected studies focus on the significant power of AI and VR in supporting diverse learners and promoting inclusive educational environments.
“Despite the aforementioned challenges, all selected studies focus on the significant power of AI and VR in supporting diverse learners and promoting inclusive educational environments.”
Quote in the paperSubstantial claimMay combine two claims.
FindingcitationAI and VR technologies must be adapted to satisfy a large number of varied personal and educational needs of students [51,55], making it almost impossible for one-size-fits-all solutions to be found.
“Furthermore, AI and VR technologies must be adapted in order to satisfy a large number of varied personal and educational needs of students [51,55], making it almost impossible for one-size-fits-all solutions to be found.”
Quote in the paperNot a substantial claim0 of 2 sources checked- cites [51] Iniesto, 2024, Analysing Disability Descriptions and Student Suggestions as a Foundation to Overcome Barriers to Learning, J. Interact. Media Educ. source
Not checked in the free run.
- cites [55] Barrio, 2020, Virtual Reality Exercise Games for High School Students With Intellectual and Developmental Disabilities, J. Spec. Educ. Technol. source
Not checked in the free run.
Probably not a substantial claim: may not pass S3 (load-bearing). May combine two claims.
FindingcitationSegbenya et al. [57] caution that the risk of over-reliance on these tools is prevalent and could potentially hinder the development of critical thinking skills, especially in cases where students are totally dependent on them for the completion of their tasks.
“Additionally, Segbenya et al. [57] caution that the risk of over-reliance on these tools is prevalent and could potentially hinder the development of critical thinking skills, especially in cases where students are totally dependent on them for the completion of their tasks.”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites [57] Bervell, 2023, Artificial Intelligence in Higher Education: Modelling the Antecedents of Artificial Intelligence Usage and Effects on 21st Century Employability Skills among Postgraduate Students in Ghana, Comput. Educ. Artif. Intell. source
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Probably not a substantial claim: may not pass S3 (load-bearing).
FindingcitationThe literature focuses on the issue of promoting ethical and responsible methods of integrating assistive tools, so that they can effectively and appropriately complement every part of the learning experiences for students [54].
“Finally, the literature also focuses on the issue of promoting ethical and responsible methods of integrating these assistive tools, so that they can effectively and appropriately complement every part of the learning experiences for the students [54].”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites [54] Juth, 2023, University Teachers’ Perceptions of Responsibility and Artificial Intelligence in Higher Education—An Experimental Philosophical Study, Comput. Educ. Artif. Intell. source
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FindingcitationZhang et al. [66] in their recent research have supported this idea, presenting how students with autism can develop and practise their social and problem-solving skills through simulations of real-world scenarios that VR technologies are offering.
“Zhang et al. [66] in their recent research have supported this idea, presenting how students with autism can develop and practise their social and problem-solving skills through simulations of real-world scenarios that VR technologies are offering.”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites [66] Zhang, M., Ding, H., Naumceska, M., and Zhang, Y. (2022). Virtual Reality Technology as an Educational and Intervention Tool for Children with Autism Spectrum Disorder: Current Perspectives and Future Directions. Behav. Sci., 12. source
Not checked in the free run.
Probably not a substantial claim: may not pass S3 (load-bearing).
Findingnone givenCertain VR technologies can be technically complex to navigate through, posing a potential challenge for students with disabilities who may need additional support in order to use them effectively.
“Furthermore, certain VR technologies can be technically complex to navigate through, posing a potential challenge for students with disabilities who may need additional support in order to use them effectively.”
Quote in the paperNot a substantial claimMay combine two claims.
FindingcitationPorayska-Pomsta et al. [56] demonstrated the skills that students with Autism Spectrum Conditions acquired, including greater autonomy and responsiveness, when a hybrid approach blending AI and VR technologies with the work of human practitioners, concluding that it constitutes the most effective teaching model.
“On a similar note, Porayska-Pomsta et al. [56] demonstrated the skills that students with Autism Spectrum Conditions acquired, including greater autonomy and responsiveness, when a hybrid approach blending AI and VR technologies with the work of human practitioners, concluding that it constitutes the most effective teaching model.”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites [56] Alcorn, 2018, Blending Human and Artificial Intelligence to Support Autistic Children’s Social Communication Skills, ACM Trans. Comput. Hum. Interact.
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FindingcitationSvensson et al. [59] put emphasis on the complex nature of certain assistive technologies which are considered too inaccessible or elaborated for students with disabilities to navigate through them.
“On the other hand, Svensson et al. [59] put emphasis on the complex nature of certain assistive technologies which are considered too inaccessible or elaborated for students with disabilities to navigate through them.”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites [59] Lindeblad, 2021, Effects of Assistive Technology for Students with Reading and Writing Disabilities, Disabil. Rehabil. Assist. Technol. source
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May combine two claims.
FindingcitationThe difficulty in incorporating AI and VR technologies can be explained through inadequate training teachers have received regarding utilisation of new technologies [50,54], as well as teachers' own doubts and fears surrounding the use of assistive technologies in their classes and the subsequent impact on their work [54].
“which can be explained both through the inadequate training teachers have received when it comes to the utilisation of new technologies [50,54], as well as through the teachers' own doubts and fears surrounding the use of assistive technologies in their classes, and the subsequent impact they would have in their work [54].”
Quote in the paperNot a substantial claim0 of 2 sources checked- cites [50] Jones, 2020, Teachers of Students With Learning Disabilities: Assistive Technology Knowledge, Perceptions, Interests, and Barriers, J. Spec. Educ. Technol. source
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- cites [54] Juth, 2023, University Teachers’ Perceptions of Responsibility and Artificial Intelligence in Higher Education—An Experimental Philosophical Study, Comput. Educ. Artif. Intell. source
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May combine two claims.
FindingcitationThere have been instances of students without any learning disabilities stating that the use of assistive technology constitutes an unfair advantage for students with disabilities and hinders the educational process [54].
“Finally, there have been instances of students without any learning disabilities that state that the use of assistive technology constitutes an unfair advantage for students with disabilities and hinders the educational process [54].”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites [54] Juth, 2023, University Teachers’ Perceptions of Responsibility and Artificial Intelligence in Higher Education—An Experimental Philosophical Study, Comput. Educ. Artif. Intell. source
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May combine two claims.
FindingcitationAtanga et al. [50] and Lim [22] showcase constraints imposed by high costs of these systems, restricting their accessibility to more affluent schools and increasing gaps in educational experiences of students.
“Atanga et al. [50] and Lim [22] showcase the constraints that are being imposed by the high costs of these systems, restricting their accessibility to more affluent schools and increasing gaps in the educational experiences of students.”
Quote in the paperNot a substantial claim0 of 2 sources checked- cites [50] Jones, 2020, Teachers of Students With Learning Disabilities: Assistive Technology Knowledge, Perceptions, Interests, and Barriers, J. Spec. Educ. Technol. source
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- cites [22] Lim, 2020, The Capabilities Approach to Inclusive Education: Re-Envisioning the Individuals with Disabilities Education Act’s Least Restrictive Environment, Disabil. Soc. source
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Probably not a substantial claim: may not pass S3 (load-bearing).
FindingcitationCoughlan et al. [51] highlight the importance of personalised and detailed information from students to ensure AI and VR technologies can truly prove inclusive and effective rather than promoting their direct benefits.
“On the other hand, Coughlan et al. [51] highlight the importance of personalised and detailed information from students to ensure AI and VR technologies can truly prove inclusive and effective rather than promoting their direct benefits.”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites [51] Iniesto, 2024, Analysing Disability Descriptions and Student Suggestions as a Foundation to Overcome Barriers to Learning, J. Interact. Media Educ. source
Not checked in the free run.
May combine two claims.
FindingcitationVR is of great benefit to students with intellectual disabilities as it promotes social interaction, but its high cost is a major obstacle [55].
“While VR is of great benefit to students with intellectual disabilities as it promotes social interaction, its high cost is a major obstacle [55].”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites [55] Barrio, 2020, Virtual Reality Exercise Games for High School Students With Intellectual and Developmental Disabilities, J. Spec. Educ. Technol. source
Not checked in the free run.
May combine two claims.
FindingcitationWhile AI may increase engagement and reduce boredom among learners with intellectual disabilities, it has not been proven to make a significant difference in achievement [58].
“Furthermore, while AI may increase engagement and reduce boredom among learners with intellectual disabilities, it has not been proven to make a significant difference in achievement [58].”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites [58] Brown, 2020, An Evaluation of an Adaptive Learning System Based on Multimodal Affect Recognition for Learners with Intellectual Disabilities, Br. J. Educ. Technol. source
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Probably not a substantial claim: may not pass S3 (load-bearing).
FindingcitationThe limited educational materials available in AI environments present a significant challenge, according to Standen et al. [58].
“The limited educational materials available in AI environments also present a significant challenge, according to Standen et al. [58].”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites [58] Brown, 2020, An Evaluation of an Adaptive Learning System Based on Multimodal Affect Recognition for Learners with Intellectual Disabilities, Br. J. Educ. Technol. source
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FindingcitationMcMahon et al. [55] and Kavanagh et al. [69] have argued that widespread utilisation of AI and VR is hindered by their high costs.
“As McMahon et al. [55] and Kavanagh et al. [69] have argued, their widespread utilisation is being hindered by their high costs.”
Quote in the paperNot a substantial claim0 of 2 sources checked- cites [55] Barrio, 2020, Virtual Reality Exercise Games for High School Students With Intellectual and Developmental Disabilities, J. Spec. Educ. Technol. source
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- cites [69] Kavanagh, 2017, A Systematic Review of Virtual Reality in Education, Themes Sci. Technol. Educ.
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Probably not a substantial claim: may not pass S3 (load-bearing). May combine two claims.
FindingcitationTable 5 provides a detailed overview of how AI supports different disabilities, such as providing tailored support for complex tasks for students with neurological disabilities, but also highlights limitations, such as the difficulty of AI to account for the variability of these conditions [51,53].
“For example, Table 5 provides a detailed overview of how AI supports different disabilities, such as providing tailored support for complex tasks for students with neurological disabilities, but also highlights limitations, such as the difficulty of AI to account for the variability of these conditions [51,53].”
Quote in the paperNot a substantial claim0 of 2 sources checked- cites [51] Iniesto, 2024, Analysing Disability Descriptions and Student Suggestions as a Foundation to Overcome Barriers to Learning, J. Interact. Media Educ. source
Not checked in the free run.
- cites [53] *Lister, K., Coughlan, T., Kenny, I., Tudor, R., and Iniesto, F. (2021). Taylor, the Disability Disclosure Virtual Assistant: A Case Study of Participatory Research with Disabled Students. Educ. Sci., 11. source
Not checked in the free run.
Probably not a substantial claim: may not pass S3 (load-bearing).
Findingnone givenThe review predominantly features cross-sectional studies providing a snapshot of AI and VR's impact at a single point.
“Additionally, the review predominantly features cross-sectional studies providing a snapshot of AI and VR's impact at a single point.”
Quote in the paperNot a substantial claimClassified as probably not a substantial claim.
Findingnone givenAI and VR technologies offer immersive environments.
“These technologies offer personalised learning experiences, immersive environments and the ability to tailor educational content to individual needs, enabling a more inclusive and engaging learning experience.”
Quote in the paperSubstantial claimClassified as probably not a substantial claim.
Findingnone givenAI and VR in education raise ethical concerns including data privacy and algorithmic bias.
“Ethical considerations, including data privacy and algorithmic bias, require careful management to ensure equitable access and avoid exacerbating existing educational disparities.”
Quote in the paperSubstantial claimClassified as probably not a substantial claim.
Findingnone givenAI and VR technologies offer personalised learning experiences.
“These technologies offer personalised learning experiences, immersive environments and the ability to tailor educational content to individual needs, enabling a more inclusive and engaging learning experience.”
Quote in the paperSubstantial claimMay combine two claims.
FindingcitationVR technologies provide students with immersive, multisensory tools that assist the learning experience of students and enhance their comprehension and engagement.
“VR technologies provide students with immersive, multisensory tools that assist the learning experience of students and enhance their comprehension and engagement.”
Quote in the paperSubstantial claimClassified as probably not a substantial claim.
Findingnone givenAI and VR technologies have the ability to tailor educational content to individual needs.
“These technologies offer personalised learning experiences, immersive environments and the ability to tailor educational content to individual needs, enabling a more inclusive and engaging learning experience.”
Quote in the paperSubstantial claimMay combine two claims.
FindingcitationAI-driven chatbots have been demonstrated to offer personalised support, catering to the needs of students with learning and cognitive difficulties, and improving their learning experience and outcomes [52].
“Similarly, AI-driven chatbots have been demonstrated to offer personalised support, catering to the needs of students with learning and cognitive difficulties, and improving their learning experience and outcomes [52].”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites [52] Chen, 2022, Supporting Inclusive Learning Using Chatbots? A Chatbot-Led Interview Study, J. Inf. Syst. Educ.
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Probably not a substantial claim: may not pass S3 (load-bearing).
FindingcitationThey emphasise the importance of involving disabled students to achieve the creation of accessible and effective AI technologies.
“They emphasise the importance of involving disabled students to achieve the creation of accessible and effective AI technologies.”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites [53] *Lister, K., Coughlan, T., Kenny, I., Tudor, R., and Iniesto, F. (2021). Taylor, the Disability Disclosure Virtual Assistant: A Case Study of Participatory Research with Disabled Students. Educ. Sci., 11. source
Not checked in the free run.
May combine two claims.
FindingcitationAs demonstrated by Page et al. [21], alternative input methods, such as eye-tracking and voice commands, can effectively integrate students with physical impairments in the learning process and enhance their engagement.
“As demonstrated by Page et al. [21], alternative input methods, such as eye-tracking and voice commands, can effectively integrate students with physical impairments in the learning process and enhance their engagement.”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites [21] Page, 2023, Including Students with Disabilities in Innovative Learning Environments: A Model for Inclusive Practices, Int. J. Incl. Educ. source
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Probably not a substantial claim: may not pass S3 (load-bearing).
FindingcitationLister et al. [53] prioritise the long-term equity of AI to ensure that the specific needs and concerns of students are met.
“Furthermore, Lister et al. [53] prioritise the long-term equity of AI to ensure that the specific needs and concerns of students are met.”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites [53] *Lister, K., Coughlan, T., Kenny, I., Tudor, R., and Iniesto, F. (2021). Taylor, the Disability Disclosure Virtual Assistant: A Case Study of Participatory Research with Disabled Students. Educ. Sci., 11. source
Not checked in the free run.
Classified as probably not a substantial claim. May combine two claims.
Findingnone givenChallenges to AI and VR in education include high costs, technical limitations, and insufficient teacher preparation.
“Despite their promising possibilities, challenges such as high costs, technical limitations and insufficient teacher preparation need to be addressed in order to fully exploit the potential of AI and VR in education.”
Quote in the paperSubstantial claimMay combine two claims.
Findingnone givenMost studies were conducted in high-income countries where resources facilitate advanced technology use in education.
“Most studies were conducted in high-income countries where resources facilitate advanced technology use in education.”
Quote in the paperSubstantial claimProbably not a substantial claim: may not pass S3 (load-bearing).
PremisecitationThe classification of disabilities was based on the descriptions of disabilities included in CRPD [1].
“The classification of disabilities was based on the descriptions of disabilities included in CRPD [1].”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites [1] Binder, C., Nowak, M., Hofbauer, J.A., and Janig, P. (2022). Convention on the Rights of Persons with Disabilities (CRPD). Elgar Encyclopedia of Human Rights, Edward Elgar Publishing. source
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Study design and conductown dataThe systematic review protocol was registered on the Open Science Framework.
“The protocol of the systematic review was registered on the Open Science Framework (https://doi.org/10.17605/OSF.IO/WA6XH, accessed on 22 April 2024 and updated on 18 October 2024) to ensure transparency and reproducibility of the review process.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S3 (load-bearing).
Study design and conductnone givenAny discrepancies or disagreements in data extraction were resolved through discussion between reviewers until consensus was reached.
“Any discrepancies or disagreements were resolved through discussion between the reviewers, until consensus was reached.”
Quote in the paperNot a substantial claimMay combine two claims.
PremisecitationVR offers immersive, multi-sensory environments that promote experiential learning.
“AI-driven adaptive systems can dynamically tailor learning experiences to individual needs, while VR offers immersive, multi-sensory environments that promote experiential learning.”
- Also stated in: § 1.2. The Potential of AI and VR in Inclusive Education · plain
“VR technologies provide immersive learning experiences and present real-world scenarios [38].”
Quote in the paperSubstantial claim0 of 1 sources checked- cites [38] Mitsea, E., Drigas, A., and Skianis, C. (2023). VR Gaming for Meta-Skills Training in Special Education: The Role of Metacognition, Motivations, and Emotional Intelligence. Educ. Sci., 13. source
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- Also stated in: § 1.2. The Potential of AI and VR in Inclusive Education · plain
Probably not a substantial claim: may not pass S2 (checkable).
InterpretationreasoningThe variety of study designs allows for a more comprehensive, thorough and multidimensional examination of the benefits, disadvantages and challenges linked with AI, VR and their utilisation in educational processes for students with disabilities.
“This variety of study designs allows for a more comprehensive, thorough and multidimensional examination of the benefits, disadvantages and challenges that are linked with AI, VR and their utilisation in the educational processes for students with disabilities.”
Quote in the paperNot a substantial claimClassified as probably not a substantial claim.
Study design and conductcitationA ten-question checklist was used to assess the quality of all included articles based on three broad sections.
“To evaluate the quality of the studies, a checklist [49] consisting of ten questions was used to assess all the included articles based on three broad sections (Section A:”
Quote in the paperSubstantial claim0 of 1 sources checked- cites [49] Critical Appraisal Skills Programme (2018). CASP Qualitative Studies Checklist, CASP.
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Probably not a substantial claim: may not pass S3 (load-bearing). May combine two claims.
Study design and conductnone givenA standardised data extraction form was used, and its components were reviewed and accepted by every member of the research team in collaboration with three independent information search experts.
“For the extraction and systemisation of the data useful for this systematic review, a standardised extraction form was used, and the components were reviewed and accepted by every member of the research team, in collaboration with three independent information search experts.”
Quote in the paperNot a substantial claimClassified as probably not a substantial claim. May combine two claims.
Study design and conductreasoningEach study was assigned a quality rating of high, medium or low, and higher quality studies were weighted more heavily in the analysis.
“For every study a quality rating of high, medium or low, depending on how sound its methodology was according to recognised scientific standards and whether it answered any of the existing research questions.”
- Also stated in: § 3.4. Quality Assessment · plain
“Higher quality studies were weighted more heavily in the analysis and lower quality studies were interpreted with caution, particularly regarding their potential impact on the robustness of the overall conclusions.”
Quote in the paperSubstantial claim- Also stated in: § 3.4. Quality Assessment · plain
Classified as probably not a substantial claim.
InterpretationreasoningAI and VR systems foster a sense of belonging among diverse student groups through social interaction and collaboration.
“Furthermore, AI and VR systems not only play a crucial role in enhancing the academic achievements of students with disabilities, but they also foster a sense of belonging through the promotion of social interaction and collaboration among diverse student groups”
Quote in the paperSubstantial claimProbably not a substantial claim: may not pass S3 (load-bearing). May combine two claims.
Study design and conductnone givenEach included article was evaluated by one reviewer, and the results were reviewed by two additional researchers, with discrepancies resolved through discussion.
“Each article was evaluated by one reviewer, and the results were subsequently reviewed by two additional researchers.Any discrepancies in the assessment were resolved through discussion to ensure reliability.”
Quote in the paperNot a substantial claimMay combine two claims.
Interpretationown dataThe literature is dispersed in terms of countries, with a strong emphasis on studies conducted in Europe.
“While the literature proves to be dispersed in terms of countries, there is a strong emphasis on studies conducted in Europe.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S3 (load-bearing).
Study design and conductcitationThe review followed the PRISMA recommendations.
“To be more specific, for this review, the recommendations of the PRISMA (Preferred Reporting Items for Systematic Reviews and Meta-Analyses) framework [45] were followed.”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites [45] Page, 2021, The PRISMA 2020 Statement: An Updated Guideline for Reporting Systematic Reviews, BMJ source
Not checked in the free run.
Probably not a substantial claim: may not pass S3 (load-bearing).
PremisecitationThe objective of personalised education aligns with the principles of Universal Design Learning (UDL) [63] which endorse a variety of means of expression, representation, and engagement.
“The objective of personalised education aligns with the principles of Universal Design Learning (UDL) [63] which endorse a variety of means of expression, representation, and engagement.”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites [63] Almeqdad, 2023, The Effectiveness of Universal Design for Learning: A Systematic Review of the Literature and Meta-Analysis, Cogent. Educ. source
Not checked in the free run.
Probably not a substantial claim: may not pass S3 (load-bearing).
PremisecitationSrinivasa et al. [70] argue that for under-resourced educational institutions to access this type of technology, public-private partnerships or a substantial investment should be made.
“Srinivasa et al. [70], having a similar approach, argue that for under-resourced educational institutions to access this type of technology, publicprivate partnerships or a substantial investment should be made.”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites [70] Srinivasa, K.G., Kurni, M., and Saritha, K. (2022). Harnessing the Power of AI to Education. Learning, Teaching, and Assessment Methods for Contemporary Learners: Pedagogy for the Digital Generation, Springer Nature. source
Not checked in the free run.
Probably not a substantial claim: may not pass S3 (load-bearing).
PremisecitationAI implementation can lead to the appearance and reinforcement of biases and social hierarchies, especially against marginalised student groups, as Zajko [68] highlights.
“However, AI should be carefully implemented and continuously monitored in order to prevent the appearance and reinforcement of biases and social hierarchies, especially against marginalised student groups, as Zajko [68] highlights.”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites [68] Zajko, 2021, Conservative AI and Social Inequality: Conceptualizing Alternatives to Bias through Social Theory, AI Soc. source
Not checked in the free run.
May combine two claims.
InterpretationreasoningAI-powered tools such as virtual agents, chatbots and collaborative platforms enable peers to participate in teamwork by encouraging equal participation and supporting personalised interactions through adaptive feedback, creating a more inclusive learning atmosphere.
“AI-powered tools such as virtual agents, chatbots and collaborative platforms enable peers to participate in teamwork by encouraging equal participation and supporting personalised interactions through adaptive feedback, creating a more inclusive learning atmosphere.”
Quote in the paperSubstantial claimClassified as probably not a substantial claim. May combine two claims.
InterpretationreasoningInteractive environments provided by AI systems can facilitate collaboration and enable constructive social interactions between peers, thus enhancing social integration and reducing social isolation.
“It is argued that interactive environments provided by AI systems can facilitate collaboration and enable constructive social interactions between peers, thus enhancing social integration and reducing social isolation.”
Quote in the paperSubstantial claimProbably not a substantial claim: may not pass S3 (load-bearing). May combine two claims.
PremisecitationBrewer [7] and Knox et al. [61] acknowledge substantial educational benefits of AI and VR technologies, but advocate for inclusion of safeguards against misuse and bias, to mitigate inequalities and reinforce a more equitable learning environment.
“Brewer [7] and Knox et al. [61] acknowledge the substantial educational benefits that AI and VR technologies provide; however, they advocate for the inclusion of safeguards against misuse and bias, to mitigate inequalities and reinforce a more equitable learning environment.”
Quote in the paperNot a substantial claim0 of 2 sources checked- cites [7] Brewer, J. (2018, January 8). Exploring Paths to a More Accessible Digital Future. Proceedings of the 20th International ACM SIGACCESS Conference on Computers and Accessibility, Galway, Ireland. source
Not checked in the free run.
- cites [61] Knox, 2020, Machine Behaviourism: Future Visions of ‘Learnification’ and ‘Datafication’ across Humans and Digital Technologies, Learn. Media Technol. source
Not checked in the free run.
May combine two claims.
InterpretationreasoningThe findings from the 10 studies included in this systematic review, alongside recent research, highlight the methods and strategies in which AI and VR technologies are redefining the educational environment for students with disabilities, while also bringing to the forefront significant limitations and challenges that currently exist.
“The findings from the 10 studies included in this systematic review, alongside recent research, highlight the methods and strategies in which AI and VR technologies are redefining the educational environment for students with disabilities, while also bringing to the forefront significant limitations and challenges that currently exist.”
Quote in the paperSubstantial claimProbably not a substantial claim: may not pass S3 (load-bearing).
PremisecitationHocine and Sehaba [62] focused on showcasing assistive technologies' capacity to cultivate innovative and adaptive learning settings that can decisively transform educational experiences of students, through real-time data processing features which allow adjustment of material based on needs of each individual student.
“This argument is further supported by the work of Hocine and Sehaba [62], who focused their attention on showcasing the assistive technologies' capacity to cultivate innovative and adaptive learning settings that can decisively transform the educational experiences of students, through their real-time data processing features which allow for the adjustment of material based on the needs of each”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites [62] Hocine, 2024, A Systematic Review of Online Personalized Systems for the Autonomous Learning of People with Cognitive Disabilities, Hum. Comput. Interact. source
Not checked in the free run.
Probably not a substantial claim: may not pass S3 (load-bearing).
PremisecitationRecent literature has tried to explore the capacity of AI-driven assistive technologies to foster social inclusion for students with disabilities [5,67].
“Recent literature has tried to explore the capacity of AI-driven assistive technologies to foster social inclusion for students with disabilities [5,67].”
Quote in the paperNot a substantial claim0 of 2 sources checked- cites [5] Dalton, 2019, Inclusion, Universal Design and Universal Design for Learning in Higher Education: South Africa and the United States, Afr. J. Disabil. source
Not checked in the free run.
- cites [67] Almufareh, 2024, A Conceptual Model for Inclusive Technology: Advancing Disability Inclusion through Artificial Intelligence, J. Disabil. Res. source
Not checked in the free run.
May combine two claims.
InterpretationreasoningAI allows teachers and instructors to focus more on pedagogical interventions while ensuring that content is personalised to individual student needs in real time.
“This allows teachers and instructors to focus more on pedagogical interventions while ensuring that content is personalised to individual student needs in real time.”
Quote in the paperSubstantial claimMay combine two claims.
InterpretationreasoningThe availability of technical, human, and financial resources plays an important role in the effectiveness of these systems, notwithstanding their notable benefits in terms of accessibility, personalisation and engagement.
“The availability of technical, human, and financial resources keeps playing an important role in the effectiveness of these systems, notwithstanding their notable benefits in terms of accessibility, personalisation and engagement.”
Quote in the paperSubstantial claimClassified as probably not a substantial claim.
Study design and conductreasoningThe review's inclusion criteria prioritised studies published in high-impact, peer-reviewed Q1 and Q2 journals that provided empirical evidence of technologies demonstrating significant impact in supporting students with disabilities.
“This decision was based on the inclusion criteria, which prioritised studies published in high-impact, peer-reviewed Q1 and Q2 journals that provided empirical evidence of technologies demonstrating significant impact in supporting students with disabilities.”
Quote in the paperSubstantial claimClassified as probably not a substantial claim. May combine two claims.
Study design and conductreasoningAs there are few studies that specifically address AI and VR in the context of disability, a general approach was taken to provide an initial overview.
“As there are few studies that specifically address AI and VR in the context of disability, a general approach was taken to provide an initial overview.”
Quote in the paperSubstantial claimProbably not a substantial claim: may not pass S2 (checkable). May combine two claims.
InterpretationreasoningAddressing the challenges identified and harnessing the potential of AI and VR can make educational environments more inclusive and accessible, enabling students with disabilities to reach their full potential.
“By addressing the challenges identified and harnessing the potential of these new technologies, educational environments can become more inclusive and accessible, enabling students with disabilities to reach their full potential.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S3 (load-bearing).
PremisecitationAs Mielniczuk [72] argues, longitudinal studies are needed to evaluate the stability and long-term benefits or drawbacks of educational interventions.
“As Mielniczuk [72] argues, longitudinal studies are needed to evaluate the stability and long-term benefits or drawbacks of educational interventions.”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites [72] Mielniczuk, 2023, Call for New Measures Suitable for Intensive Longitudinal Studies: Ideas and Suggestions, New Ideas Psychol. source
Not checked in the free run.
Classified as probably not a substantial claim. May combine two claims.
InterpretationreasoningLongitudinal studies tracking long-term effects are lacking but critical for understanding the sustained impact on learning outcomes.
“Longitudinal studies tracking long-term effects are lacking but critical for understanding the sustained impact on learning outcomes.”
Quote in the paperSubstantial claimMay combine two claims.
Study design and conductnone givenThis review focused solely on peer-reviewed journal articles, excluding potentially valuable grey literature and non-English studies.
“It focused solely on peer-reviewed journal articles, excluding potentially valuable grey literature and non-English studies.”
Quote in the paperSubstantial claimMay combine two claims.
InterpretationreasoningDue to the complex nature of certain VR environments, when it comes to students with severe sensory impairments, the integration of additional assistive systems is necessitated to ensure full accessibility, which may pose an additional challenge to the implementation of these tools.
“However, due to the complex nature of certain VR environments, when it comes to students with severe sensory impairments, the integration of additional assistive systems is necessitated to ensure full accessibility, which may pose an additional challenge to the implementation of these tools.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S2 (checkable), S3 (load-bearing). May combine two claims.
PremisecitationTechnology in education must be used to empower students rather than reinforce existing hierarchies or inequalities.
“As Friere [75] argues, technology in education must be used to empower students rather than reinforce existing hierarchies or inequalities.”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites Friere [75]
Not checked in the free run.
May combine two claims.
InterpretationreasoningWithout adequate preparation and support, teachers and educators may struggle to effectively incorporate AI and VR tools, potentially limiting their impact on students with disabilities.
“Without adequate preparation and support, both teachers and educators may struggle to effectively incorporate AI and VR tools, potentially limiting their impact on students with disabilities.”
Quote in the paperSubstantial claimProbably not a substantial claim: may not pass S2 (checkable), S3 (load-bearing).
InterpretationreasoningAlthough this provides a useful initial overview, an insight into specific technologies for each type of disability would likely provide better and more direct insights.
“Although this provides a useful initial overview, an insight into specific technologies for each type of disability would likely provide better and more direct insights.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S3 (load-bearing).
Study design and conductreasoningThe focus on peer-reviewed journals indexed in Q1 and Q2 of the SCOPUS database may have also excluded valuable insights from books, conferences, or reports on emerging AI and VR trends.
“The focus on peer-reviewed journals indexed in Q1 and Q2 of the SCOPUS database may have also excluded valuable insights from books, conferences, or reports on emerging AI and VR trends.”
Quote in the paperNot a substantial claimClassified as probably not a substantial claim.
Study design and conductnone givenAnother limitation is that the scope of this study is broad and includes multiple disabilities and technologies.
“Another limitation is that the scope of this study is broad and includes multiple disabilities and technologies.”
Quote in the paperSubstantial claimMay combine two claims.
InterpretationreasoningThe selected studies analysed in this systematic review highlight the potential of AI and VR systems to address the diverse needs of students with sensory, physical, cognitive, and social/emotional disabilities, even though their effectiveness is highly contingent on the methods and strategies employed for their implementation and integration in the educational environment.
“The selected studies analysed in this systematic review highlight the potential of these systems to address the diverse needs of students with sensory, physical, cognitive, and social/emotional disabilities, even though their effectiveness is highly contingent on the methods and strategies employed for their implementation and integration in the educational environment.”
Quote in the paperSubstantial claimClassified as probably not a substantial claim.
InterpretationreasoningThis may have overlooked important research from diverse cultural contexts.
“This may have overlooked important research from diverse cultural contexts.”
Quote in the paperSubstantial claimProbably not a substantial claim: may not pass S2 (checkable), S3 (load-bearing).
InterpretationreasoningCultural and linguistic differences in conceptualising and addressing disabilities in education could offer valuable insights not captured here.
“Cultural and linguistic differences in conceptualising and addressing disabilities in education could offer valuable insights not captured here.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S3 (load-bearing), S4 (based).
Interpretationnone givenTeachers' and educators' perspectives play an important part in the successful implementation of AI and VR in education.
“Moreover, the perspectives of teachers and educators, which play an important part in the successful implementation of AI and VR in education have not been comprehensively explored in this review.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S3 (load-bearing).
Interpretationnone givenXR and AR have promising potential, especially in enhancing visual and contextual learning by overlaying digital content onto the physical world.
“While XR and AR have promising potential, especially in enhancing visual and contextual learning by overlaying digital content onto the physical world, their current application in fully immersive educational experiences for students with disabilities is relatively limited compared to AI and VR.”
Quote in the paperNot a substantial claimClassified as probably not a substantial claim.
InterpretationreasoningThe current application of XR and AR in fully immersive educational experiences for students with disabilities is relatively limited compared to AI and VR.
“While XR and AR have promising potential, especially in enhancing visual and contextual learning by overlaying digital content onto the physical world, their current application in fully immersive educational experiences for students with disabilities is relatively limited compared to AI and VR.”
Quote in the paperSubstantial claimProbably not a substantial claim: may not pass S2 (checkable), S3 (load-bearing).
InterpretationreasoningThis review supports constructivist and experiential learning theories by demonstrating how AI and VR can create more engaging and personalised learning experiences.
“Theoretically, this review supports constructivist and experiential learning theories by demonstrating how AI and VR can create more engaging and personalised learning experiences.”
Quote in the paperNot a substantial claimMay combine two claims.
Study design and conductcitationThe review included studies focused on AI and VR for inclusive education of students with disabilities, with samples across all educational levels, empirical designs, written in English, published from 2018.
“focused on the use of AI, and VR technologies in relation to inclusive education for students with disabilities; (b) involved samples of students with disabilities across all educational levels (i.e., primary, secondary, higher education); (c) based on empirical quantitative, qualitative, or mixedmethods research designs; (d) written in English; and (e) published as of 2018 to reflect recent advan”
Quote in the paperSubstantial claim0 of 1 sources checked- cites [47] Trust, 2023, Editorial: ChatGPT: Challenges, Opportunities, and Implications for Teacher Education, Contemp. Issues Technol. Teach. Educ.
Not checked in the free run.
Probably not a substantial claim: may not pass S2 (checkable), S3 (load-bearing), S4 (based). May combine two claims.
InterpretationreasoningInvolving professionals such as psychologists, educators and doctors in the development of AI systems for students with disabilities can improve their effectiveness and take into account the different needs of students with disabilities.
“Involving professionals such as psychologists, educators and doctors in the development of these systems can improve their effectiveness and take into account the different needs of students with disabilities.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S2 (checkable), S3 (load-bearing). May combine two claims.
InterpretationcitationThis serves as a broader area of concern in the literature about the realistic potential of AI to diminish creativity and reduce human agency in the learning process.
“This serves as a broader area of concern in the literature about the realistic potential of AI to diminish creativity and reduce human agency in the learning process.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S2 (checkable). May combine two claims.
Interpretationnone givenIntegrating AI and VR technologies necessitates a shift in teaching strategies, emphasising personalised instruction and greater reliance on technology-mediated learning environments.
“From a practical standpoint, integrating AI and VR technologies necessitates a shift in teaching strategies, emphasising personalised instruction and greater reliance on technology-mediated learning environments.”
Quote in the paperNot a substantial claimClassified as probably not a substantial claim. May combine two claims.
Study design and conductown dataThe review excluded studies without focus on AI and VR, those focusing on typically developing students, theoretical/conceptual studies, non-English, non-Q1/Q2, and pre-2018.
“Studies were excluded for the following reasons: (a) the absence of a focus on AI and VR technologies in relation to inclusive education for students with disabilities; (b) the exclusive focus on typically developing students; (c) theoretical and conceptual studies without primary empirical research; (d) the use of language other than English; (e) papers not published in peer-reviewed journals”
Quote in the paperSubstantial claimProbably not a substantial claim: may not pass S2 (checkable), S4 (based).
InterpretationreasoningEffective inclusion of AI and VR technologies requires comprehensive teacher/educator training and supportive institutional frameworks.
“The effective inclusion of AI and VR technologies requires comprehensive teacher/ educator training and supportive institutional frameworks.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S2 (checkable), S4 (based).
Interpretationnone givenThe use of AI and VR technologies is in line with the objectives of the CRPD, which promotes inclusive education and provides equitable learning opportunities for all students regardless of their background and abilities.
“The use of AI and VR technologies is in line with the objectives of the CRPD, which promotes inclusive education and provides equitable learning opportunities for all students regardless of their background and abilities.”
Quote in the paperNot a substantial claim
Claims other papers make about this one
Each is checked against this paper’s own text: does it say what the citing paper says it does?
AI tools can help non-native English speakers improve their English writing proficiency.
“For example, non-native English speakers can use these tools to enhance their proficiency in English writing [20,22].”
From The Role of AI in Academic Writing: Impacts on Writing Skills, Critical Thinking, and Integrity in Higher Education (2025) · cites this paper as [22]
Self-check
Percentages, sums and reported differences re-computed from the paper’s own numbers.
Each contradiction between two passages listed here was confirmed by an independent check.
Research designs are described as equally represented, but their counts differ
MinorThe review calls the research designs equally represented, but reports four quantitative studies, four qualitative studies, and only two mixed-methods studies.
“studies with various research designs, equally present and included in the review”
“out of the ten included studies, four follow the quantitative research model, four the qualitative research model, and two the mixed methods research design.”
Augmented reality is both included and proposed for future inclusion
MinorThe limitations section says the review included augmented reality, then recommends that future research include augmented reality, treating it as outside the present review's scope.
“this review focused specifically on AI and VR technologies, excluding extended technologies (XR) but including augmented reality (AR).”
“Future research should aim to include XR and AR technologies to provide a more comprehensive understanding of how they may complement AI and VR”
Atanga citation number does not match the reference list
MinorThe discussion cites Atanga et al. as reference [50], but the reference list numbers the Atanga study 55. This makes the cited source ambiguous.
“Atanga et al. [50] and Lim [22] showcase the constraints that are being imposed by the high costs of these systems”
“55. *Atanga, C.; Jones, B.A.; Krueger, L.E.; Lu, S. Teachers of Students With Learning Disabilities: Assistive Technology Knowledge, Perceptions, Interests, and Barriers.”
Physical disabilities are attributed to a third study
MinorThe study-characteristics section says only studies [51] and [53] included participants with physical disabilities. A later section also describes study [55] as involving students with physical disabilities.
“Participants with physical (restricted mobility, manual dexterity issues) and sensory disabilities (deafness, blindness) were included in two studies [51,53].”
“McMahon et al. [55] present the methods in which VR platforms can facilitate the engagement of students with developmental and physical disabilities in physical activities”
Cites
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PRISMA Extension for Scoping Reviews (PRISMA-ScR): Checklist and Explanation
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Effects of Assistive Technology for Students with Reading and Writing Disabilities
Svensson, I., Nordström, T., Lindeblad, E., Gustafson, S., Björn, M., Sand, C., Almgren/Bäck, G., & Nilsson, S. (2021) · Disability and Rehabilitation Assistive Technology · doi:10.1080/17483107.2019.1646821 · Cited by 163 · see citing works
Dalton, E. M., Lyner-Cleophas, M., Ferguson, B. T., & McKenzie, J. (2019) · African Journal of Disability · doi:10.4102/ajod.v8i0.519 · Cited by 162 · see citing works
Standen, P. J., Brown, D. J., Taheri, M., Galvez Trigo, M. J., Boulton, H., Burton, A., Hallewell, M. J., Lathe, J. G., Shopland, N., Blanco Gonzalez, M. A., et al. (2020) · British Journal of Educational Technology · doi:10.1111/bjet.13010 · Cited by 106 · see citing works
McMahon, D. D., Barrio, B., McMahon, A. K., Tutt, K., & Firestone, J. (2020) · Journal of Special Education Technology · doi:10.1177/0162643419836416 · Cited by 80 · see citing works
Segbenya, M., Bervell, B., Frimpong-Manso, E., Otoo, I. C., Andzie, T. A., & Achina, S. (2023) · Computers and Education Artificial Intelligence · doi:10.1016/j.caeai.2023.100188 · Cited by 52 · see citing works
Mitsea, E., Drigas, A., & Skianis, C. (2023) · Education Sciences · doi:10.3390/educsci13070639 · Cited by 49 · see citing works
A Smart Learning Assistance Tool for Inclusive Education
Srivastava, S., Varshney, A., Katyal, S., Kaur, R., & Gaur, V. (2021) · Journal of Intelligent & Fuzzy Systems · doi:10.3233/jifs-210075 · Cited by 31 · see citing works
Coughlan, T., Iniesto, F., & Carr, J. E. (2024) · Journal of Interactive Media in Education · doi:10.5334/jime.836 · Cited by 8 · see citing works
Flagged first, then by citations
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Cited by
Sorted by citations
Deep, P. D., & Chen, Y. (2025) · Societies · doi:10.3390/soc15090247 · Cited by 65 · see citing works
Intelligent Immersion: AI and VR Tools for Next-Generation Higher Education
Liakopoulos, K., & Liapakis, A. (2026) · AI in Education · doi:10.3390/aieduc2020013 · Cited by 1 · see citing works
- Authors
- Chalkiadakis, A., Seremetaki, A., Kanellou, A., Kallishi, M., Morfopoulou, A., Moraitaki, M., & Mastrokoukou, S.
- Affiliations
- Sabancı Üniversitesi (TR)
- University of Patras (GR)
- Utrecht University (NL)
- University of Crete (GR)
- University of Piraeus (GR)
- University of Salerno (IT)
- Corresponding author
- Kanellou, Athanasia
- Mastrokoukou, Sofia
- Venue
- Education Sciences
- Publisher
- MDPI AG
- Published
- 2024-11-07
- Volume
- 14
- Issue
- 11
- Pages
- 1223
- ISSN
- 2227-7102 (ISSN-L)
- OpenAlex
- W4404144786
- Semantic Scholar
- d0d4152eab73b2cb018b7e606e957d3987c86821
- Cited by
- 106
- References
- 13
- Citations by year
- 2026: 54 · 2025: 50 · 2024: 2
- FWCI
- 6.10
- Type
- journal article
- Language
- en
- Open access
- gold
- doi.org
- Licence
- Locations
- Education Sciences (publishedVersion, cc-by)
- Sabanci University (acceptedVersion)
- DOAJ (DOAJ: Directory of Open Access Journals) (submittedVersion, cc-by-sa)
- Topics
- Physical Sciences › Computer Science › Information Systems › Artificial Intelligence in Education
- Physical Sciences › Computer Science › Information Systems › Educational Technology in Learning
- Physical Sciences › Computer Science › Computer Vision and Pattern Recognition › Augmented Reality Applications
- Keywords
- artificial intelligence in education, virtual reality, inclusive education, students with disabilities, access to education, adaptive learning systems, personalized learning, social inclusion, teacher readiness, algorithmic bias, privacy, Convention on the Rights of Persons with Disabilities, immersive learning
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Registry, retraction, Cites and statistics results are computed, not judged, with one exception: a printed reference that no index lists is read once by a model before it counts as a citation error. Claims are extracted by a model and kept only when their quote appears verbatim in the text; each cited source is then checked, with a model’s help, for whether it says what the claim relies on. Those verdicts can be wrong — read the claim’s quote and the cited source before relying on one.
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