Development and use of the ARCS model of instructional design
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Items 801–900 of 1,003
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- Supporting Motivation Based Educational Games Through Web 3.0Ioana Ghergulescu, Cristina Hava Muntean · 2011 · Springer eBooks
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- Assessing Motivational Strategies in Serious Games Using Hidden Markov Models.Lotfi Derbali, Ramla Ghali, Claude Frasson · 2013
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- The use of motivational strategies in the Saudi EFL classroomFakieh Alrabai · 2010 · NOVA (University of Newcastle Australia)
- Digital Learning Integrated with Local Wisdom to Improve Students’ Physics Problem-Solving Skills and Digital LiteracyJoko Sıswanto, Aris Tri Jaka Harjanta, Indah Suminar, Suyidno Suyidno · 2022 · Journal of Physics Conference Series
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- Unmanned aerial vehicles as educational technology systems in construction engineering educationIván Mutis, Pavlo Antonenko · 2022 · Journal of Information Technology in Construction
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- The Development and Evaluation of the Interprofessional Education Facilitation Program for Health Professionals Using the Attention, Relevance, Confidence, and Satisfaction (ARCS) Model of Instructional DesignDaisuke Son, Kazumi Kawamura, Miho Utsumi, Mitsuko Nakashima, Kanako Suzuki, Naho Watanabe · 2023 · Cureus
- The Effects of Digital Games on Middle School Students' Mathematical AchievementPilar Lisa Starkey · 2013
- Dynamic e-book guidance system for English reading with learning portfolio analysisTien‐Wen Sung, Ting‐Ting Wu · 2017 · The Electronic Library
- Learning lean with lego: developing and evaluating the efficacy of a serious gameFabiano Leal, Paula Carneiro Martins, Alexandre Fonseca Torres, José Antônio de Queiroz, José Arnaldo Barra Montevechi · 2017 · Production
- Active Learning on Digital Marketing for Advertising A University Museum ExhibitionToshiki Ueda, Hiroshi Ban · 2018 · Procedia Computer Science
- Matuto, Magbasa, Maglaro: Learning to read braille through playRhianne M. Lopez, Shane Donald Pinder, T. Claire Davies · 2019 · Assistive Technology
- Formative Feedback in Online Distance Language LearningAyşe Taşkıran, Müjgan Yazıcı · 2021 · Advances in mobile and distance learning book series
- Motivasi Belajar Siswa dalam Pembelajaran FisikaDina Selvia · 2021 · Science and Physics Education Journal (SPEJ)
- Novice Instructional Designers’ Attitudes towards the Best Possible Self Activity and the Correlation with Personality and Subjective Well-BeingSuzhen Duan, Sunnie Lee Watson, Timothy J. Newby · 2021 · TechTrends
- Learning first principles theories under digital divide: Effects of virtual cooperative approach on the motivation of learningLian See Tan, Kenichi Kubota, Jully Tan, Peck Loo Kiew, Takasei Okano · 2022 · Education for Chemical Engineers
- Clinical Scholarship and Adult Learning Theory: A Role for the DNP in Nursing EducationJoAnne Gatti-Petito, Barbara E. Lakatos, Holly B. Bradley, Linda Cook, Irene E. Haight, Cherry A. Karl · 2013 · Nursing Education Perspectives
- A Study on the Factors Affecting Academic Achievement in the Non-Face-to-Face Class Environment Due to COVID-19: Focusing on Computer Liberal Arts Education ClassSujin Yoo, Changbae Mun, Minjong Cheon, Ook Lee, Yoonki Rhee, Hyodong Ha · 2022 · Sustainability
- Comparison of the digital game, drills, and traditional education methods in terms of motivation in earthquake educationMurat Çoban, Yüksel Göktaş · 2022 · E-Learning and Digital Media
- Using Serious Game in Public Schools for Training Fire Evacuation ProceduresPaulo Victor Rodrigues de Carvalho, Darcio Otaviano Ranauro, Antônio Carlos de Abreu Mól, Alessandro Jatobá, Ana Paula Legey · 2022 · International Journal of Serious Games
- Measuring Personalization, Embodiment, and Congruence in Online Learning: A Validation StudyDavid A. Cook, Lee P. Skrupky · 2022 · Academic Medicine
- Integration of the ARCS Motivational Model in Digital Game-based Learning for Sustaining Student Engagement in CommunicationMohammad Taufiq Abdul Ghani, Wan Ab Aziz Wan Daud, Kamaruzzaman Abdul Manan · 2024 · International Journal of Religion
- Examining the Effects of College Algebra on Students' Mathematical DispositionsKevin Lee Watson · 2015 · ScholarsArchive (Brigham Young University)
- Enhancing undergraduate learning with information technology : a workshop summaryMargaret L. Hilton · 2002
- Is Instructional Design Truly a Design Activity?David Murphy · 1992 · Programmed Learning and Educational Technology
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- The Motivational Effects of Involving Students in Rubric Development on Animation InstructionHua Zheng, Lu Ding, Zhenqiu Laura Lu, Robert Maribe Branch · 2019 · TechTrends
- Analysis of Three Methodological Approaches in the Use of Gamification in Vocational TrainingMiguel García Iruela, Raquel Hijón‐Neira, Cornelia Connolly · 2021 · Information
- A Psycho-Pedagogical Framework for Multi-Adaptive Educational GamesMichael Kickmeier-Rust, Elke E. Mattheiss, Christina Steiner, Dietrich Albert · 2012 · IGI Global eBooks
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- Application of Nursing Interventions Classification (NIC) in a Cardiovascular Critical Care UnitBarbara T Robbins · 1997 · The Journal of Continuing Education in Nursing
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- Motivational design for inclusive digital learning: Women college engineering students’ motivation for online STEM learningJung Sun Sung, Wenhao David Huang · 2023 · Contemporary Educational Technology
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- Exploring the relationship between motivation and augmented reality presence using the augmented reality presence scale (ARPS)Enrico Gandolfi, Richard E. Ferdig · 2025 · Educational Technology Research and Development
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- A Theoretical and Empirical Approach in Assessing Motivational Factors: From Serious Games To an ITSLotfi Derbali, Pierre Chalfoun, Claude Frasson · 2011
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