Haptic Communications
Open accessAbstract
Audiovisual communications is at the core of multimedia systems that allow users to interact across distances. It is common understanding that both audio and video are required for high-quality interaction. While audiovisual information provides a user with a satisfactory impression of being present in a remote environment, physical interaction and manipulation is not supported. True immersion into a distant environment and efficient distributed collaboration require the ability to physically interact with remote objects and to literally get in touch with other people. Touching and manipulating objects remotely becomes possible if we augment traditional audiovisual communications by the haptic modality. Haptic communications is a relatively young field of research that has the potential to substantially improve human-human and human-machine interaction. In this paper, we discuss the state-of-the-art in haptic communications both from psychophysical and technical points of view. From a human perception point of view, we mainly focus on the multimodal integration of video and haptics and the improved performance that can be achieved when combining them. We also discuss how the human adapts to discrepancies and synchronization errors between different modalities, a research area which is typically referred to as perceptual learning. From a technical perspective, we address perceptual coding of haptic information and the transmission of haptic data streams over resource-constrained and potentially lossy networks in the presence of unpredictable and time-varying communication delays. In this context, we also discuss the need for objective quality metrics for haptic communication. Throughout the paper, we stress the fact that haptic communications is not meant as a replacement of traditional audiovisual communications but rather as an additional dimension for telepresence that will allow us to advance in our quest for truly immersive communication.
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The HC Task Group has developed a reference software/hardware setup [64] that can easily be reproduced and downloaded.
“To evaluate its suitability, the HC Task Group has developed a reference software/hardware setup [64] which can easily be reproduced by interested parties and which can be downloaded from the link provided in [64].”
From The IEEE 1918.1 “Tactile Internet” Standards Working Group and its Standards (2019) · cites this paper as [64]
The passages on performance evaluation and software simulation (C. Performance metrics and evaluation; Sargardia et al., page unavailable) do not describe an HC Task Group reference software/hardware setup. Searches for the Task Group, a reproducible setup, and a download link found no passage in our copy addressing the claim. (LLM, conf=0.72)
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Perception-Based Data Reduction for Haptic Force-Feedback Signals Using Velocity-Adaptive Deadbands
Kammerl, J., Vittorias, I., Nitsch, V., Steinbach, E. G., & Hirche, S. (2010) · PRESENCE Virtual and Augmented Reality · doi:10.1162/pres_a_00008 · Cited by 22 · see citing works
Self-citationKammerl, J., Chaudhari, R., & Steinbach, E. G. (2010) · IEEE Transactions on Instrumentation and Measurement · doi:10.1109/tim.2010.2065670 · Cited by 18 · see citing works
Self-citationDeadband-based offline-coding of haptic media
Kammerl, J., & Steinbach, E. G. (2008) · ACM International Conference on Multimedia (ACM MM) · doi:10.1145/1459359.1459432 · Cited by 16 · see citing works
Self-citationKing, H. H., Hannaford, B., Kammerl, J., & Steinbach, E. G. (2010) · IEEE Haptics Symposium · doi:10.1109/haptic.2010.5444637 · Cited by 16 · see citing works
Self-citationMaterial properties determine how force and position signals combine in haptic shape perception
Drewing, K., Wiecki, T. V., & Ernst, M. O. (2008) · Acta Psychologica · doi:10.1016/j.actpsy.2008.02.002 · Cited by 15 · see citing works
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Error-resilient perceptual coding for networked haptic interaction
Brandi, F., Kammerl, J., & Steinbach, E. G. (2010) · ACM International Conference on Multimedia (ACM MM) · doi:10.1145/1873951.1874000 · Cited by 14 · see citing works
Self-citationAdvanced Telerobotics: Dual-Handed and Mobile Remote Manipulation
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Micro teleoperation system concentrating visual and force information at Operator's hand
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Low-complexity error-resilient data reduction approach for networked haptic sessions
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Self-citationExploiting directional dependencies of force perception for lossy haptic data reduction
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Self-citationIntercontinental cooperative telemanipulation between Germany and Japan
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Minimizing the number of support points in perceptual offline haptic compression
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Self-citationHuman Perception Oriented Control Aspects of Networked Telepresence and Teleaction Systems
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Self-citation
Flagged first, then by citations
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Cited by
Sorted by citations
Simsek, M., Aijaz, A., Dohler, M., Sachs, J., & Fettweis, G. (2016) · IEEE Journal on Selected Areas in Communications · doi:10.1109/jsac.2016.2525398 · Cited by 753 · see citing works
Toward Haptic Communications Over the 5G Tactile Internet
Antonakoglou, K., Xu, X., Steinbach, E., Mahmoodi, T., & Dohler, M. (2018) · IEEE Communications Surveys & Tutorials · doi:10.1109/comst.2018.2851452 · Cited by 260 · see citing works
Self-citationThe IEEE 1918.1 “Tactile Internet” Standards Working Group and its Standards
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“The SE will run advanced algorithms, employing AI techniques, among others, to offload processing operations that are too resource and/or energy intensive to be done in the TD (e.g., haptic rendering, motion trajectory prediction, and sensory compensation [47]).”
MethodSelf-citationHaptic Codecs for the Tactile Internet
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Self-citationToward immersive communications in 6G
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User Quality of Experience of Mulsemedia Applications
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Mulsemedia vs. Multimedia: State of the art and future trends
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- Authors
- Steinbach, E., Hirche, S., Ernst, M., Brandi, F., Chaudhari, R., Kammerl, J., & Vittorias, I.
- Affiliations
- Technical University of Munich (DE)
- Bielefeld University (DE)
- Venue
- Proceedings of the IEEE
- Published
- 2012-04
- Volume
- 100
- Issue
- 4
- Pages
- 937-956
- ISSN
- 0018-9219 (ISSN-L)
- 1558-2256
- OpenAlex
- W2294721440
- Cited by
- 198
- References
- 129
- Citations by year
- 2026: 7 · 2025: 12 · 2024: 8 · 2023: 11 · 2022: 12 · 2021: 29 · 2020: 21 · 2019: 23 · 2018: 16 · 2017: 14 · 2016: 14 · 2015: 6 · 2014: 15 · 2013: 9 · 2012: 1
- FWCI
- 15.16
- Type
- journal article
- Language
- en
- Open access
- green
- pub.uni-bielefeld.de
- Licence
- Locations
- Proceedings of the IEEE (publishedVersion)
- PUB – Publications at Bielefeld University (Bielefeld University) (submittedVersion, other-oa)
- mediaTUM – the media and publications repository of the Technical University Munich (Technical University Munich) (submittedVersion)
- mediaTUM (Technical University of Munich) (submittedVersion, other-oa)
- Publikationen an der Universität Bielefeld (Universität Bielefeld) (submittedVersion, other-oa)
- Funders
- FP7 Ideas: European Research Council (258941)
- Topics
- Physical Sciences › Engineering › Mechanical Engineering › Teleoperation and Haptic Systems
- Life Sciences › Neuroscience › Cognitive Neuroscience › Tactile and Sensory Interactions
- Physical Sciences › Computer Science › Human-Computer Interaction › Virtual Reality Applications and Impacts
- Keywords
- haptic communication, telepresence, multimodal integration, haptic perception, perceptual learning, network latency, quality metrics, human-machine interaction, human-human interaction, immersive communication
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