Cited by 38Digital Mental Health InterventionsUsability and User Interface DesignAnxiety, Depression, Psychometrics, Treatment, Cognitive Processes

Usability evaluation with mental health professionals and young people to develop an Internet-based cognitive-behaviour therapy program for adolescents with anxiety disorders

Open access
Wozney, Lori, Baxter, Pamela, Newton, Amanda S.·2015·BMC Pediatrics

Abstract

BACKGROUND: Use of the Internet to deliver cognitive behavioural therapy, a frontline treatment for anxiety disorders, is emerging as an option to increase access to treatment among adolescents with anxiety disorders. This study examined the usability of the Internet-based component of Breathe, a CBT program designed for adolescents with mild to moderate anxiety and impairments. METHODS: A mixed-method usability testing design with semi-structured interviews, task completion, and survey by trained usability moderators was undertaken with two interactive cycles to determine the usability (ease of use, efficiency, errors, and user satisfaction) of the user interface and content areas of the program. Purposeful sampling was used to recruit mental health clinicians with expertise in treating adolescent anxiety disorders and young people aged 15 to 24 years involved. Testing involved using Web-conferencing software that allowed remote participation through personal computers. Two testing cycles involved participants completing structured 'think aloud' and 'cognitive walkthrough' tasks within the program. At the end of each cycle participants completed a 15-item global usability evaluation survey and were asked a series of open-ended questions. Descriptive and simple content analyses were used to identify and score usability issues for frequency and severity. RESULTS: Five clinicians and four young people (all < 20 years of age) participated. Most participants described their computer skills as 'good' (60% clinicians, 50% young people), and attitudes toward Internet-based health care ranged from negative (75% young people) to positive (60% clinicians, 25% young people). Scores from the global usability evaluation after both testing cycles ranged from 3.5 to 5 out of 5 in strong agreement/support of the program in terms of user performance indicators (i.e., learnability, efficiency and number of errors) and user satisfaction. Participants were able to complete all critical tasks with minimal errors. Errors and issues identified during testing were predominantly around enhancements to the visual design and navigational support. Opinions across usability elements did not differ between young people and clinician participants. CONCLUSIONS: A multi-method remote usability approach provided the opportunity to improve the technical interface, therapeutic messaging and user experience of an Internet-based treatment program for adolescent anxiety disorders.

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  • Considering UX can help create a positive experience toward using the platform, increasing the probability of meeting the objectives and decreasing the probability of developing Complicated Grief Disorder.

    “Also, along with the study of Wozney et al. (2015), considering the UX can help to create a positive experience toward using the platform, therefore increasing the probability of meeting the objectives in our study, and decreasing the probability of developing Complicated Grief Disorder.”

    From A Self-Applied Multi-Component Psychological Online Intervention Based on UX, for the Prevention of Complicated Grief Disorder in the Mexican Population During the COVID-19 Outbreak: Protocol of a Randomized Clinical Trial (2021) · cites this paper as Wozney et al. (2015)

    The Background (page unavailable) says that user-experience design should fit users’ needs and that a poorly matched interface can reduce satisfaction and effectiveness. The Results’ Site aesthetics section (page unavailable) also links design to usability and satisfaction. The paper evaluates an anxiety program for adolescents; it does not establish that UX improvements increase the citing study’s chance of meeting its objectives or reduce the risk of Complicated Grief Disorder. (LLM, conf=0.88)

    Experimental — accuracy not yet measured
  • The System Usability Scale (SUS) has increasingly been applied to measure usability of internet-based cognitive behavioural therapy (iCBT) in feasibility and evaluation studies in mental healthcare.

    “In feasibility and evaluation studies on iCBT in mental healthcare, the System Usability Scale (SUS) has increasingly been applied to measure usability [7–9]”

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1 of the 56 references couldn’t be matched to a known paper.

Research works printed but not linked: 1

  1. [31]Gothfelf, J.; Lean UX. Applying Lean Principles to Improve User Experience; O'Reilly Media; February 22, 2013.

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Authors
Wozney, L., Baxter, P., & Newton, A. S.
Affiliations
  • Izaak Walton Killam Health Centre (CA)
  • McMaster University (CA)
  • University of Alberta (CA)
Corresponding author
Wozney, Lori
Venue
BMC Pediatrics
Published
2015-12
Volume
15
Issue
1
Pages
213-213
ISSN
1471-2431 (ISSN-L)
OpenAlex
W2197874918
Cited by
38
References
56
Citations by year
2026: 3 · 2025: 7 · 2024: 3 · 2022: 6 · 2021: 3 · 2020: 6 · 2019: 5 · 2018: 3 · 2017: 1 · 2016: 1
FWCI
2.70
Type
journal article
Language
en
Open access
Locations
  • BMC Pediatrics (publishedVersion, cc-by)
  • Europe PMC (PubMed Central) (publishedVersion, cc-by)
  • PubMed Central (publishedVersion, cc-by)
  • PubMed (publishedVersion)
Funders
Canadian Institutes of Health Research (FRN119531)
Topics
  • Social Sciences › Psychology › Applied Psychology › Digital Mental Health Interventions
  • Physical Sciences › Computer Science › Human-Computer Interaction › Usability and User Interface Design
  • Social Sciences › Psychology › Experimental and Cognitive Psychology › Anxiety, Depression, Psychometrics, Treatment, Cognitive Processes
Keywords
usability evaluation, internet-based cognitive behavioral therapy, adolescent anxiety disorders, user interface design, remote usability testing, think-aloud, cognitive walkthrough, clinician perspectives
MeSH terms
Adolescent, Adult, Anxiety Disorders, Cognition, Female, Health Personnel, Humans, Male, Mental Health, Software, User-Computer Interface, Cognitive Behavioral Therapy, Patient Satisfaction, Internet, Young Adult

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