Cited by 201Neural and Behavioral Psychology StudiesNeurotransmitter Receptor Influence on BehaviorGambling Behavior and Treatments

The neural basis of video gaming

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Kühn, S, Romanowski, A, Schilling, C, Lorenz, R, Mörsen, C, Seiferth, N, Banaschewski, T, Barbot, A +18 more·2011·Translational Psychiatry

Abstract

Video game playing is a frequent recreational activity. Previous studies have reported an involvement of dopamine-related ventral striatum. However, structural brain correlates of video game playing have not been investigated. On magnetic resonance imaging scans of 154 14-year-olds, we computed voxel-based morphometry to explore differences between frequent and infrequent video game players. Moreover, we assessed the Monetary Incentive Delay (MID) task during functional magnetic resonance imaging and the Cambridge Gambling Task (CGT). We found higher left striatal grey matter volume when comparing frequent against infrequent video game players that was negatively correlated with deliberation time in CGT. Within the same region, we found an activity difference in MID task: frequent compared with infrequent video game players showed enhanced activity during feedback of loss compared with no loss. This activity was likewise negatively correlated with deliberation time. The association of video game playing with higher left ventral striatum volume could reflect altered reward processing and represent adaptive neural plasticity.

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Authors
Kühn, S., Romanowski, A., Schilling, C., Lorenz, R., Mörsen, C., Seiferth, N., Banaschewski, T., Barbot, A., Barker, G. J., Büchel, C., Conrod, P. J., Dalley, J. W., Flor, H., Garavan, H., Ittermann, B., Mann, K., Martinot, J.-L., Paus, T., Rietschel, M., Smolka, M. N., Ströhle, A., Walaszek, B., Schumann, G., Heinz, A., Gallinat, J., & The IMAGEN Consortium
Affiliations
  • Ghent University (BE)
  • St. Hedwig-Krankenhaus (DE)
  • Central Institute of Mental Health (DE)
  • Commissariat à l'Énergie Atomique et aux Énergies Alternatives (FR)
  • King's College London (GB)
  • University Medical Center Hamburg-Eppendorf (DE)
  • University of Cambridge (GB)
  • Trinity College Dublin (IE)
  • Physikalisch-Technische Bundesanstalt (DE)
  • Université Paris-Sud (FR)
  • Montreal Neurological Institute and Hospital (CA)
  • Neuroimaging Center (DE)
Corresponding author
Kühn, S
Venue
Translational Psychiatry
Published
2011-11-15
Volume
1
Issue
11
Pages
e53-e53
ISSN
2158-3188 (ISSN-L)
OpenAlex
W2169138276
Cited by
201
References
30
Citations by year
2026: 9 · 2025: 12 · 2024: 16 · 2023: 7 · 2022: 11 · 2021: 9 · 2020: 12 · 2019: 16 · 2018: 7 · 2017: 24 · 2016: 12 · 2015: 18 · 2014: 25 · 2013: 15 · 2012: 5
FWCI
7.64
Type
journal article
Language
en
Open access
Locations
  • Translational Psychiatry (publishedVersion, cc-by-nc-nd)
  • Europe PMC (PubMed Central) (publishedVersion, cc-by-nc-nd)
  • PubMed Central (publishedVersion, cc-by-nc-nd)
  • PubMed (publishedVersion)
  • Ghent University Academic Bibliography (Ghent University) (submittedVersion, cc-by-nc-nd)
  • Arrow@dit (Dublin Institute of Technology) (submittedVersion)
  • Research Portal (King's College London) (submittedVersion)
  • MPG.PuRe (Max Planck Society) (submittedVersion)
Funders
  • National Institute for Health and Care Research
  • Medical Research Council (LSHM-CT-2007-037286)
Topics
  • Life Sciences › Neuroscience › Cognitive Neuroscience › Neural and Behavioral Psychology Studies
  • Life Sciences › Neuroscience › Cellular and Molecular Neuroscience › Neurotransmitter Receptor Influence on Behavior
  • Social Sciences › Psychology › Clinical Psychology › Gambling Behavior and Treatments
Keywords
video gaming, ventral striatum, gambling behavior, deliberation time, reward processing, neuroplasticity, adolescents, monetary incentive delay task, Cambridge Gambling Task
MeSH terms
Adolescent, Basal Ganglia, Brain, Female, Gambling, Humans, Magnetic Resonance Imaging, Male, Neuropsychological Tests, Nucleus Accumbens, Reward, Time Factors, Video Games

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