A Cross-Media Presence Questionnaire: The ITC-Sense of Presence Inventory
Open accessAbstract
The presence research community would benefit from a reliable and valid cross-media presence measure that allows results from different laboratories to be compared and a more comprehensive knowledge base to be developed. The ITC-Sense of Presence Inventory (ITC-SOPI) is a new state questionnaire measure whose development has been informed by previous research on the determinants of presence and current self-report measures. It focuses on users' experiences of media, with no reference to objective system parameters. More than 600 people completed the ITC-SOPI following an experience with one of a range of noninteractive and interactive media. Exploratory analysis (principal axis factoring) revealed four factors: Sense of Physical Space, Engagement, Ecological Validity, and Negative Effects. Relations between the factors and the consistency of the factor structure with others reported in the literature are discussed. Preliminary analyses described here demonstrate that the ITC-SOPI is reliable and valid, but more rigorous testing of its psychometric properties and applicability to interactive virtual environments is required. Subject to satisfactory confirmatory analyses, the ITC-SOPI will offer researchers using a range of media systems a tool with which to measure four facets of a media experience that are putatively related to presence.
The claims and statistics of this paper haven’t been checked yet.
Run the check — free, no account needed. It reads the open-access text and checks the sources it cites.
Integrity signals
Registry
Cites
Statistics
Claims the paper makes
The claims and statistics of this paper haven’t been checked yet.
Run the check — free, no account needed. It reads the open-access text and checks the sources it cites.
Claims other papers make about this one
Each is checked against this paper’s own text: does it say what the citing paper says it does?
Preliminary analyses of previous studies demonstrated good reliability (Cronbach's alphas of the subscales ranged from 0.77 to 0.94) and validity for the ITC-SOPI.
“Preliminary analyses of previous studies demonstrated good reliability (Cronbach's alphas of the subscales ranged from 0.77 to 0.94) and validity for the ITC-SOPI [40].”
From Meditation experts try Virtual Reality Mindfulness: A pilot study evaluation of the feasibility and acceptability of Virtual Reality to facilitate mindfulness practice in people attending a Mindfulness conference (2017) · cites this paper as [40]
Section 3.2 (Reliability; page unavailable) reports good internal reliability, but the four subscale alphas range from 0.76 to 0.94, not 0.77 to 0.94: Ecological Validity has an alpha of 0.76. Section 3.3 (Validity: Media Format; page unavailable) reports positive preliminary validation results, while noting that a more stringent test was needed. (LLM, conf=0.91)
Experimental — accuracy not yet measuredThe ITC-SOPI has been validated in adult populations and is commonly used in VR research.
“The ITC–Sense of Presence Inventory (ITC-SOPI) has been validated in adult populations and is commonly used in VR research [43].”
From A Virtual Reality–Based Cognitive Defusion Application for Youth Depression and Anxiety: Mixed Methods Experimental Study. (2025) · cites this paper as [43]
The Abstract reports preliminary evidence that the ITC-SOPI is reliable and valid, and §2.2 reports a sample aged 9–73, which included adults. But the Discussion (§4) says validation in interactive virtual environments still requires more rigorous testing, while the Contribution says only that it was in use in ten laboratories worldwide; these passages do not establish that it was commonly used in VR research. (LLM, conf=0.88)
Experimental — accuracy not yet measured
Self-check
Percentages, sums and reported differences re-computed from the paper’s own numbers.
The self-check needs the paper’s full text.
Cites
Tabachnick, B. G., & Fidell, L. S. (1983) · Cited by 79,888 · see citing works
Measuring Presence in Virtual Environments: A Presence Questionnaire
Witmer, B. G., & Singer, M. J. (1998) · Presence: Teleoperators and Virtual Environments · doi:10.1162/105474698565686 · Cited by 6,371 · see citing works
Questionnaire Design, Interviewing and Attitude Measurement
Albuam, G., & Oppenheim, A. N. (1993) · Journal of Marketing Research · doi:10.2307/3172892 · Cited by 4,999 · see citing works
At the Heart of It All: The Concept of Presence
Lombard, M., & Ditton, T. B. (2006) · Journal of Computer-Mediated Communication · doi:10.1111/j.1083-6101.1997.tb00072.x · Cited by 3,754 · see citing works
Slater, M., & Wilbur, S. (1997) · Presence: Teleoperators and Virtual Environments · doi:10.1162/pres.1997.6.6.603 · Cited by 3,034 · see citing works
(2007) · Sage eBooks · doi:10.4135/9781412952644.n300 · Cited by 2,589 · see citing works
Being There: The Subjective Experience of Presence
Heeter, C. (1992) · PRESENCE Virtual and Augmented Reality · doi:10.1162/pres.1992.1.2.262 · Cited by 1,457 · see citing works
Musings on Telepresence and Virtual Presence
Sheridan, T. B. (1992) · Presence: Teleoperators and Virtual Environments · doi:10.1162/pres.1992.1.1.120 · Cited by 1,344 · cited 6× · see citing works
“In addition to these specific definitions, presence has been variously described as a “mental manifestation” (Sheridan, 1992a), a (general) “existential phenomenon” (Draper, Kaber, & Usher, 1998), and a “cognitive state” consistent with a sense of “being there” in an environment, a state that results”
BackgroundInfluentialDepth of Presence in Virtual Environments
Slater, M., Usoh, M., & Steed, A. (1994) · Presence: Teleoperators and Virtual Environments · doi:10.1162/pres.1994.3.2.130 · Cited by 1,342 · see citing works
Watson, D., Clark, L. A., Weber, K., Assenheimer, J. S., Strauss, M. E., & McCormick, R. A. (1995) · Journal of Abnormal Psychology · doi:10.1037//0021-843x.104.1.15 · Cited by 1,002 · see citing works
Measuring Presence: A Response to the Witmer and Singer Presence Questionnaire
Slater, M. (1999) · Presence: Teleoperators and Virtual Environments · doi:10.1162/105474699566477 · Cited by 855 · see citing works
Kim, T., & Biocca, F. (2006) · J. Comput. Mediat. Commun. · doi:10.1111/j.1083-6101.1997.tb00073.x · Cited by 839 · see citing works
Watson, D., Clark, L. A., Weber, K., et al. (1995) · Journal of Abnormal Psychology · doi:10.1037/0021-843x.104.1.15 · Cited by 745 · see citing works
<title>Presence: concept, determinants, and measurement</title>
IJsselsteijn, W. A., de Ridder, H., Freeman, J., & Avons, S. E. (2000) · SPIE Proceedings · doi:10.1117/12.387188 · Cited by 529 · see citing works
Self-citationThe Influence of Body Movement on Subjective Presence in Virtual Environments
Slater, M., Steed, A., Mccarthy, J., & Maringelli, F. (1998) · Hum. Factors · doi:10.1518/001872098779591368 · Cited by 452 · see citing works
Representations systems, perceptual position, and presence in immersive virtual environments
Slater, M., & Usoh, M. (1993) · Presence: Teleoperators and Virtual Environments · doi:10.1162/pres.1993.2.3.221 · Cited by 401 · see citing works
Modern Psychometrics: The Science of Psychological Assessment
Rust, J. N., & Golombok, S. E. (1989) · Cited by 378 · see citing works
Draper, J. V., KABER, D. B., & Usher, J. M. (1998) · Human Factors The Journal of the Human Factors and Ergonomics Society · doi:10.1518/001872098779591386 · Cited by 359 · see citing works
Presence within Virtual Environments as a Function of Visual Display Parameters
Hendrix, C., & Barfield, W. (1996) · Presence: Teleoperators and Virtual Environments · doi:10.1162/pres.1996.5.3.274 · Cited by 331 · see citing works
Welch, R., Blackmon, T., Liu, A., Mellers, B., & Stark, L. (1996) · Presence - Teleoperators and Virtual Environments · doi:10.1162/pres.1996.5.3.263 · Cited by 316 · see citing works
Freeman, J., Avons, S. E., Meddis, R., Pearson, D. E., & IJsselsteijn, W. A. (2000) · PRESENCE Virtual and Augmented Reality · doi:10.1162/105474600566691 · Cited by 281 · see citing works
Self-citationThe Sense of Presence within Auditory Virtual Environments
Hendrix, C. M., & Barfield, W. (1996) · PRESENCE Virtual and Augmented Reality · doi:10.1162/pres.1996.5.3.290 · Cited by 280 · see citing works
Presence and Performance Within Virtual Environments
Barfield, W., & Zeltzer, D. (1995) · Oxford University Press eBooks · doi:10.1093/oso/9780195075557.003.0023 · Cited by 272 · see citing works
Effects of Sensory Information and Prior Experience on Direct Subjective Ratings of Presence
Freeman, J., Avons, S. E., Pearson, D. E., & IJsselsteijn, W. A. (1999) · Presence: Teleoperators and Virtual Environments · doi:10.1162/105474699566017 · Cited by 233 · see citing works
Self-citationPerceived depth and the feeling of presence in 3DTV
IJsselsteijn, W. A., de Ridder, H., Hamberg, R., Bouwhuis, D. G., & Freeman, J. (1998) · Displays · doi:10.1016/s0141-9382(98)00022-5 · Cited by 208 · see citing works
Self-citationThe Sense of Presence within Virtual Environments: A Conceptual Framework.
Barfield, W., & Weghorst, S. J. (1993) · International Conference on Human-Computer Interaction · Cited by 196 · see citing works
Presence of Mind:A Reaction to Thomas Sheridan's “Further Musings on the Psychophysics of Presence”
Ellis, S. R. (1996) · PRESENCE Virtual and Augmented Reality · doi:10.1162/pres.1996.5.2.247 · Cited by 134 · see citing works
The Experience of a Sense of Presence in Intercultural and International Encounters
Fontaine, G. (1992) · PRESENCE Virtual and Augmented Reality · doi:10.1162/pres.1992.1.4.482 · Cited by 132 · see citing works
Decomposing the sense of presence : Factor analytic insights
Schubert, T. W. (1999) · Medical Entomology and Zoology · Cited by 95 · see citing works
How Can We Determine if the Sense of Presence Affects Task Performance?
Welch, R. B. (1999) · PRESENCE Virtual and Augmented Reality · doi:10.1162/105474699566387 · Cited by 87 · see citing works
Focus group exploration of presence through advanced broadcast services
Freeman, J., & Avons, S. E. (2000) · Proceedings of SPIE, the International Society for Optical Engineering/Proceedings of SPIE · doi:10.1117/12.387207 · Cited by 75 · see citing works
Self-citationPresence in virtual environments as a function of type of input device and display update rate
Barfield, W., Baird, K. M., & Bjorneseth, O. (1998) · Displays · doi:10.1016/s0141-9382(98)00041-9 · Cited by 70 · see citing works
Sheridan, T. B. (1992) · PRESENCE Virtual and Augmented Reality · doi:10.1162/pres.1992.1.2.272 · Cited by 69 · see citing works
Personality: The Psychometric View
Kline, P. (1993) · Medical Entomology and Zoology · Cited by 66 · see citing works
Virtual Environments Psychotherapy: A Case Study of Fear of Flying Disorder
North, M. M., North, S. M., & Coble, J. R. (1997) · PRESENCE Virtual and Augmented Reality · doi:10.1162/pres.1997.6.1.127 · Cited by 43 · see citing works
On Clark-Watson's Tripartite Model of Anxiety and Depression
Bedford, A. (1997) · Psychological Reports · doi:10.2466/pr0.1997.80.1.125 · Cited by 36 · see citing works
P‐15: Presence as an Experiential Metric for 3‐D Display Evaluation
IJsselsteijn, W. A., Bouwhuis, D. G., Freeman, J., et al. (2002) · SID Symposium Digest of Technical Papers · doi:10.1889/1.1830244 · Cited by 13 · see citing works
Self-citationMeasurement in virtual environments: another dimension to the objectivity/subjectivity debate
Wilson, J. R., & Sharples, S. (2002) · Ergonomics · doi:10.1080/00140130210166780 · Cited by 7 · see citing works
ON CLARK-WATSON'S TRIPARTITE MODEL OF ANXIETY AND DEPRESSION
Bedford, A. (1997) · Psychological Reports · doi:10.2466/pr0.80.1.125-126 · Cited by 4 · see citing works
Flagged first, then by citations
Research works printed but not linked: 4
- [8]8. Freeman, J. (2000). Subjective and Objective Approaches to the Assessment of Presence. Unpublished doctoral dissertation, University of Essex.
- [16]16. IJsselsteijn, W. A., de Ridder, H., Freeman, J., & Avons, S. (2000). Presence: Concept, determinants and measurement. Proceedings of the SPIE, Human Vision and Electronic Imaging V, 3959, 520 -529.
- [19]19. Lodge, N. K. (1999). Being part of the fun-Immersive televi- sion! Keynote address at the Conference of the Broadcast Engi- neering Society (India), New Delhi, February 1999.
- [34]34. Usoh, M., Arthur, K., Whitton, M., Bastos, R., Steed, A., Brooks, F., & Slater, M. (1999). The visual cliff revisited: A virtual presence study on locomotion. Paper presented at the Second International Workshop on Presence. University of Essex, Colchester, April 1999 [on-line]. Available: http:// www.cs.ucl.ac.uk/staff/m.usoh/bt.html.
Cited by
Sorted by citations
Bartneck, C., Kulić, D., Croft, E., & Zoghbi, S. (2009) · International Journal of Social Robotics · doi:10.1007/s12369-008-0001-3 · Cited by 3,193 · see citing works
From presence to consciousness through virtual reality.
Sanchez-Vives, M. V., & Slater, M. (2005) · Nature reviews. Neuroscience · doi:10.1038/nrn1651 · Cited by 1,831 · see citing works
How Immersive Is Enough? A Meta-Analysis of the Effect of Immersive Technology on User Presence
Cummings, J. J., & Bailenson, J. N. (2016) · Media Psychology · doi:10.1080/15213269.2015.1015740 · Cited by 1,749 · see citing works
Immersive Interfaces for Engagement and Learning
Dede, C. (2009) · Science · doi:10.1126/science.1167311 · Cited by 1,707 · see citing works
Affective interactions using virtual reality: the link between presence and emotions
Riva, G., Mantovani, F., Capideville, C. S., Preziosa, A., Morganti, F., Villani, D., Gaggioli, A., Botella, C., & Alcañiz, M. (2007) · CyberPsychology & Behavior · doi:10.1089/cpb.2006.9993 · Cited by 1,111 · see citing works
An Interoceptive Predictive Coding Model of Conscious Presence
Seth, A. K., Suzuki, K., & Critchley, H. D. (2012) · Frontiers in Psychology · doi:10.3389/fpsyg.2011.00395 · Cited by 950 · see citing works
“Subjective measures depend on self-report and can be formalized by questionnaires (Lessiter et al., 2001); however these measures can be unstable in that prior knowledge can influence the results (Freeman et al., 1999).”
BackgroundA Process Model of the Formation of Spatial Presence Experiences
Wirth, W., Hartmann, T., Böcking, S., Vorderer, P., Klimmt, C., Schramm, H., Saari, T., Laarni, J., Ravaja, N., Gouveia, F. R., et al. (2007) · Media Psychology · doi:10.1080/15213260701283079 · Cited by 893 · see citing works
Huang, T.-L., & Liao, S. (2015) · Electronic Commerce Research · doi:10.1007/s10660-014-9163-2 · Cited by 476 · see citing works
Designing awe in virtual reality: an experimental study
Chirico, A., Ferrise, F., Cordella, L., & Gaggioli, A. (2018) · Frontiers in Psychology · doi:10.3389/fpsyg.2017.02351 · Cited by 276 · see citing works
Navarro-Haro, M. V., López-del-Hoyo, Y., Campos, D., Linehan, M. M., Hoffman, H. G., García-Palacios, A., Modrego-Alarcón, M., Borao, L., & García-Campayo, J. (2017) · PLoS ONE · doi:10.1371/journal.pone.0187777 · Cited by 262 · see citing works
Ling, Y., Nefs, H. T., Morina, N., Heynderickx, I., & Brinkman, W.-P. (2014) · PLoS ONE · doi:10.1371/journal.pone.0096144 · Cited by 215 · see citing works
Navarro-Haro, M. V., Modrego-Alarcón, M., Hoffman, H. G., López-Montoyo, A., Navarro-Gil, M., Montero-Marin, J., García-Palacios, A., Borao, L., & García-Campayo, J. (2019) · Frontiers in Psychology · doi:10.3389/fpsyg.2019.00055 · Cited by 189 · see citing works
“A brief version of the Independent Television Company SOP Inventory, (ITC-SOPI; Lessiter et al., 2001; Baños et al., 2004) was used to assess previous experience with technologies at baseline in the MBI-VR group.”
MethodResultvan Herpen, E., van den Broek, E., van Trijp, H. C. M., & Yu, T. (2016) · Appetite · doi:10.1016/j.appet.2016.07.033 · Cited by 177 · see citing works
Roberts, A. R., De Schutter, B., Franks, K., & Radina, M. E. (2019) · Clinical Gerontologist · doi:10.1080/07317115.2018.1442380 · Cited by 151 · see citing works
Villani, D., Repetto, C., Cipresso, P., & Riva, G. (2012) · Interacting with Computers · doi:10.1016/j.intcom.2012.04.008 · Cited by 143 · see citing works
Breaking The Experience: Effects of Questionnaires in VR User Studies
Putze, S., Alexandrovsky, D., Putze, F., Höffner, S., Smeddinck, J. D., & Malaka, R. (2020) · Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems · doi:10.1145/3313831.3376144 · Cited by 138 · see citing works
Presence and Immersion in Virtual Reality
Berkman, M. I., & Akan, E. (2019) · Encyclopedia of Computer Graphics and Games · doi:10.1007/978-3-319-08234-9_162-1 · Cited by 132 · see citing works
PTSD Elderly War Veterans: A Clinical Controlled Pilot Study
Gamito, P., Oliveira, J., Rosa, P., Morais, D., Duarte, N., Oliveira, S., & Saraiva, T. (2010) · Cyberpsychology, Behavior, and Social Networking · doi:10.1089/cyber.2009.0237 · Cited by 101 · see citing works
Presence-Inducing Media for Mental Health Applications
Riva, G., Botella, C., Baños, R., Mantovani, F., García-Palacios, A., Quero, S., Serino, S., Triberti, S., Repetto, C., Dakanalis, A., et al. (2015) · Immersed in Media · doi:10.1007/978-3-319-10190-3_12 · Cited by 55 · see citing works
Temporal Presence Variation in Immersive Computer Games
Chung, J., & Gardner, H. J. (2012) · International Journal of Human-Computer Interaction · doi:10.1080/10447318.2011.627298 · Cited by 32 · see citing works
Moïse-Richard, A., Ménard, L., Bouchard, S., & Leclercq, A.-L. (2021) · Journal of Fluency Disorders · doi:10.1016/j.jfludis.2021.105830 · Cited by 22 · see citing works
Baus, O., Bouchard, S., Nolet, K., & Berthiaume, M. (2022) · Cogent Psychology · doi:10.1080/23311908.2022.2115690 · Cited by 15 · see citing works
Lee, W., Chang, S., & Suh, J. (2025) · Education Sciences · doi:10.3390/educsci15111478 · Cited by 5 · see citing works
“This aligns with prior research showing that empathy fosters emotional projection and reflective interpretation, both of which enhance creativity and comprehension (Batson, 2011; Lessiter et al., 2001).”
Bell, I. H., Li, C., Thompson, A., Ellinghaus, C., O’Sullivan, S., Reynolds, K. A., Wadley, G., Liu, Y., Bendall, S., Gleeson, J., et al. (2025) · JMIR Mental Health · doi:10.2196/70160 · Cited by 3 · see citing works
“The ITC–Sense of Presence Inventory (ITC-SOPI) has been validated in adult populations and is commonly used in VR research [43].”
Delangle, M., Moïse-Richard, A., Leclercq, A.-L., Labbé, D., Bouchard, S., Andrews, S., & Ménard, L. (2026) · Journal of Fluency Disorders · doi:10.1016/j.jfludis.2026.106194 · Cited by 1 · see citing works
- Authors
- Lessiter, J., Freeman, J., Keogh, E., & Davidoff, J.
- Affiliations
- Goldsmiths University of London (GB)
- Corresponding author
- Lessiter, Jane
- Freeman, Jonathan
- Venue
- Presence: Teleoperators and Virtual Environments
- Publisher
- MIT Press
- Published
- 2001-06
- Volume
- 10
- Issue
- 3
- Pages
- 282-297
- ISSN
- 1054-7460 (ISSN-L)
- OpenAlex
- W2154502005
- Cited by
- 1,208
- References
- 39
- Citations by year
- 2026: 57 · 2025: 71 · 2024: 82 · 2023: 73 · 2022: 82 · 2021: 103 · 2020: 79 · 2019: 80 · 2018: 58 · 2017: 43 · 2016: 43 · 2015: 44 · 2014: 39 · 2013: 55 · 2012: 47
- FWCI
- 18.89
- Type
- journal article
- Language
- en
- Open access
- bronze
- doi.org
- Locations
- PRESENCE Virtual and Augmented Reality (publishedVersion)
- Goldsmiths (University of London) (acceptedVersion)
- Funders
- University of Essex
- Temple University
- European Commission
- Topics
- Physical Sciences › Computer Science › Human-Computer Interaction › Virtual Reality Applications and Impacts
- Social Sciences › Psychology › Developmental and Educational Psychology › Flow Experience in Various Fields
- Social Sciences › Psychology › Social Psychology › Social Robot Interaction and HRI
- Keywords
- presence, engagement, ecological validity, adverse outcomes, interactive media, virtual worlds, psychometric validation, factor structure
About these checks
Registry, retraction, Cites and statistics results are computed, not judged, with one exception: a printed reference that no index lists is read once by a model before it counts as a citation error. Claims are extracted by a model and kept only when their quote appears verbatim in the text; each cited source is then checked, with a model’s help, for whether it says what the claim relies on. Those verdicts can be wrong — read the claim’s quote and the cited source before relying on one.
Statistics and arithmetic are recomputed, not judged.
Confidence bands are shown only for fields calibrated on our annotated test set. None is calibrated yet, so no band is shown.
What counts as a claim ›How we measure confidence ›How we check this ›
Are you an author, or do you see a problem with this page? Request a review