The DOI matches its Crossref record; 10 of the 10 references it cites were found in a registry or an index.
Research on Presence in Virtual Reality: A Survey
Open accessAbstract
Virtual Reality (VR) is starting to be used in psychological therapy around the world. However, a thorough understanding of the reason why VR is effective and what effect it has on the human psyche is still missing. Most research on this subject is related to the concept of presence. This paper gives an up-to-date overview of research in this diverse field. It starts with the most prevailing definitions and theories on presence, most of which attribute special roles for the mental process of attention and for mental models of the virtual space. A review of the phenomena thought to be effected by presence shows that there is still a strong need for research on this subject because little conclusive evidence exists regarding the relationship between presence and phenoma such as emotional responses to virtual stimuli. An investigation shows there has been substantial research for developing methods for measuring presence and research regarding factors that contribute to presence. Knowledge of these contributing factors can play a vital role in development of new VR applications, but key knowledge elements in this area are still missing.
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Citations
Cites
The Ecological Approach to Visual Perception
Bornstein, M. H., & Gibson, J. J. (1980) · The Journal of Aesthetics and Art Criticism · doi:10.2307/429816 · Cited by 22,935
Measuring Presence in Virtual Environments: A Presence Questionnaire
Witmer, B. G., & Singer, M. J. (1998) · Presence: Teleoperators and Virtual Environments · doi:10.1162/105474698565686 · Cited by 6,371
Defining virtual reality: Dimensions determining telepresence
Steuer, J. (1992) · Journal of Communication · doi:10.1111/j.1460-2466.1992.tb00812.x · Cited by 5,459
Slater, M., & Wilbur, S. (1997) · Presence: Teleoperators and Virtual Environments · doi:10.1162/pres.1997.6.6.603 · Cited by 3,034
Musings on Telepresence and Virtual Presence
Sheridan, T. B. (1992) · Presence: Teleoperators and Virtual Environments · doi:10.1162/pres.1992.1.1.120 · Cited by 1,344
Measuring Presence: A Response to the Witmer and Singer Presence Questionnaire
Slater, M. (1999) · Presence: Teleoperators and Virtual Environments · doi:10.1162/105474699566477 · Cited by 855 · cited 1×
“However, as Slater 43 pointed out, no correction was made for the fact that the item score already would be correlated with the total because the item itself is included in the sum.”
Dinh, H. Q., Walker, N., Hodges, L. F., Song, C., & Kobayashi, A. (2003) · Proceedings IEEE Virtual Reality (Cat. No. 99CB36316) · doi:10.1109/vr.1999.756955 · Cited by 566
Representations systems, perceptual position, and presence in immersive virtual environments
Slater, M., & Usoh, M. (1993) · Presence: Teleoperators and Virtual Environments · doi:10.1162/pres.1993.2.3.221 · Cited by 401
Presence within Virtual Environments as a Function of Visual Display Parameters
Hendrix, C., & Barfield, W. (1996) · Presence: Teleoperators and Virtual Environments · doi:10.1162/pres.1996.5.3.274 · Cited by 331
Effects of Sensory Information and Prior Experience on Direct Subjective Ratings of Presence
Freeman, J., Avons, S. E., Pearson, D. E., & IJsselsteijn, W. A. (1999) · Presence: Teleoperators and Virtual Environments · doi:10.1162/105474699566017 · Cited by 233
Research works printed but not linked: 27
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- 10.1162/pres.1995.4.1.64 · DOI · Paper page
- Zeltzer D., 1992, Presence, 1, 127, 10.1162/pres.1992.1.1.127 · DOI · Paper page
- Slater M., 1994, Presence, 3, 130, 10.1162/pres.1994.3.2.130 · DOI · Paper page
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- Ellis S.R., 1996, Presence, 5, 247, 10.1162/pres.1996.5.2.247 · DOI
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- Towell J., 1997, Presence, 6, 590, 10.1162/pres.1997.6.5.590 · DOI
- Slater M., 1995, Virtual Environments, 95, 8, 10.1007/978-3-7091-9433-1_2 · DOI · Paper page
- Welch R.B., 1996, Presence, 5, 263, 10.1162/pres.1996.5.3.263 · DOI · Paper page
- Sheridan T.B., 1996, Presence, 5, 241, 10.1162/pres.1996.5.2.241 · DOI
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Cited by
Yim, M. Y.-C., Chu, S.-C., & Sauer, P. L. (2017) · Journal of Interactive Marketing · doi:10.1016/j.intmar.2017.04.001 · Cited by 1,142
Presence and Cybersickness in Virtual Reality Are Negatively Related: A Review
Weech, S., Kenny, S., & Barnett-Cowan, M. (2019) · Frontiers in Psychology · doi:10.3389/fpsyg.2019.00158 · Cited by 913
Virtual reality for stroke rehabilitation
Laver, K. E., Lange, B., George, S., Deutsch, J. E., Saposnik, G., & Crotty, M. (2017) · Cochrane Database of Systematic Reviews · doi:10.1002/14651858.cd008349.pub4 · Cited by 800
Makransky, G., & Lilleholt, L. (2018) · Educational Technology Research and Development · doi:10.1007/s11423-018-9581-2 · Cited by 796
Li, J. (2015) · International Journal of Human-Computer Studies · doi:10.1016/j.ijhcs.2015.01.001 · Cited by 652
Metadata
- Authors
- Schuemie, M. J., van der Straaten, P., Krijn, M., & van der Mast, C. A. P. G.
- Venue
- CyberPsychology & Behavior
- Publisher
- SAGE Publications
- Published
- 2001-04
- Volume
- 4
- Issue
- 2
- Pages
- 183-201
- ISSN
- 1094-9313 (ISSN-L)
- 1557-8364
- OpenAlex
- W2104439084
- Cited by
- 975
- References
- 10
- FWCI
- 14.71
- Type
- journal article
- Language
- en
- Open access
- green
- Licence
- www.liebertpub.com/nv/resources-tools/text-and-data-mining-policy/121/ (tdm)
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Bibliographic data: Semantic Scholar, OpenAlex, Crossref.
Contains information from the Semantic Scholar Academic Graph Datasets, made available under the ODC Attribution License (ODC-BY 1.0).
Semantic Scholar’s data is described in: Kinney, R., et al. (2023). The Semantic Scholar Open Data Platform. arXiv:2301.10140.