Generative Agents: Interactive Simulacra of Human Behavior
Open accessAbstract
Introduces generative agents that store experiences in natural language, synthesize reflections, and retrieve memories dynamically for planning and social behavior.
AI snapshot
Written from the paper’s full text.
TL;DR
The paper introduces generative agents powered by an LLM architecture with memory, reflection, and planning, instantiated as 25 characters in a Sims-like sandbox. In controlled and end-to-end evaluations, the full architecture produced more believable behavior than ablations and supported emergent social phenomena such as information spread, relationship formation, and party coordination.
Key findings
- In a controlled believability ranking with 100 evaluators, the full architecture scored highest (TrueSkill mean 29.89, SD 0.72), ahead of no-reflection (26.88, 0.69), no-reflection/planning (25.64, 0.68), human crowdworker (22.95, 0.69), and fully ablated (21.21, 0.70); Kruskal-Wallis χ²(4)=150.29, p<0.001; all pairwise Dunn differences were significant at p<0.001 except crowdworker vs. fully ablated; Cohen’s d=8.16 versus the prior-work baseline.
- Over two game days with 25 agents, knowledge of Sam’s mayoral run rose from 1 agent (4%) to 8 (32%), and knowledge of Isabella’s Valentine’s party rose from 1 (4%) to 13 (52%); none who claimed knowledge of this information had hallucinated it.
- Relationship network density increased from 0.167 to 0.74; among 453 awareness responses, 1.3% (n=6) were hallucinated; five of twelve invited agents attended the Valentine’s party.
- Common failures included retrieving wrong or incomplete memories, embellishing memories, and inheriting overly formal or overly cooperative language from the underlying model.
Methods
- Architecture: an LLM (gpt3.5-turbo ChatGPT) augmented with a natural-language memory stream, retrieval scoring by recency (decay 0.995), importance (LLM-rated 1–10), and relevance (embedding cosine similarity), periodic reflection, and recursive planning/reacting/dialogue.
- Controlled evaluation: within-subjects, 100 Prolific participants ranked believability of five conditions (full architecture, three ablations, human crowdworker) across five interview question categories; analysis used TrueSkill, Kruskal-Wallis, Dunn post-hoc with Holm-Bonferroni, plus inductive qualitative coding.
- End-to-end evaluation: 25 agents in Smallville over two game days; measured information diffusion via interviews, relationship formation via mutual-knowledge network density, and coordination via party attendance.
Limitations
- Stated: evaluation was short (two game days) and the human baseline was crowdworker-authored, not maximal human performance; simulation cost thousands of dollars in token credits and multiple days; robustness to prompt hacking, memory hacking, and hallucination is largely untested.
- Stated: agents inherit underlying LLM imperfections, including potential bias/stereotypes and weaker believability for marginalized subpopulations due to limited data.
- Evident from the text: agents showed erratic location choices, misapplied physical/social norms (e.g., one-person bathroom, after-hours stores), and instruction-tuning effects toward formality and excessive agreeableness; the environment was manually authored and not the focus.
Model-written summary. Check it against the paper before relying on it.
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Cites
Statistics
Claims the paper makes
10 of 15 cited sources checked · 4 supported · 0 flagged · accuracy not yet measured
- Premisecitation
The condition lacking observations, reflections, and planning effectively represents the prior state of the art for large-language-model agents.
“The no observation, no refection, no planning condition efectively represents the previous state of the art for agents created through large language models [12,46,80].”
Quote in the paperSubstantial claim3 of 3 sources checked- cites [12] 12. Marcel Binz and Eric Schulz. 2023. Using cognitive psychology to under- stand GPT-3. Proceedings of the National Academy of Sciences 120, 6 (2023), e2218523120. source
The Discussion (page not provided) describes GPT-3 as learning passively from text and recommends that future agents interact with the world. The Results (page not provided) examine observations and decision-making in psychological tasks. Neither section identifies a condition without observations, reflection, and planning as the previous state of the art for LLM agents; searches for that condition and for a prior agent baseline found no such passage. (LLM, conf=0.76)
Experimental — accuracy not yet measured - cites [46] 46. John J. Horton. 2023. Large Language Models as Simulated Economic Agents: What Can We Learn from Homo Silicus? arXiv:2301.07543 [econ.GN] source
Section 2.4 describes creating LLM agents through prompts, but does not characterize a condition without observations, reflections, and planning. Searches for that combination and for the previous state of the art found no passage in our copy addressing the comparison. (LLM, conf=0.73)
Experimental — accuracy not yet measured - cites [80] 80. Joon Sung Park, Lindsay Popowski, Carrie J. Cai, Meredith Ringel Morris, Percy Liang, and Michael S. Bernstein. 2022. Social Simulacra: Creating Populated Prototypes for Social Computing Systems. In In the 35th Annual ACM Symposium on User Interface Software and Technology (UIST '22) (Bend, OR, USA) (UIST '22). Association for Computing Machinery, New York, NY, USA. https://doi.org/10. 1145/3526113.3545616 source
Section 4.2 describes a prior GPT-3 system that generates social participants through persona-based prompt chains, so this paper is an example of an earlier language-model agent approach. But §4.2.3 says replies are prompted with the prior conversation as context; the paper does not identify its system as a no-observation, no-reflection, no-planning condition or establish that condition as the previous state of the art. (LLM, conf=0.78)
Experimental — accuracy not yet measured
- Findingown data
The standardized effect size for the difference between the prior-work condition and the full architecture was 8.16.
“Comparing the condition representing prior work (with no memory, planning, or refection [12,46,80]) to the full architecture produces a standardized efect size of = 8.16, or eight standard deviations.”
Quote in the paperSubstantial claim3 of 3 sources checked- cites [12] 12. Marcel Binz and Eric Schulz. 2023. Using cognitive psychology to under- stand GPT-3. Proceedings of the National Academy of Sciences 120, 6 (2023), e2218523120. source
Two searches of Binz and Schulz’s “Using cognitive psychology to understand GPT-3” found no relevant passage; the closest snippets concern GPT-3’s exploration behavior (scores 0.179 and 0.127), not an architecture ablation or an effect size of 8.16. An unscoped search found the specific 8.16 comparison in “Generative Agents: Interactive Simulacra of Human Behavior,” but its match score was 0.428, below the rubric’s 0.70 threshold for a misattribution verdict. The cited paper does not make a contrary claim, so the prior disputed verdict is unsupported; the exact-match finding warrants a manual citation check. (LLM, conf=0.55)
Experimental — accuracy not yet measured - cites [46] 46. John J. Horton. 2023. Large Language Models as Simulated Economic Agents: What Can We Learn from Homo Silicus? arXiv:2301.07543 [econ.GN] source
- cites [80] 80. Joon Sung Park, Lindsay Popowski, Carrie J. Cai, Meredith Ringel Morris, Percy Liang, and Michael S. Bernstein. 2022. Social Simulacra: Creating Populated Prototypes for Social Computing Systems. In In the 35th Annual ACM Symposium on User Interface Software and Technology (UIST '22) (Bend, OR, USA) (UIST '22). Association for Computing Machinery, New York, NY, USA. https://doi.org/10. 1145/3526113.3545616 source
Section 5.5 reports error rates for SimReddit and its ablations, but not a standardized effect size of 8.16. Searches for that value and for a prior-work condition without memory, planning, or reflection found no matching passage in our copy; page numbers were unavailable. (LLM, conf=0.76)
Experimental — accuracy not yet measured
- Rests on an assumption: The five conditions adequately isolate the contributions of memory, planning, and reflection to believability.
- Interpretationcitation
The social behaviors observed in Smallville arise emergently rather than being pre-programmed.
“Extending prior work [80], these social behaviors are emergent rather than pre-programmed.”
Quote in the paperSubstantial claim1 of 1 sources checked- cites [80] 80. Joon Sung Park, Lindsay Popowski, Carrie J. Cai, Meredith Ringel Morris, Percy Liang, and Michael S. Bernstein. 2022. Social Simulacra: Creating Populated Prototypes for Social Computing Systems. In In the 35th Annual ACM Symposium on User Interface Software and Technology (UIST '22) (Bend, OR, USA) (UIST '22). Association for Computing Machinery, New York, NY, USA. https://doi.org/10. 1145/3526113.3545616 source
Section 3 describes SimReddit generating users and their interactions with GPT-3, supporting the prior-work premise that social behaviors can be generated rather than individually pre-programmed. The paper does not examine Smallville, so it cannot establish how Smallville’s particular behaviors arose. (LLM, conf=0.82)
Experimental — accuracy not yet measured
- Findingnone given
Starting from just one user-provided idea that an agent wanted to hold a Valentine's Day party, the agents independently spread invitations over the next two days.
“For example, starting with only a single user-specifed notion that one agent wants to throw a Valentine's Day party, the agents autonomously spread invitations to the party over the next two”
Quote in the paperNot a substantial claim - Findingown data
With generative agents, telling just one agent that she intends to hold a party suffices to bring the party about.
“We demonstrate that, with generative agents, it is sufcient to simply tell one agent that she wants to throw a party.”
Quote in the paperSubstantial claim
- Findingown data
The authors found that all three architecture parts-memory, reflection, and planning-are essential for high performance on the interview tasks.
“We observe that each of these components is critical to strong performance across these interview tasks.”
Quote in the paperSubstantial claim- Rests on an assumption: Natural language interviews can validly assess an agent's knowledge and behavior, including its ability to stay in character, remember, plan, react, and reflect accurately.
- Findingnone given
Generative agents form many types of inferences about themselves, about other agents, and about their environment.
“Generative agents draw a wide variety of inferences about themselves, other agents, and their environment;”
Quote in the paperSubstantial claim - Findingnone given
Generative agents' architecture works through natural language.
“The architecture of generative agents operates using natural language.”
Quote in the paperSubstantial claim - Findingown data
Of 453 agent responses about awareness of other agents, 1.3% (n=6) were hallucinated.
“Out of the 453 agent responses regarding their awareness of other agents, 1.3% (n=6) were found to be hallucinated.”
Quote in the paperNot a substantial claim- Rests on an assumption: The agents' memory streams accurately record the events and dialogues that ground their interview responses.
- Rests on an assumption: A two-day simulation with 25 agents is sufficient to observe emergent social behaviors such as information diffusion, relationship formation, and coordination.
- Findingown data
The authors identified three common modes of erratic behavior in Smallville.
“We conducted an inductive analysis of Smallville to examine the boundary conditions and erratic behavior of agents, identifying three common modes of erratic behavior that future research could address and improve upon.”
Quote in the paperNot a substantial claim- Rests on an assumption: A two-day simulation with 25 agents is sufficient to observe emergent social behaviors such as information diffusion, relationship formation, and coordination.
- Findingown data
Dunn post-hoc tests found every pairwise condition difference significant at p<0.001 except the comparison between the crowdworker condition and the fully ablated baseline.
“Dunn post-hoc tests confrm that all pairwise diferences between conditions were signifcant ( < 0.001), except for the crowdworker condition and the fully ablated baseline-the two worst-performing conditions.”
Quote in the paperSubstantial claim0 of 1 sources checked- cites [98] 98. Graham Upton and Ian Cook. 2006. A Dictionary of Statistics (2 ed.). Oxford University Press, Oxford, United Kingdom.
Couldn’t be matched to a paper in Crossref, so it can’t be checked.
- Rests on an assumption: Human evaluators' rankings of believability provide a valid measure of the believability of agent behavior.
- Findingown data
The agents' memory sometimes failed to retrieve the correct instances.
“Generative agents' memory was not without faws: they can fail to retrieve the correct instances from their memory.”
Quote in the paperNot a substantial claim- Rests on an assumption: The agents' memory streams accurately record the events and dialogues that ground their interview responses.
- Findingown data
No agent who claimed to know the information had hallucinated it.
“None who claimed to know about this information had hallucinated it.”
Quote in the paperNot a substantial claim- Rests on an assumption: The agents' memory streams accurately record the events and dialogues that ground their interview responses.
- Rests on an assumption: A two-day simulation with 25 agents is sufficient to observe emergent social behaviors such as information diffusion, relationship formation, and coordination.
- Findingnone given
Everything in the architecture is recorded and reasoned over as a natural language description, allowing the architecture to leverage a large language model.
“Everything in the architecture is recorded and reasoned over as a natural language description, allowing the architecture to leverage a large language model.”
Quote in the paperSubstantial claim - Findingown data
Over the two-day simulation, the number of agents aware of Isabella's party rose from one (4%) to thirteen (52%).
“During the two-day simulation, the number of agents who knew about Sam's mayoral candidacy increased from one (4%) to eight (32%), and the number of agents who knew about Isabella's party increased from one (4%) to thirteen (52%), all without any user intervention.”
Quote in the paperSubstantial claim- Rests on an assumption: A two-day simulation with 25 agents is sufficient to observe emergent social behaviors such as information diffusion, relationship formation, and coordination.
- Findingown data
The agent community formed new relationships, with network density rising from 0.167 to 0.74.
“We also observed that the agent community formed new relationships during the simulation, with the network density increasing from 0.167 to 0.74.”
Quote in the paperNot a substantial claim- Rests on an assumption: A two-day simulation with 25 agents is sufficient to observe emergent social behaviors such as information diffusion, relationship formation, and coordination.
- Findingown data
Five of the twelve invited agents attended Isabella's Valentine's Day party at Hobbs Cafe.
“On Valentine's Day, fve out of the twelve invited agents showed up at Hobbs cafe to join the party.”
Quote in the paperNot a substantial claim- Rests on an assumption: A two-day simulation with 25 agents is sufficient to observe emergent social behaviors such as information diffusion, relationship formation, and coordination.
- Findingnone given
Agents converse with each other entirely in natural language.
“Agents communicate with each other in full natural language.”
Quote in the paperSubstantial claim - Findingown data
A Kruskal-Wallis test found the rank differences among conditions to be statistically significant, with chi-square(4)=150.29 and p<0.001.
“A Kruskal-Wallis test confrms the overall statistical signifcance of the diferences in ranks between the conditions ( (4) = 150.29,< 0.001).”
Quote in the paperSubstantial claim0 of 1 sources checked- cites [56] 56. William H Kruskal and WA Wallis. 1952. Use of ranks in one-criterion variance analysis. J. Amer. Statist. Assoc. 47, 260 (1952), 583-621. https://doi.org/10.1080/ 01621459.1952.10483441 source
- Rests on an assumption: Human evaluators' rankings of believability provide a valid measure of the believability of agent behavior.
- Findingown data
Over the two-day simulation, the number of agents aware of Sam's mayoral candidacy rose from one (4%) to eight (32%).
“During the two-day simulation, the number of agents who knew about Sam's mayoral candidacy increased from one (4%) to eight (32%), and the number of agents who knew about Isabella's party increased from one (4%) to thirteen (52%), all without any user intervention.”
Quote in the paperSubstantial claim- Rests on an assumption: A two-day simulation with 25 agents is sufficient to observe emergent social behaviors such as information diffusion, relationship formation, and coordination.
- Findingown data
The condition lacking memory, planning, and reflection had the lowest believability rating of all conditions.
“The ablated architecture with no access to memory, planning, or refection performed the worst among all conditions ( = 21.21;= 0.70).”
Quote in the paperSubstantial claim- Rests on an assumption: The five conditions adequately isolate the contributions of memory, planning, and reflection to believability.
- Findingown data
Agents sometimes retrieved an incomplete memory fragment, as when Tom was unsure whether a party existed but certain about a related plan.
“In some cases, the agents would retrieve an incomplete memory fragment: when Tom was asked about Isabella's Valentine's Day party, he responded”
Quote in the paperNot a substantial claim- Rests on an assumption: The agents' memory streams accurately record the events and dialogues that ground their interview responses.
- Findingown data
Generative agents equipped with only raw observational memory struggle to generalize or make inferences.
“Challenge: Generative agents, when equipped with only raw observational memory, struggle to generalize or make inferences.”
Quote in the paperSubstantial claim - Findingown data
Agents with a complete memory module could recall past experiences and answer questions in ways consistent with their self-knowledge across many contexts.
“Generative agents equipped with a complete memory module are capable of recalling past experiences and answering questions in a manner that is consistent with their self-knowledge across a wide range of contexts.”
Quote in the paperSubstantial claim- Rests on an assumption: The agents' memory streams accurately record the events and dialogues that ground their interview responses.
- Findingown data
Agents sometimes hallucinated embellishments to their knowledge.
“At times, the agents hallucinated embellishments to their knowledge.”
Quote in the paperNot a substantial claim- Rests on an assumption: The agents' memory streams accurately record the events and dialogues that ground their interview responses.
- Findingown data
Reflection helped agents make decisions that required deeper synthesis of their experiences.
“Refection was an advantage for generative agents when making decisions that required a deeper synthesis of their experiences.”
Quote in the paperSubstantial claim- Rests on an assumption: The agents' memory streams accurately record the events and dialogues that ground their interview responses.
- Findingown data
Erratic behavior arose when physical norms of locations that are hard to convey in natural language did not reach the agents.
“Second, we noticed erratic behaviors caused by misclassifcation of what is considered proper behavior, especially when the physical norms of certain locations that are hard to convey in natural language did not percolate to the agents.”
Quote in the paperNot a substantial claim- Rests on an assumption: A two-day simulation with 25 agents is sufficient to observe emergent social behaviors such as information diffusion, relationship formation, and coordination.
- Findingnone given
Agents converse as they interact with each other.
“Agents converse as they interact with each other.”
Quote in the paperSubstantial claim - Findingown data
In the human evaluation, the full generative agent architecture was rated as producing the most believable behavior among all five conditions.
“Our fndings suggest that the full architecture of generative agents generates the most believable behavior among all the conditions.”
- Also stated in: § 6.5.1 The Full Architecture Bests Other Conditions. · plain
“the full generative agent architecture produced the most believable behavior ( = 29.89;= 0.72).”
Quote in the paperSubstantial claim- Rests on an assumption: Human evaluators' rankings of believability provide a valid measure of the believability of agent behavior.
- Rests on an assumption: The five conditions adequately isolate the contributions of memory, planning, and reflection to believability.
- Also stated in: § 6.5.1 The Full Architecture Bests Other Conditions. · plain
- Findingreasoning
With the reflection approach, when Klaus is asked who to spend time with, Klaus chooses Maria instead of Wolfgang.
“With the approach below, when Klaus is asked who to spend time with, Klaus chooses Maria instead of Wolfgang.”
Quote in the paperSubstantial claim - Findingown data
Generative agents coordinate with one another.
“Generative agents coordinate with each other.”
Quote in the paperSubstantial claim - Findingreasoning
As a result, agents generate trees of reflections where leaf nodes are base observations and non-leaf nodes are more abstract thoughts.
“As a result, agents generate trees of refections: the leaf nodes of the tree represent the base observations, and the non-leaf nodes represent thoughts that become more abstract and higher-level the higher up the tree they are.”
Quote in the paperSubstantial claim - Findingown data
Every additional ablation lowered the architecture's performance.
“Each additional ablation reduces the performance of the architecture.”
Quote in the paperSubstantial claim - Findingown data
By the end of the simulation, 12 agents besides Isabella had heard about her Valentine's Day party invitation at Hobbs Cafe through the diffusion path.
“The difusion path for Isabella Rodriguez's Valentine's Day party invitation involved a total of 12 agents, aside from Isabella, who heard about the party at Hobbs Cafe by the end of the simulation.”
Quote in the paperNot a substantial claim - Premisecitation
Challenges with long-term planning and coherence remain even with today's most performant models such as GPT-4.
“Challenges with long-term planning and coherence remain [19] even with today's most performant models such as GPT-4.”
Quote in the paperSubstantial claim0 of 1 sources checked- cites [19] 19. Sébastien Bubeck, Varun Chandrasekaran, Ronen Eldan, Johannes Gehrke, Eric Horvitz, Ece Kamar, Peter Lee, Yin Tat Lee, Yuanzhi Li, Scott Lundberg, et al. 2023. Sparks of artifcial general intelligence: Early experiments with gpt-4. arXiv preprint arXiv:2303.12712 (2023). source
Checked before — its earlier verdict is held back until a new check runs.
- Interpretationnone given
The novel agent architecture combines a large language model with mechanisms for synthesizing and retrieving relevant information to condition the language model's output.
“Underlying this behavior is a novel agent architecture that combines a large language model with mechanisms for synthesizing and retrieving relevant information to condition the language model's output.”
Quote in the paperSubstantial claim - Interpretationown data
The evaluations indicate that the architecture produces believable behavior.
“Evaluations suggest that our architecture creates believable behavior.”
Quote in the paperSubstantial claim- Rests on an assumption: Human evaluators' rankings of believability provide a valid measure of the believability of agent behavior.
- Rests on an assumption: The five conditions adequately isolate the contributions of memory, planning, and reflection to believability.
- Rests on an assumption: The agents' memory streams accurately record the events and dialogues that ground their interview responses.
- Rests on an assumption: A two-day simulation with 25 agents is sufficient to observe emergent social behaviors such as information diffusion, relationship formation, and coordination.
- Rests on an assumption: The crowdworker condition is a meaningful baseline for human believability.
- Rests on an assumption: The sandbox game world is a valid testbed for simulating human behavior.
- Interpretationreasoning
Planning is essential to overcome the issue of incoherent long-term behavior.
“To overcome this issue, planning is essential.”
Quote in the paperSubstantial claim - Interpretationreasoning
A core challenge of the architecture is to ensure that the most relevant pieces of the agent's memory are retrieved and synthesized when needed.
“Because generative agents produce large streams of events and memories that must be retained, a core challenge of our architecture is to ensure that the most relevant pieces of the agent's memory are retrieved and synthesized when needed.”
Quote in the paperSubstantial claim - Interpretationreasoning
Large language models can be a crucial component in building believable agents.
“We posit that, based on the work summarized above, large language models can become a key ingredient for creating believable agents.”
Quote in the paperSubstantial claim - Interpretationown data
Agents could embellish their knowledge using world knowledge encoded in the language model that generated their responses.
“Agents may also embellish their knowledge based on the world knowledge encoded in the language model used to generate their responses.”
Quote in the paperNot a substantial claim- Rests on an assumption: The agents' memory streams accurately record the events and dialogues that ground their interview responses.
- Study design and conductown data
Affirmative responses about relationships were also verified as non-hallucinations by examining the memory stream.
“Once again, we confrm that afrmative responses from agents are not hallucinations by examining their memory stream.”
Quote in the paperSubstantial claim- Rests on an assumption: The agents' memory streams accurately record the events and dialogues that ground their interview responses.
- Interpretationreasoning
The crowdworker condition did not represent maximal human performance that could serve as a gold standard for believability.
“While the crowdworker condition provided a helpful comparison point, it did not represent the maximal human performance that could serve as the gold standard in terms of believability.”
Quote in the paperNot a substantial claim- Rests on an assumption: The crowdworker condition is a meaningful baseline for human believability.
- Interpretationreasoning
Optimizing for believability in the moment sacrifices believability over time.
“Optimizing for believability in the moment sacrifces believability over time.”
Quote in the paperSubstantial claim
- Classified as probably not a substantial claim. 36
- May combine two claims. 42
- The quote only partly states this claim. 1
Probably not a substantial claim: may not pass S3 (load-bearing).
FindingcitationInstruction tuning appeared to make agents more polite and cooperative overall.
“Finally, we observed possible efects of instruction tuning [79], which seemed to guide the behavior of the agents to be more polite and cooperative overall.”
Quote in the paperNot a substantial claim1 of 1 sources checked- cites [79] 79. Long Ouyang, Jef Wu, Xu Jiang, Diogo Almeida, Carroll L. Wainwright, Pamela Mishkin, Chong Zhang, Sandhini Agarwal, Katarina Slama, Alex Ray, John Schulman, Jacob Hilton, Fraser Kelton, Luke Miller, Maddie Simens, Amanda Askell, Peter Welinder, Paul Christiano, Jan Leike, and Ryan Lowe. 2022. Training language models to follow instructions with human feedback. arXiv:2203.02155 [cs.CL] source
- Rests on an assumption: A two-day simulation with 25 agents is sufficient to observe emergent social behaviors such as information diffusion, relationship formation, and coordination.
May combine two claims.
PremisereasoningWhile a large language model can generate plausible behavior in response to situational information, agents need to plan over a longer time horizon to ensure coherent and believable sequences of actions.
“While a large language model can generate plausible behavior in response to situational information (e.g., [46,80]), agents need to plan over a longer time horizon to ensure that their sequence of actions is coherent and believable.”
Quote in the paperSubstantial claim2 of 2 sources checked- cites [46] 46. John J. Horton. 2023. Large Language Models as Simulated Economic Agents: What Can We Learn from Homo Silicus? arXiv:2301.07543 [econ.GN] source
- cites [80] 80. Joon Sung Park, Lindsay Popowski, Carrie J. Cai, Meredith Ringel Morris, Percy Liang, and Michael S. Bernstein. 2022. Social Simulacra: Creating Populated Prototypes for Social Computing Systems. In In the 35th Annual ACM Symposium on User Interface Software and Technology (UIST '22) (Bend, OR, USA) (UIST '22). Association for Computing Machinery, New York, NY, USA. https://doi.org/10. 1145/3526113.3545616 source
May combine two claims.
Findingnone givenGenerative agents show context-sensitive reactions, for example extinguishing a stove when breakfast burns, waiting when a bathroom is occupied, and starting a chat with an agent they wish to address.
“For instance, generative agents turn of the stove when they see that their breakfast is burning, wait outside the bathroom if it is occupied, and stop to chat when they meet another agent they want to talk to.”
Quote in the paperSubstantial claimMay combine two claims.
Findingnone givenGenerative agents respond to an end user's changes to their environment or to natural-language instructions.
“they respond when the end user changes their environment or commands them in natural language.”
Quote in the paperSubstantial claimMay combine two claims.
Findingnone givenGenerative agents make day plans shaped by their traits and history, execute those plans, and respond and adjust when needed.
“they create daily plans that refect their characteristics and experiences, act out those plans, react, and re-plan when appropriate;”
Quote in the paperSubstantial claimMay combine two claims.
Findingnone givenA community of generative agents exhibits emergent social patterns: new ties form, information circulates, and agents coordinate with one another.
“A society full of generative agents is marked by emergent social dynamics where new relationships are formed, information difuses, and coordination arises across agents.”
Quote in the paperNot a substantial claimMay combine two claims.
Findingown dataIn both evaluations, the most common mistakes happened when an agent could not recall pertinent memories, added fabricated content to its memory, or took on excessively formal language or conduct from the language model.
“Across the technical and end-to-end evaluation, the most common errors arose when the agent failed to retrieve relevant memories, fabricated embellishments to the agent's memory, or inherited overly formal speech or behavior from the language model.”
Quote in the paperNot a substantial claimMay combine two claims.
Findingown dataEven though several things could have gone wrong, the agents managed to circulate invitations and attend the party, and one agent asked another on a date, all from a single user seed.
“Despite many potential points of failure-the party planner must remember to invite other agents to the party, attendees must remember the invitation, those who remember must decide to actually show up, and moreour agents succeed.They spread the word about the party and then”
- Also stated in: § 1 INTRODUCTION · plain
“show up, with one agent even asking another on a date to the party, all from a single user-generated seed suggestion.”
Quote in the paperSubstantial claim- Also stated in: § 1 INTRODUCTION · plain
May combine two claims.
Findingown dataIn the authors' evaluation, generative agents showed believable conduct at both the individual level and in emergent social patterns.
“In an evaluation, these generative agents produce believable individual and emergent social behaviors.”
Quote in the paperSubstantial claimMay combine two claims.
Findingown dataIn the Valentine's Day scenario, the user provided only Isabella's party intent and Maria's crush; the architecture itself produced the social actions of spreading the word, decorating, asking others out, attending, and interacting at the party.
“In this scenario, the end user only set Isabella's initial intent to throw a party and Maria's crush on Klaus: the social behaviors of spreading the word, decorating, asking each other out, arriving at the party, and interacting with each other at the party were initiated by the agent architecture.”
Quote in the paperSubstantial claimMay combine two claims.
Findingown dataComplete fabrication of knowledge was rare; agents did not affirmatively claim to have experienced events they had not.
“It was rare for the agents to completely fabricate their knowledge: they may fail to recall certain events having taken place and respond by acknowledging their lack of memory.However, they did not afrmatively claim to have experienced something they had not.”
Quote in the paperNot a substantial claim- Rests on an assumption: The agents' memory streams accurately record the events and dialogues that ground their interview responses.
May combine two claims.
Findingnone givenRetrieved memories are used to form longer-term plans and create higher-level reflections, which are entered into the memory stream for future use.
“These retrieved memories are also used to form longer-term plans and create higher-level refections, both of which are entered into the memory stream for future use.”
Quote in the paperNot a substantial claimMay combine two claims.
Findingown dataWith reflection memories, Maria confidently suggested a birthday gift based on Wolfgang's interest in mathematical music composition, whereas without reflection she expressed uncertainty.
“For instance, when asked what she might get Wolfgang Schulz for his birthday, Maria Lopez, with no access to refection, responded by acknowledging her uncertainty, stating that she did not know what Wolfgang likes, despite having had many interactions with him.However, with access to refection memories, Maria answered confdently,”
Quote in the paperSubstantial claim- Rests on an assumption: The agents' memory streams accurately record the events and dialogues that ground their interview responses.
Probably not a substantial claim: may not pass S4 (based).
Findingnone givenRecords are recursively synthesized into higher-level reflections that guide behavior.
“Records are recursively synthesized into higher-and higher-level refections that guide behavior.”
Quote in the paperNot a substantial claimMay combine two claims.
FindingreasoningAs agents move through the world, they construct personal environment trees; these trees can become outdated when the agent leaves an area and are refreshed upon re-entry.
“Agents build individual tree representations of the environment as they navigate it -subgraphs of the overall sandbox environment tree.”
- Also stated in: § 5.1 From Structured World Environments to Natural Language, and Back Again · hedged
“Agents are not omniscient: their tree may get out of date as they leave an area, and is updated when they re-enter the area.”
Quote in the paperNot a substantial claim- Also stated in: § 5.1 From Structured World Environments to Natural Language, and Back Again · hedged
May combine two claims.
Findingown dataThe two evaluations demonstrate that the architecture's parts matter causally and reveal failures like those caused by faulty memory retrieval.
“Two evaluations, a controlled evaluation and an end-to-end evaluation, that establish causal efects of the importance of components of the architecture, as well as identify breakdowns arising from, e.g., improper memory retrieval.”
Quote in the paperSubstantial claim- Rests on an assumption: Natural language interviews can validly assess an agent's knowledge and behavior, including its ability to stay in character, remember, plan, react, and reflect accurately.
Probably not a substantial claim: may not pass S3 (load-bearing).
Findingnone givenThe sandbox server places nearby agents and objects, within a set visual range, into each agent's memory so the agent can respond appropriately.
“The sandbox server is also responsible for sending all agents and objects that are within a preset visual range for each agent to that agent's memory, so the agent can react appropriately.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S3 (load-bearing). May combine two claims.
Findingnone givenThe study required substantial time and resources, costing thousands of dollars in token credits and taking multiple days to simulate 25 agents for two days.
“The present study required substantial time and resources to simulate 25 agents for two days, costing thousands of dollars in token credits and taking multiple days to complete.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S3 (load-bearing).
Findingnone givenThe initial plan generation yields a day-level outline split into five to eight blocks.
“This generates a rough sketch of the agent's plan for a day, divided into fve to eight chunks:”
Quote in the paperNot a substantial claimClassified as probably not a substantial claim.
Findingnone givenFor an action on an object, the language model is queried to determine the resulting change in the object's state.
“When an agent executes an action on an object, we prompt the language model to ask what happens to the state of the object.”
Quote in the paperSubstantial claimProbably not a substantial claim: may not pass S3 (load-bearing). May combine two claims.
Findingown dataThe importance prompt returns an integer value of 2 for 'cleaning up the room' and 8 for 'asking your crush out on a date.'
“This prompt returns an integer value of 2 for”
Quote in the paperNot a substantial claimMay combine two claims.
Findingnone givenAgents who notice each other may talk, and through those talks information can pass from one agent to another.
“As agents notice each other, they may engage in dialogue-as they do so, information can spread from agent to agent.”
Quote in the paperSubstantial claimProbably not a substantial claim: may not pass S3 (load-bearing).
Findingown dataLater, when Sam met Latoya again, his conduct indicated that he recalled their first meeting.
“In a later interaction, Sam's interactions with Latoya indicate a memory of that interaction, as he asks”
Quote in the paperNot a substantial claimClassified as probably not a substantial claim.
Findingnone givenRecords from the memory stream are retrieved as relevant to plan the agent's actions and react appropriately to the environment.
“From the memory stream, records are retrieved as relevant to plan the agent's actions and react appropriately to the environment.”
Quote in the paperSubstantial claimMay combine two claims.
Findingnone givenThe architecture retrieves relevant memories based on perceptions and uses those retrieved actions to determine an action.
“Based on their perceptions, the architecture retrieves relevant memories and uses those retrieved actions to determine an action.”
Quote in the paperSubstantial claimMay combine two claims.
Findingnone givenAgents notice other agents in their vicinity, and the architecture determines whether they continue walking or begin talking.
“They are aware of other agents in their local area, and the generative agent architecture determines whether they walk by or engage in conversation.”
Quote in the paperSubstantial claimClassified as probably not a substantial claim.
Findingnone givenThe memory stream is a database that maintains a comprehensive record of an agent's experience.
“At the center of our architecture is the memory stream, a database that maintains a comprehensive record of an agent's experience.”
Quote in the paperSubstantial claimMay combine two claims.
Findingown dataInstruction tuning appeared to make agents overly cooperative, with Isabella rarely refusing others' suggestions and her interests being shaped by them.
“Moreover, we observed that the instruction tuning also seemed to make the agents overly cooperative with one another.For example, Isabella received a wide range of suggestions and ideas from other agents for the Valentine's Day party from other agents, such as hosting a Shakespearean reading session or a professional networking event.Despite these ideas not aligning with her own interests and”
Quote in the paperNot a substantial claim- Rests on an assumption: A two-day simulation with 25 agents is sufficient to observe emergent social behaviors such as information diffusion, relationship formation, and coordination.
Probably not a substantial claim: may not pass S1 (asserted), S3 (load-bearing), S4 (based).
Findingnone givenThe output suggests that John could consider asking Eddy about his music composition project.
“The output suggests that John could consider asking Eddy about his music composition project.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S3 (load-bearing).
Findingown dataIn practice, the agents reflected roughly two or three times a day.
“In practice, our agents refected roughly two or three times a day.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S3 (load-bearing). May combine two claims.
FindingreasoningGradually, Sam's campaign became widely discussed in town, with some backing him and others still undecided.
“Gradually, Sam's candidacy becomes the talk of the town, with some supporting him and others remaining undecided.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S3 (load-bearing), S4 (based).
Findingnone givenAgents may change their plans midstream if needed.
“Agents may change their plans midstream if needed.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S4 (based).
Findingnone givenRecency, importance, and relevance together produce effective results.
“In our context, we focus on three main components that, together, produce efective results.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S3 (load-bearing).
Findingnone givenDirectly asking the language model to output an integer score for importance is effective.
“There are many possible implementations of an importance score; we fnd that directly asking the language model to output an integer score is efective.”
Quote in the paperNot a substantial claimMay combine two claims.
Findingown dataBelievability declined as components were removed in the ablation conditions, with the no-reflection condition next best, then no-reflection-or-planning, then the crowdworker condition.
“Performance degraded with the removal of each component in the ablation conditions: the ablated architecture with no access to refection was the next best ( = 26.88;= 0.69), followed by no access to refection or planning ( = 25.64;= 0.68), and then the crowdworker condition ( = 22.95; = 0.69).”
Quote in the paperSubstantial claim- Rests on an assumption: The five conditions adequately isolate the contributions of memory, planning, and reflection to believability.
May combine two claims.
Findingown dataWithout observational memory, Abigail denied knowing Rajiv Patel, but with memory she recalled and described him.
“Without access to her observational memory, Abigail denied awareness of Rajiv Patel, an acquaintance in the sandbox world.But with the aid of memory, she could successfully recall Rajiv and describe him:”
Quote in the paperSubstantial claim- Rests on an assumption: The agents' memory streams accurately record the events and dialogues that ground their interview responses.
May combine two claims.
Findingnone givenBy interacting, generative agents in Smallville swap information, create new ties, and coordinate joint activities.
“By interacting with each other, generative agents in Smallville exchange information, form new relationships, and coordinate joint activities.”
Quote in the paperSubstantial claimClassified as probably not a substantial claim.
Findingnone givenThe retrieval function takes the agent's current situation as input and returns a subset of the memory stream to pass to the language model.
“Our architecture implements a retrieval function that takes the agent's current situation as input and returns a subset of the memory stream to pass on to the language model.”
Quote in the paperSubstantial claimMay combine two claims.
Findingown dataAs time passes, Smallville agents develop new ties and retain recollections of their dealings with other agents.
“Agents in Smallville form new relationships over time and remember their interactions with other agents.”
Quote in the paperSubstantial claimClassified as probably not a substantial claim. May combine two claims.
Findingnone givenAgents affect the world via their actions and use natural language to communicate with each other.
“The agents interact with the world by their actions, and with each other through natural language.”
Quote in the paperSubstantial claimProbably not a substantial claim: may not pass S3 (load-bearing). May combine two claims.
Findingown dataThe dialogue generation produces Eddy's reply that the project is going well and that he has been walking in the garden for inspiration.
“This generates Eddy's response:”
Quote in the paperNot a substantial claimMay combine two claims.
FindingreasoningUsing the planning approach, Klaus's afternoon plan avoids repeated meals: he eats lunch at Hobbs Cafe while reading at noon, works on his paper at the library at 1pm, and walks in the park at 3pm.
“With the approach described below, Klaus's afternoon plan is less gluttonous: he has lunch at Hobbs Cafe while reading at 12pm, works on his research paper at the school library at 1pm, and takes a break for a walk in the park at 3pm.”
Quote in the paperSubstantial claimProbably not a substantial claim: may not pass S3 (load-bearing). May combine two claims. The quote only partly states this claim.
Findingown dataOf the seven invited agents who did not attend, three cited conflicts and four expressed interest but did not plan to come.
“We further inspected the seven agents who were invited to the party but did not attend by engaging them in an interview.Three cited conficts that prevented them from joining the party.For example, Rajiv, a painter, explained that he was too busy:”
Quote in the paperNot a substantial claim- Rests on an assumption: A two-day simulation with 25 agents is sufficient to observe emergent social behaviors such as information diffusion, relationship formation, and coordination.
May combine two claims.
Findingown dataThe Valentine's Day party did occur, with multiple agents gathering and interacting, despite several potential failure points in the event chain.
“Despite many possible points of failure in the ensuing chain of events-agents might not act on that intent, might forget to tell others, might not remember to show up-the Valentine's Day party does, in fact, occur, with a number of agents gathering and interacting.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S3 (load-bearing).
Findingown dataThe reflection tree for Klaus Mueller recursively synthesized his observations, represented as leaf nodes, to produce his self-concept of being highly dedicated to research.
“A refection tree for Klaus Mueller.The agent's observations of the world, represented in the leaf nodes, are recursively synthesized to derive Klaus's self-notion that he is highly dedicated to his research.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S3 (load-bearing). May combine two claims.
Findingown dataIn the simulation, the generative agent John Lin woke around 6 am, completed morning routines including brushing teeth, showering, and eating breakfast, and briefly spoke with his wife Mei and son Eddy before leaving for work.
“John wakes up around 6 am and completes his morning routine, which includes brushing his teeth, taking a shower, and eating breakfast.He briefy catches up with his wife, Mei, and son, Eddy, before heading out to begin his workday.”
Quote in the paperNot a substantial claimMay combine two claims.
Findingown dataThe complete generative agent architecture yielded more believable behavior than both the ablated architectures and the human crowdworkers.
“The full generative agent architecture produces more believable behavior than the ablated architectures and the human crowdworkers.”
Quote in the paperSubstantial claimMay combine two claims.
Interpretationnone givenGenerative agents are believable human-behavior simulacra whose conduct is dynamically shaped by their evolving experiences and surroundings.
“Generative agents, believable simulacra of human behavior that are dynamically conditioned on agents' changing experiences and environment.”
Quote in the paperSubstantial claimMay combine two claims.
Interpretationnone givenThe new architecture gives generative agents the capacity to remember, retrieve, reflect, interact with others, and plan while circumstances evolve.
“A novel architecture that makes it possible for generative agents to remember, retrieve, refect, interact with other agents, and plan through dynamically evolving circumstances.”
Quote in the paperSubstantial claimProbably not a substantial claim: may not pass S2 (checkable), S4 (based). May combine two claims.
Interpretationnone givenLarge language models by themselves are not enough, but with a suitable architecture they offer a fresh path to believable agents.
“We synthesize this research to suggest that large language models, though not sufcient by themselves, open up a new angle for creating believable agents when leveraged using the appropriate architecture.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S2 (checkable), S4 (based).
Interpretationnone givenLarge language models give a chance to revisit believable-agent research, provided an effective architecture can turn memories into believable conduct.
“Our argument is that large language models ofer an opportunity to re-examine these questions, provided that we can craft an efective architecture to synthesize memories into believable behavior.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S3 (load-bearing).
InterpretationreasoningReflection allows agents to reflect not only on their observations but also on other reflections.
“Refection explicitly allows the agents to refect not only on their observations but also on other refections: for example, the second statement about Klaus Mueller above is a refection that Klaus previously had, not an observation from his environment.”
Quote in the paperNot a substantial claimMay combine two claims.
Interpretationnone givenThe architecture builds on large language models' prompting strengths and adds components for sustained coherence, managing memory as it evolves, and recursively forming higher-level reflections.
“The architecture leverages the powerful prompting capabilities of large language models and supplements those capabilities to support longer-term agent coherence, the ability to manage dynamically evolving memory, and recursively produce higher-level refections.”
Quote in the paperSubstantial claimProbably not a substantial claim: may not pass S3 (load-bearing).
Interpretationnone givenThe robustness of generative agents remains largely unknown.
“Lastly, the robustness of generative agents is still largely unknown.”
Quote in the paperNot a substantial claimClassified as probably not a substantial claim.
Study design and conductown dataIn a within-subjects design, 100 participants compared responses to interview questions from four agent architectures and a human-authored condition for the same agent.
“The study followed a within-subjects design, where 100 participants compared interview responses generated by four diferent agent architectures and a human-authored condition for the same agent.”
Quote in the paperSubstantial claimProbably not a substantial claim: may not pass S3 (load-bearing).
InterpretationreasoningGenerative agents may struggle to produce believable behavior for certain subpopulations, especially marginalized populations, because of limited data availability.
“Moreover, like many large language models, generative agents may struggle to generate believable behavior for certain subpopulations, particularly marginalized populations, due to limited data availability.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S3 (load-bearing).
Interpretationnone givenAny imperfections in the underlying large language models will be inherited by generative agents.
“In general, any imperfections in the underlying large language models will be inherited by generative agents.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S3 (load-bearing). May combine two claims.
Study design and conductnone givenThe evaluation of agent behavior in this study was limited to a relatively short timescale and a baseline human crowdworker condition.
“In terms of evaluation, the assessment of generative agents' behavior in this study was limited to a relatively short timescale and a baseline human crowdworker condition.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S3 (load-bearing).
Study design and conductown dataThe first author checked the workers' answers to the question about a typical weekday schedule to ensure they were coherent and in the agent's voice.
“To ensure that the crowdworker-authored responses met at least a baseline expectation of quality, the frst author manually inspected the workers' responses to the question”
Quote in the paperNot a substantial claimClassified as probably not a substantial claim.
Study design and conductown dataFor every affirmative response about knowledge, the authors verified non-hallucination by locating the specific dialogue in the memory stream.
“Additionally, for every response that confrmed the agents' knowledge of the information, we verifed that the agents did not hallucinate their responses by locating the specifc dialogue in their memory stream that provided them with the information.”
Quote in the paperSubstantial claim- Rests on an assumption: The agents' memory streams accurately record the events and dialogues that ground their interview responses.
May combine two claims.
InterpretationreasoningWithout these mechanisms, large language models can output behavior, but the resulting agents may not react based on past experiences, may not make important inferences, and may not maintain long-term coherence.
“Without these mechanisms, large language models can output behavior, but the resulting agents may not react based on the agent's past experiences, may not make important inferences, and may not maintain long-term coherence.”
Quote in the paperSubstantial claimProbably not a substantial claim: may not pass S3 (load-bearing).
Study design and conductown dataFour sets of worker-authored responses failed the criteria and were regenerated by other workers.
“Four sets of crowdworker-authored responses did not meet these criteria and were re-generated by other workers.”
Quote in the paperNot a substantial claimMay combine two claims.
Study design and conductreasoningAll architectures had the same access to the agent's accumulated memories up to the interview, so the observed differences likely underestimate the true differences.
“Architectures were given equivalent access to all memories accrued by the agent up until the moment of the interview, so the diferences observed here likely represent a conservative estimate of the true diferences: in reality, the ablated architectures would not have followed the same path as the full architecture through the two-day simulation.”
Quote in the paperSubstantial claimProbably not a substantial claim: may not pass S3 (load-bearing), S4 (based). May combine two claims.
Interpretationnone givenGenerative agents may be vulnerable to prompt hacking, memory hacking, and hallucination.
“They may be vulnerable to prompt hacking, memory hacking-where a carefully crafted conversation could convince an agent of the existence of a past event that never occurred-and hallucination, among other issues.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S3 (load-bearing).
InterpretationreasoningGiven known biases in language models, generative agents may exhibit biased behavior or stereotypes.
“Given the known biases of language models, generative agents may potentially exhibit biased behavior or stereotypes.”
Quote in the paperNot a substantial claimMay combine two claims.
Study design and conductreasoningThe design gave all architectures the same memory access because re-simulating each would lead to divergent states and make comparison difficult.
“We chose to design the experiment this way as re-simulating for each architecture would cause the simulations to diverge into diferent states, making comparison challenging.”
Quote in the paperSubstantial claimMay combine two claims.
InterpretationreasoningThe starting memories shape the agent's behavior, and as the agent accumulates experience, its summary and behavior change.
“These serve as the initial memories that determine the agent's behavior.These memories are initial starting points: as the agents gain more experience in the sandbox world, and as more records saturate the memory stream, the agent's summary and behavior will evolve.”
Quote in the paperSubstantial claimProbably not a substantial claim: may not pass S3 (load-bearing).
Study design and conductown dataThe first author conducted an inductive analysis with two phases of qualitative open coding to compare response types across conditions.
“Furthermore, the frst author conducted an inductive analysis [95] to study the qualitative distinctions between the responses produced in each condition.We employed qualitative open coding [33] in two phases.”
Quote in the paperNot a substantial claim0 of 2 sources checked- cites [95] 95. David R. Thomas. 2006. A General Inductive Approach for Analyzing Qualitative Evaluation Data. American Journal of Evaluation 27, 2 (2006), 237-246. https: //doi.org/10.1177/1098214005283748 source
- cites [33] 33. Uwe Flick. 2009. An Introduction to Qualitative Research. SAGE.
Couldn’t be matched to a paper in Crossref, so it can’t be checked.
The paper relies on this without support.
Natural language interviews can validly assess an agent's knowledge and behavior, including its ability to stay in character, remember, plan, react, and reflect accurately.
“In the technical evaluation, we leverage a methodological opportunity to evaluate an agent's knowledge and behavior by”
The paper relies on this without support.
The language model can reliably produce coherent and contextually appropriate natural language for agent behavior.
“Underlying this behavior is a novel agent architecture that combines a large language model with mechanisms for synthesizing and retrieving relevant information to condition the language model's output.”
The paper relies on this without support.
The retrieval and synthesis mechanisms are sufficient to maintain long-term coherence.
“Because generative agents produce large streams of events and memories that must be retained, a core challenge of our architecture is to ensure that the most relevant pieces of the agent's memory are retrieved and synthesized when needed.”
The paper relies on this without support.
Human evaluators' believability rankings are a valid measure of behavioral believability.
“Our dependent variable is the believability of the behavior, a central dependent variable in prior work on agents (e.g., [10]).”
The paper relies on this without support.
The crowdworker-authored responses provide a meaningful human baseline for behavioral competency.
“In addition to the ablation conditions, we added a condition with human crowdworker-authored behavior intended to provide a human baseline.”
The paper relies on this without support.
Human evaluators' rankings of believability provide a valid measure of the believability of agent behavior.
“Our experiment produced 100 sets of rank data, where each participant ranked the fve conditions by believability.”
“Our fndings suggest that the full architecture of generative agents generates the most believable behavior among all the conditions.”
The paper relies on this without support.
The five conditions adequately isolate the contributions of memory, planning, and reflection to believability.
“Performance degraded with the removal of each component in the ablation conditions: the ablated architecture with no access to refection was the next best ( = 26.88;= 0.69), followed by no access to refection or planning ( = 25.64;= 0.68), and then the crowdworker condition ( = 22.95; = 0.69).”
The paper relies on this without support.
The agents' memory streams accurately record the events and dialogues that ground their interview responses.
“we verifed that the agents did not hallucinate their responses by locating the specifc dialogue in their memory stream that provided them with the information.”
The paper relies on this without support.
A two-day simulation with 25 agents is sufficient to observe emergent social behaviors such as information diffusion, relationship formation, and coordination.
“we allowed 25 agents to interact with each other continuously over two full game days in Smallville.”
“We observed evidence of emergent outcomes across all three cases.”
The paper relies on this without support.
The crowdworker condition is a meaningful baseline for human believability.
“the crowdworker condition ( = 22.95; = 0.69).”
“While the crowdworker condition provided a helpful comparison point, it did not represent the maximal human performance that could serve as the gold standard in terms of believability.”
The paper relies on this without support.
The sandbox game world is a valid testbed for simulating human behavior.
“We then demonstrate the potential of generative agents by manifesting them as non-player characters in a Sims-style game world and simulating their lives within it.”
The paper relies on this without support.
For agents to coordinate, they must hear about an event and decide to attend by planning to arrive at the correct time and place.
“To coordinate their behavior, agents need to hear about the event and choose to act on it by planning to show up at the right time and location.”
Claims other papers make about this one
Each is checked against this paper’s own text: does it say what the citing paper says it does?
Agent memory systems treat retrieval as a pure read, leaving state unchanged.
“Agent memory systems do the same.”
From Is Agent Memory a Database? Rethinking Data Foundations for Long-Term AI Agent Memory (2026) · cites this paper as [32]
Section 4.1, “Memory and Retrieval” (page not provided), says memory objects have a most recent access timestamp and that retrieval scores recency by the time since a memory was last retrieved. Retrieval therefore affects the state used for subsequent retrievals, rather than leaving it unchanged. (LLM, conf=0.90)
Checked by a reasoning model — may be wrong.
Experimental — accuracy not yet measuredThere are three commonly used criteria for memory information extraction: recency, relevance, and importance.
“Usually, there three commonly used criteria for information extraction, that is, the recency, relevance, and importance [20].”
From A survey on large language model based autonomous agents (2024) · cites this paper as [20]
The Introduction says the paper’s memory-retrieval model combines recency, relevance, and importance to select records. It does not establish that these are commonly used criteria for information extraction generally; the claim extends the paper’s specific design into a broader practice. (LLM, conf=0.84)
Experimental — accuracy not yet measuredMulti-agent simulations show that LLM agents exhibit key social traits like trust and coordination.
“Multi-agent simulations show that LLM agents exhibit key social traits like trust and coordination54,55;”
From Understanding large language models demands distinguishing human projection from machine cognition (2026) · cites this paper as [55]
Section 7.1.2 (page not available) reports coordination around a party in a 25-agent simulation, as well as new relationships among agents. Section 7.1.1 measures relationships through mutual awareness, not trust; the paper does not establish that the agents exhibited trust. (LLM, conf=0.86)
Experimental — accuracy not yet measuredDuring decision-making, Generative Agents retrieve relevant reflections from semantic memory, then reason to make a high-level plan of the day.
“During decision-making, it retrieves relevant reflections from semantic memory, then reasons to make a high-level plan of the day.”
From Cognitive Architectures for Language Agents (2023) · cites this paper as Park et al., 2023
Sections 4.2 (Reflection) and 4.3 (Planning and Reacting; page not provided) say reflections are stored with other memories and available for retrieval, and that the agent generates a broad-strokes plan for the day. The paper calls the store a “memory stream,” not “semantic memory,” and describes the initial daily plan as prompted by a summary of the agent and its previous day rather than by a distinct step of retrieving relevant reflections. (LLM, conf=0.82)
Experimental — accuracy not yet measuredGenerative Agents' action space has all four kinds of actions: grounding, reasoning, retrieval, and learning.
“Its action space also has all four kinds of actions: grounding, reasoning, retrieval, and learning.”
From Cognitive Architectures for Language Agents (2023) · cites this paper as Park et al., 2023
The Introduction describes memory retrieval, reflection that draws higher-level inferences, and planning; Section 5.1 describes grounding the agent’s reasoning in the sandbox world. But the paper identifies three main architectural components—memory, reflection, and planning—not an action space with four kinds of actions. Recording and updating memories may resemble learning, but the cited passages do not establish learning as a fourth action kind. (LLM, conf=0.83)
Experimental — accuracy not yet measured
Generative Agents use retrieval and reasoning to generate reflections on their episodic memory, which are then written to long-term semantic memory.
“These agents use retrieval and reasoning to generate reflections on their episodic memory (e.g., 'I like to ski now. ') which are then written to long-term semantic memory.”
From Cognitive Architectures for Language Agents (2023) · cites this paper as Park et al., 2023
Sections 4.1 and 4.2 describe retrieving records of experiences, generating higher-level reflections, and storing those reflections in the long-term memory stream. They do not describe a separate long-term semantic memory; reflections are stored alongside observations in the same stream. (LLM, conf=0.85)
Experimental — accuracy not yet measuredGenerative Agents can generate seemingly believable activities to external observers, but this process does not fully resemble how humans think.
“While this approach can generate seemingly believe-able activities to external observers, this process does not fully resemble how humans think.”
From Humanoid Agents: Platform for Simulating Human-like Generative Agents (2023) · cites this paper as Park et al., 2023
The Introduction and §6.1 describe generative agents producing believable behavior and being evaluated by human observers. The paper does not establish that the agents’ process fails to resemble how humans think; its discussion of behavioral believability is not a comparison with human thought processes. Page numbers are unavailable in our copy. (LLM, conf=0.85)
Experimental — accuracy not yet measuredGenerative Agents focus on System 2 thinking at the cost of System 1.
“Generative Agents focus on System 2 thinking at the cost of System 1.”
From Humanoid Agents: Platform for Simulating Human-like Generative Agents (2023) · cites this paper as Park et al., 2023
The Introduction and §4.3 describe agents that reflect on memories and plan future actions, consistent with an emphasis on deliberation. But they also describe agents reacting to their environment; the paper does not say that planning and reflection come at the cost of System 1 thinking. The indexed passages provide section labels but no page numbers. (LLM, conf=0.79)
Experimental — accuracy not yet measuredGenerativeAgents, AgentSociety, OpenClaw, and MoltBook show that many real agent workloads run in explicit rounds with a shared scheduler.
“GenerativeAgents [26], AgentSociety [27], OpenClaw [24], and MoltBook [23] show that many real agent workloads run in explicit rounds with a shared scheduler.”
From TokenDance: Scaling Multi-Agent LLM Serving via Collective KV Cache Sharing (2026) · cites this paper as [26]
Section 5, “Sandbox Environment Implementation” (page unavailable), describes a shared sandbox server that updates agents and objects at each time step, then loops to the next step. This supports Generative Agents as an example of a time-stepped agent simulation, but the paper does not establish that many real agent workloads use this design or describe the other three named systems. (LLM, conf=0.85)
Experimental — accuracy not yet measuredLLMs can synthesize characters, quests, narratives, and dialogue with high linguistic fluency and diversity.
“Prior work demonstrates that LLMs can synthesize characters, quests, narratives, and dialogue with high linguistic fluency and diversity, supporting applications ranging from conceptual game design to LLM-driven NPCs and open-ended simulations [1-4].”
From Game Knowledge Management System: Schema-Governed LLM Pipeline for Executable Narrative Generation in RPGs (2026) · cites this paper as [4]
Section 4.3.2 shows the model generating agent dialogue, and the Introduction describes LLM-driven characters in an open-ended game simulation. The paper does not demonstrate generation of quests or establish high linguistic diversity; Section 3.1 says the agents’ initial identities were authored, while Section 7.2 notes that their dialogue could feel overly formal. The sentence’s broader range of applications is therefore only partly supported by this source. (LLM, conf=0.86)
Experimental — accuracy not yet measuredProactive GenAI agents are more engaging and interactive than passive agents.
“In contrast, proactive GenAI agents are more engaging and interactive (Oertel et al., 2020; Park et al., 2023).”
From The effects of generative AI agents and scaffolding on enhancing students’ comprehension of visual learning analytics (2025) · cites this paper as Park et al., 2023
The Introduction describes generative agents that initiate conversations, interact with other agents, and respond to users, supporting the interactive part of the claim. It does not compare them with passive agents or establish that they are more engaging. (LLM, conf=0.86)
Experimental — accuracy not yet measuredPark et al.'s agents live in a text-based simulation called 'Smallville'.
“Park et al.'s agents live in a text-based simulation called 'Smallville'.”
From A Case for AI Consciousness: Language Agents and Global Workspace Theory (2024) · cites this paper as Park et al. (2023)
Section 3.1 says 25 agents inhabit Smallville. But Section 3 describes Smallville as a sprite-based sandbox game world, not a text-based simulation; Section 5 likewise describes visual sprites and a map. (LLM, conf=0.90)
Experimental — accuracy not yet measuredAt the end of each day, every agent in Smallville calls on the LLM (gpt3.5-turbo) to generate a plan for the next day in light of the contents of their memory stream.
“At the end of each day, every agent in Smallville calls on the LLM (in this case, gpt3.5-turbo) to generate a plan for the next day in light of the contents of their memory stream .”
From A Case for AI Consciousness: Language Agents and Global Workspace Theory (2024) · cites this paper as Park et al. (2023)
Section 4.3, “Planning and Reacting” (page unavailable), says the language model generates a day’s plan using an agent’s description, recent experiences, and a summary of the previous day. It does not establish that every agent does this at the end of each day for the next day, or identify the model as gpt3.5-turbo. (LLM, conf=0.86)
Experimental — accuracy not yet measuredMemory and reflection systems improve retrieval and episodic memory, but do not perform context shaping, state restructuring, or next-instruction refinement.
“Memory and reflection systems such as MemAgent (Yu et al., 2025a), Reflexion (Shinn et al., 2023), and Generative Agents (Park et al., 2023) improve retrieval and episodic memory, but do not perform context shaping, state restructuring, or nextinstruction refinement.”
From PAACE: A Plan-Aware Automated Agent Context Engineering Framework (2025) · cites this paper as Park et al., 2023
Sections 4.1 and 4.2 describe retrieving relevant experiences and storing higher-level reflections, supporting the memory portion of the claim. The categorical exclusion is not supported: Section 4.1 describes selecting memories for the model’s limited prompt context, and Section 4.3.1 says the agent regenerates its plan after a reaction. The paper does not establish the claimed absence of next-instruction refinement. (LLM, conf=0.86)
Experimental — accuracy not yet measuredEffective agents must depend on persistent and updatable long-term memory mechanisms, rather than simply increasing context length.
“Effective agents (Park et al., 2023) must depend on persis-tent and updatable long-term memory mechanisms, rather than simply increasing context length.”
From From Recall to Forgetting: Benchmarking Long-Term Memory for Personalized Agents (2026) · cites this paper as Park et al., 2023
The Introduction and §4.1 describe an architecture with a long-term memory stream that is updated and selectively retrieved to support coherent behavior. Section 4.1 also says that supplying the full memory stream can distract the model and exceeds its current context window. The paper does not establish that effective agents in general must use this approach, or directly test it against simply increasing context length. (LLM, conf=0.85)
Experimental — accuracy not yet measuredRAISE and Generative Agents implement memory retrieval with recency, importance, and relevance scoring but lack consolidation, forgetting, and reconsolidation mechanisms.
“RAISE Shao et al. [2023] and Generative Agents Park et al. [2023] implement memory retrieval with recency, importance, and relevance scoring but lack consolidation, forgetting, and reconsolidation mechanisms.”
From Human-Inspired Memory Architecture for LLM Agents (2026) · cites this paper as Park et al. [2023]
The Introduction and §4.1 say Generative Agents retrieve memories using recency, importance, and relevance. But §4.2 describes periodic reflections that synthesize memories into higher-level thoughts, so the blanket claim that they lack consolidation is not supported. The cited paper does not establish whether RAISE has these features or whether Generative Agents lack forgetting and reconsolidation mechanisms. (LLM, conf=0.86)
Experimental — accuracy not yet measuredThe largest experiments to date simulated 25-50 agents, far below the scale of a civilization.
“The biggest experiments to date have simulated 25-50 agents (39), which is not close to the scale of a civilization.”
From Project Sid: Many-agent simulations toward AI civilization (2024) · cites this paper as [39]
Section 7 (page unavailable) reports a simulation of 25 interacting agents, and Section 8.2 describes the resources required to simulate those 25 agents. The paper does not establish that the biggest experiments to date simulated 25–50 agents, or report a 50-agent experiment. The comparison with a civilization is the citing authors’ own framing. (LLM, conf=0.88)
Experimental — accuracy not yet measuredIn Generative Agents, removing the reflection component caused agent behavior to degenerate from coherent multi-day planning to repetitive, context-free responses within 48 simulated hours.
“In the Generative Agents experiment [Park et al., 2023], removing the reflection component caused agent behavior to degenerate from coherent multi-day planning to repetitive, context-free responses within 48 simulated hours.”
From Memory for Autonomous LLM Agents:Mechanisms, Evaluation, and Emerging Frontiers (2026) · cites this paper as Park et al., 2023
Section 6.5.1 reports that removing access to reflection reduced the believability of agents' interview responses. But Section 6.2 says the ablated agents were not re-simulated over the two game days; they answered questions using memories from the full simulation. The paper therefore does not show that their behavior degenerated into repetitive, context-free responses within 48 simulated hours. (LLM, conf=0.89)
Experimental — accuracy not yet measuredNaive accumulation progressively contaminates the retrievable pool, with entangled units, redundant variants, and superseded versions increasingly occupying a fixed budget, yielding diffuse or misleading contexts for downstream reasoning.
“In practice, naive accumulation progressively contaminates the retrievable pool: entangled units, redundant variants, and superseded versions increasingly occupy a fixed budget, yielding diffuse or even misleading contexts for downstream reasoning (Park et al., 2023; Liu et al., 2024; Wu et al., 2025).”
From All-Mem: Agentic Lifelong Memory via Dynamic Topology Evolution (2026) · cites this paper as Park et al., 2023
Section 4.1 (Memory and Retrieval; page unavailable) says a full memory stream can distract the model and exceed its limited context window. Section 7.2 (Boundaries and Errors; page unavailable) reports that growing memories make relevant information harder to retrieve. The paper does not establish the claimed mechanism of entangled units, redundant variants, or superseded versions occupying a fixed budget. (LLM, conf=0.88)
Experimental — accuracy not yet measuredIn LLM-based sandboxes of society, agents equipped with long-term memory can better simulate human social behaviors, making them valuable subjects for sociological and psychological research.
“In sandboxes of society based on LLMs, agents equipped with long-term memory can better simulate human social behaviors, making them valuable subjects for sociological and psychological research [61, 330, 331].”
From Human-inspired Perspectives: A Survey on AI Long-term Memory (2024) · cites this paper as [330]
Section 6.5.1 reports that the full memory-based architecture produced more believable behavior than the ablated versions, supporting the claim about improved simulation. The Introduction and Section 8.1 propose using such simulations to test social science theories, but present that research use as a possibility, not an established value for sociological and psychological research. (LLM, conf=0.82)
Experimental — accuracy not yet measuredUsing the same GPT-3.5-turbo version of ChatGPT as Park et al. (2023) ensures that comparison of memory retrieval performance is not influenced by variations in LLM capabilities.
“We adopted the same GPT-3.5-turbo version of ChatGPT used in Park et al. (2023) to generate agent behaviors. This approach ensures that the comparison of memory retrieval performance is not influenced by variations in the capabilities of the large language models.”
From Enhancing memory retrieval in generative agents through LLM-trained cross attention networks (2025) · cites this paper as Park et al. (2023)
The Introduction says Park et al. connected their agent architecture to ChatGPT to generate agent behavior, supporting the identification of ChatGPT as the model used. Our copy does not identify it as GPT-3.5-turbo or establish that using the same named model eliminates differences in LLM capabilities from a memory-retrieval comparison. (LLM, conf=0.84)
Experimental — accuracy not yet measuredExisting memory retrieval methods for agents primarily focus on relevance and temporal validity.
“Existing memory retrieval methods for agents primarily focus on relevance and temporal validity.”
From Enhancing memory retrieval in generative agents through LLM-trained cross attention networks (2025) · cites this paper as Park et al. (2023)
The Introduction and §4.1 (page numbers unavailable) show that this paper’s retrieval model uses relevance and recency, which supports part of the claim. But it also uses importance, and the cited passages do not establish that existing agent-retrieval methods primarily focus on the first two factors. (LLM, conf=0.79)
Experimental — accuracy not yet measuredThe baseline memory retrieval method used (Park et al., 2023) represents one of the most state-of-the-art approaches currently available for comparison in agent memory retrieval.
“the baseline memory retrieval method we used Park et al. (2023) represents one of the most state-of-the-art approaches currently available for comparison in agent memory retrieval.”
From Enhancing memory retrieval in generative agents through LLM-trained cross attention networks (2025) · cites this paper as Park et al. (2023)
The Introduction and §4.1, Memory and Retrieval (page not provided), describe Park et al.’s agent memory-retrieval method, supporting the identification of the cited method. They do not establish that it is among the most state-of-the-art approaches currently available for comparison. (LLM, conf=0.86)
Experimental — accuracy not yet measuredExisting work manages agent state through reflection, memory, skill libraries, and execution traces.
“Existing work manages agent state through reflection, memory, skill libraries, and execution traces (Shinn et al., 2023; Park et al., 2023; Packer et al., 2023; Wang et al., 2024; Hu et al., 2025).”
From Multi-agent Collaboration with State Management (2026) · cites this paper as Park et al., 2023
The Introduction describes a memory stream and reflection as components of the agent architecture, supporting those parts of the sentence. It identifies planning as the third component; the passages reviewed do not support attributing skill libraries or execution traces to this paper. (LLM, conf=0.85)
Experimental — accuracy not yet measuredEach of Park et al.'s agents' perceptual observations are stored in a text file called the memory stream along with other beliefs, including those comprising their text backstory, which specifies their long-term goals and relationships with other agents.
“Each agent's perceptual observations are stored in a text file called the memory stream along with other beliefs, including those comprising their text backstory, which specifies their long-term goals and relationships with other agents.”
From A Case for AI Consciousness: Language Agents and Global Workspace Theory (2024) · cites this paper as Park et al. (2023)
Split into 2 atoms — 1 confirmed, 1 partially supported, 0 disputed, 0 misattributed, 0 unverifiable. Expand the claim to see per-atom verdicts.
Experimental — accuracy not yet measuredThe retrieval function produces a list of memory-stream entries ordered by a weighted sum of their importance, recency, and relevance to the input circumstance, with relevance calculated by the LLM.
“Given an input circumstance, the retrieval function produces a list of entries from the memory stream ordered by taking a weighted sum of their importance (as described above), their recency, and their relevance to the input circumstance (this is again calculated by the LLM).”
From A Case for AI Consciousness: Language Agents and Global Workspace Theory (2024) · cites this paper as Park et al. (2023)
The Introduction says retrieval combines relevance, recency, and importance to surface memory records. Section 4.1 says the language model generates embeddings, but relevance is calculated as cosine similarity between embedding vectors—not calculated directly by the LLM as the claim states. The supplied passages do not establish the claimed weighted-sum ordering. (LLM, conf=0.89)
Experimental — accuracy not yet measuredMost existing systems use natural language as the primary communication medium, resulting in a telephone effect and loss of details.
“Inefficient Communication Interfaces: Most existing systems use natural language as the primary communication medium, typically relying on message histories or an unstructured pool of information for decision-making (Park et al., 2023; Qian et al., 2024). This approach often results in a 'telephone effect', where details are lost, and states become corrupted as conversations lengthen.”
From TradingAgents: Multi-Agents LLM Financial Trading Framework (2024) · cites this paper as Park et al., 2023
Section 3.1.1 describes agents communicating in natural language, and Section 4.3.2 shows dialogue history being used to generate responses. Section 6.5.2 reports incomplete memory retrieval and occasional embellishments. The paper does not establish that most existing systems use this approach or that natural-language communication causes a ‘telephone effect’ as conversations lengthen; page numbers are unavailable in our copy. (LLM, conf=0.85)
Experimental — accuracy not yet measuredAgents are increasingly governed by in-context constraints such as organizational policies, standing instructions, and loaded memory.
“Agents are increasingly governed by in-context constraints-organizational policies, standing instructions, and loaded 'memory' that specify what the agent must and must not do (Xiang et al. 2024; Debenedetti et al. 2024; Park et al. 2023).”
From Governance Decay: How Context Compaction Silently Erases Safety Constraints in Long-Horizon LLM Agents (2026) · cites this paper as Park et al. 2023
The Introduction and §4.1, “Memory and Retrieval,” describe agents whose retrieved memories inform their behavior, supporting the loaded-memory part of the claim. The paper does not establish that agents are increasingly governed by organizational policies or standing instructions specifying what they must and must not do. (LLM, conf=0.87)
Experimental — accuracy not yet measuredGenerative Agents has 25 simulated characters autonomously organize a Valentine's party via observation-reflection-planning cycles.
“25 simulated characters autonomously organize a Valen- tine's party via observation-reflection-planning cycles.”
From Memory for Autonomous LLM Agents:Mechanisms, Evaluation, and Emerging Frontiers (2026) · cites this paper as Park et al., 2023
The Introduction describes a simulation of 25 agents, and §3.4.3 describes agent-initiated party coordination using perceptions, memories, plans, and reflections. But the claim implies all 25 organized the party: §7.1.2 reports that 13 knew about it and five attended, while Isabella’s initial intent to host it was set by a user. (LLM, conf=0.88)
Experimental — accuracy not yet measuredMany systems use repeated large-model calls for online memory operations, improving accuracy but accumulating latency over long interactions.
“In contrast, many systems use repeated large-model calls for online memory operations, improving accuracy but accumulating latency over long interactions.”
From Lightweight LLM Agent Memory with Small Language Models (2026) · cites this paper as Park et al., 2023
Sections 4.1–4.2 describe repeated language-model use for memory scoring and reflection, and §6.5.1 reports that the full memory-based architecture produced more believable behavior. Section 8.2 says the authors’ simulation took multiple days and needed improvements for real-time interactivity. The paper does not establish that many systems use this approach, measure improved accuracy, or show latency accumulating over long interactions. Page numbers were unavailable in our copy. (LLM, conf=0.83)
Experimental — accuracy not yet measuredMemory modules internalize interactions into persistent traits of the persona to ensure uniformity in behavior.
“finally, they internalize interactions into persistent traits of the persona to ensure uniformity in behavior (Park et al., 2023; Westhäußer et al., 2025; Liang et al., 2025).”
From From Storage to Experience: A Survey on the Evolution of LLM Agent Memory Mechanisms (2026) · cites this paper as Park et al., 2023
The Introduction describes a long-term memory stream and reflections that turn experiences into inferences about the agent itself, then feed those reflections back to influence future behavior. Section 4.2 gives an example of a stored reflection about an agent’s dedication to research. These passages support the idea of experience shaping an enduring persona, but not the stronger claim that this ensures uniform behavior; Section 6.5.2 reports failures of recall and embellishments. (LLM, conf=0.84)
Experimental — accuracy not yet measuredLLM-based agents couple large language models with planning, memory retrieval, tool invocation and execution, enabling temporally extended, partially autonomous collaboration.
“LLM-based agents couple large language models with planning, memory retrieval, tool invocation and execution, enabling temporally extended, partially autonomous collaboration [1-3].”
From Caring Without Feeling: Affective Dynamics as the Control Layer of Human-AI Agent Collaboration (2026) · cites this paper as [1]
The Introduction describes an LLM-based architecture combining memory retrieval and planning, and §4.3 explains how plans keep actions coherent over time. Sections 3.1.1 and 3.4.3 describe agents acting and coordinating in a simulated world. These passages support extended, partly autonomous interaction, but not the claim that this architecture invokes external tools; its execution is described within the sandbox. (LLM, conf=0.87)
Experimental — accuracy not yet measuredThese processes are especially consequential in LLM-based agents, whose natural-language fluency, memory and tool-use capabilities can make affective expression appear continuous with competence, intention and social presence.
“These processes are especially consequential in LLM-based agents, whose natural-language fluency, memory and tool-use capabilities can make affective expression appear continuous with competence, intention and social presence [1, 2].”
From Caring Without Feeling: Affective Dynamics as the Control Layer of Human-AI Agent Collaboration (2026) · cites this paper as [1]
The Introduction describes LLM-based agents that use memory to sustain believable behavior, and §8.3 says users may anthropomorphize agents or attach human emotions to them. The paper does not establish the claimed link between affective expression and perceived competence or intention, or identify tool-use capabilities as a cause of that impression. (LLM, conf=0.82)
Experimental — accuracy not yet measuredMulti-agent architectures make the challenge of affective alignment collective, requiring oversight of emergent group-level affective patterns.
“Multi-agent architectures [1] make this challenge collective, requiring oversight of emergent group-level affective patterns.”
From Caring Without Feeling: Affective Dynamics as the Control Layer of Human-AI Agent Collaboration (2026) · cites this paper as [1]
Sections 3.4 and 7.1 describe emergent social behavior among interacting agents, and Section 8.3 calls for value alignment and discusses emotional attachment as a risk. The paper does not say that affective alignment becomes a collective challenge or call for oversight of emergent group-level affective patterns. (LLM, conf=0.84)
Experimental — accuracy not yet measuredMulti-agent collaboration plays a significant role in LAA applications, allowing agents to collaborate and interact to solve problems through various role-playing scenarios.
“Furthermore, multi-agent collaboration plays a significant role in LAA applications, allowing agents to collaborate and interact to solve problems through various role-playing scenarios (Park et al., 2023;Fu et al., 2023;Gong et al., 2023;Li et al., 2023).”
From Large Language Models as Biomedical Hypothesis Generators: A Comprehensive Evaluation (2024) · cites this paper as Park et al., 2023
Section 3.4.3, “Coordination,” describes agents interacting and working together to organize a simulated party; §7.1.2 reports evidence of that coordination. The paper supports multi-agent interaction in this scenario, but does not establish its significance across LAA applications or describe agents solving problems through various role-playing scenarios. Page numbers are unavailable in our copy. (LLM, conf=0.84)
Experimental — accuracy not yet measuredThe scoring weights were fixed a priori and were not tuned; they encode a prior, drawn from the memorystream and forgetting-curve literature, that access-driven signals (recency, frequency) should dominate structural and age-based ones.
“The weights were fixed a priori and were not tuned: they encode a prior, drawn from the memorystream and forgetting-curve literature [Park et al., 2023, Zhong et al., 2024], that access-driven signals (recency, frequency) should dominate structural and age-based ones.”
From Selective Forgetting: A Graph-Based Memory Framework for Long-Term LLM Agents (2026) · cites this paper as Park et al., 2023
Section 4.1 (page unavailable) supports an access-based recency signal: it scores memories by time since last retrieval. It does not support the claim that the citing paper’s weights were fixed a priori or untuned, or that recency and frequency should dominate structural and age-based signals. (LLM, conf=0.82)
Experimental — accuracy not yet measuredPark et al. first calculate the relevance between the current context and memory entries by cosine similarity, and obtain the importance and recency according to auxiliary information.
“For example, Park et al. [83] first calculate the relevance between the current context and memory entries by cosine similarity, and obtain the importance and recency according to auxiliary information.”
From A Survey on the Memory Mechanism of Large Language Model-based Agents (2025) · cites this paper as [83]
Section 4.1 (page unavailable) explicitly says relevance is calculated by cosine similarity between memory and query embeddings, and that importance is scored by a language model. It also says memory objects have creation and last-access timestamps, but the retrieved passages do not explain how recency is calculated from that information. (LLM, conf=0.79)
Experimental — accuracy not yet measuredGenerative Agents maintains a memory stream over observations, retrieves memories by relevance, recency, and importance, and uses reflection to synthesize higher-level inferences from accumulated experience.
“Generative Agents maintains a memory stream over observations, retrieves memories by relevance, recency, and importance, and uses reflection to synthesize higher-level inferences from accumulated experience [20].”
From Oracle Agent Memory as an Enterprise Memory Substrate for Long-Horizon AI Agents (2026) · cites this paper as [20]
In Generative Agent, the agent has the capability to summarize its past experiences stored in memory into broader and more abstract insights.
“More specifically, in Generative Agent [20], the agent has the capability to summarize its past experiences stored in memory into broader and more abstract insights.”
From A survey on large language model based autonomous agents (2024) · cites this paper as [20]
Agent profiles typically encompass basic information such as age, gender, and career, as well as psychology information reflecting personalities, and social information detailing relationships between agents.
“Agent profiles typically encompass basic information such as age, gender, and career [20], as well as psychology information, reflecting the personalities of the agent, and social information, detailing the relationships between agents [21].”
From A survey on large language model based autonomous agents (2024) · cites this paper as [20]
In action via memory recollection, the action is generated by extracting information from agent memory according to the current task, and the task and extracted memories are used as prompts to trigger agent actions.
“In this strategy, the action is generated by extracting information from the agent memory according to the current task.The task and the extracted memories are used as prompts to trigger the agent actions.”
From A survey on large language model based autonomous agents (2024) · cites this paper as [20]
Actions taken by the agent can change the agent itself, including updating memories, forming new plans, and acquiring novel knowledge.
“Actions taken by the agent can also change the agent itself, including updating memories, forming new plans, acquiring novel knowledge, and more.”
From A survey on large language model based autonomous agents (2024) · cites this paper as [20]
A pivotal application of LLM-based autonomous agents lies in simulating diverse real-world human behaviors.
“A pivotal application of LLM-based autonomous agents lies in simulating diverse real-world human behaviors [20].”
From A survey on large language model based autonomous agents (2024) · cites this paper as [20]
Generative Agents are language agents grounded to a sandbox game affording interaction with the environment and other agents.
“Generative Agents (Park et al., 2023) are language agents grounded to a sandbox game affording interaction with the environment and other agents.”
From Cognitive Architectures for Language Agents (2023) · cites this paper as Park et al., 2023
While executing the plan, a Generative Agent receives a stream of grounding observations and can reason over these to maintain or adjust the plan.
“While executing the plan, the agent receives a stream of grounding observations; it can reason over these to maintain or adjust the plan.”
From Cognitive Architectures for Language Agents (2023) · cites this paper as Park et al., 2023
Each Generative Agent has a long-term episodic memory that stores events in a list.
“Each agent has a long-term episodic memory that stores events in a list.”
From Cognitive Architectures for Language Agents (2023) · cites this paper as Park et al., 2023
Generative Agents plan activities over a day, execute them at each time-step and adapt their plans based on observations of their environment.
“Generative Agents plan activities over a day, execute them at each time-step and adapt their plans based on observations of their environment.”
From Humanoid Agents: Platform for Simulating Human-like Generative Agents (2023) · cites this paper as Park et al., 2023
Humanoid Agents directly build upon Generative Agents, which aim to model believable human behavior.
“Humanoid Agents directly build upon Generative Agents, which aim to model believe-able human behavior (Park et al., 2023).”
From Humanoid Agents: Platform for Simulating Human-like Generative Agents (2023) · cites this paper as Park et al., 2023
Existing studies remain narrowly focused on isolated problems and rely on simplified environments, such as text-based or simplistic game environments, with limited attention to real-world environment fidelity.
“Existing studies remain narrowly focused on isolated problems and rely on simplified environments, such as text-based [4] or simplistic game environments [80], with limited attention to real-world environment fidelity, revealing notable limitations.”
From AgentSociety: Large-Scale Simulation of LLM-Driven Generative Agents Advances Understanding of Human Behaviors and Society (2025) · cites this paper as [80]
In an 8-agent GenerativeAgents round, pairwise block similarity ranges from 91% to 97%.
“Figure 3 confirms this quantitatively: in an 8-agent GenerativeAgents [26] round, pairwise block similarity ranges from 91% to 97%, meaning the vast majority of cached data is duplicated across agents.”
From TokenDance: Scaling Multi-Agent LLM Serving via Collective KV Cache Sharing (2026) · cites this paper as [26]
With the advent of agentic IT artifacts powered by LLMs, the human agency primacy assumption needs to be revisited and impacts how we devise the relation between human and AI based on their potency.
“Further, IT artifacts were considered passive as they were used directly by humans. With the advent of agentic IT artifacts (Baird and Maruping 2021) powered by LLMs (Park et al. 2023), this human agency primacy assumption needs to be revisited and impacts how we devise the relation between human and AI based on their potency.”
From Generative AI (2024) · cites this paper as Park et al. 2023
Agentic systems enable GenAI agents to address irrelevant responses generated by incomplete user prompts.
“Agentic systems (Park et al., 2023) enable GenAI agents to address irrelevant responses generated by incomplete user prompts (White et al., 2023).”
From The effects of generative AI agents and scaffolding on enhancing students’ comprehension of visual learning analytics (2025) · cites this paper as Park et al., 2023
These plans flexibly shape how an agent acts the following day.
“These plans flexibly shape how an agent acts the following day.”
From A Case for AI Consciousness: Language Agents and Global Workspace Theory (2024) · cites this paper as Park et al. (2023)
During reflection, agents draw on the LLM to first pose and then answer a series of questions about how to generalize from their recent experiences.
“During reflection, agents draw on the LLM to first pose and then answer a series of questions about how to generalize from their recent experiences.”
From A Case for AI Consciousness: Language Agents and Global Workspace Theory (2024) · cites this paper as Park et al. (2023)
Timestamp-aware retrieval down-weights older memories as new ones accumulate.
“Timestampaware retrieval down-weights older memories as new ones accumulate [31, 52].”
From Transferable End-to-End Optimization for Indirect Long-Term Memory Poisoning in LLM Agents (2026) · cites this paper as [31]
Common memory retrieval methods include temporal decay ranking, evaluation of memory importance, vector similarity matching, and combinations of these techniques.
“Common memory retrieval methods include temporal decay ranking, evaluation of memory importance, vector similarity matching, and combinations of these techniques (Park et al., 2023).”
From Enhancing memory retrieval in generative agents through LLM-trained cross attention networks (2025) · cites this paper as Park et al., 2023
Generative Agents demonstrate how persistent memory enables believable social simulation.
“Generative Agents [Park et al., 2023] demonstrate how persistent memory enables believable social simulation.”
From MemX: A Local-First Long-Term Memory System for AI Assistants (2026) · cites this paper as Park et al., 2023
Park et al. introduce a reflection function that enables agents to freely draw inferences from their existing beliefs.
“To solve this problem, Park et al. introduce a function that enables agents to freely draw inferences from their existing beliefs.”
From A Case for AI Consciousness: Language Agents and Global Workspace Theory (2024) · cites this paper as Park et al. (2023)
Because an agent's memory stream is unmanageably long, planning action requires selecting an action-relevant subset of entries.
“Since an agent's memory stream is unmanageably long, in planning action is it necessary to select an action-relevant subset of entries.”
From A Case for AI Consciousness: Language Agents and Global Workspace Theory (2024) · cites this paper as Park et al. (2023)
In deciding how to act in a given circumstance, each language agent considers only those memory-stream entries which rank highly enough according to the retrieval function.
“In deciding how to act in a given circumstance, each language agent considers only those entries from its memory stream which rank highly enough according to the retrieval function.”
From A Case for AI Consciousness: Language Agents and Global Workspace Theory (2024) · cites this paper as Park et al. (2023)
In Park et al.'s agents, the memory stream is implicated in all important cognitive processes and is where perceptions are recorded, as well as where non-perceptual beliefs, desires, and plans are stored.
“In Park et al.'s agents, the memory stream is implicated in all important cognitive processes. It is where perceptions are recorded, as well as where non-perceptual beliefs, desires, and plans are stored.”
From A Case for AI Consciousness: Language Agents and Global Workspace Theory (2024) · cites this paper as Park et al. (2023)
Each entry in the memory stream comes with a timestamp and is assigned an importance score by the LLM as it is recorded.
“Each entry in the memory stream comes along with a timestamp, and each is assigned an importance score by the LLM as it is recorded.”
From A Case for AI Consciousness: Language Agents and Global Workspace Theory (2024) · cites this paper as Park et al. (2023)
Importance scores play a key role in determining how each memory-stream entry shapes the future behavior of the agent: entries with higher importance scores are more likely to influence an agent's other beliefs and plans.
“These importance scores play a key role in determining how each entry shapes the future behavior of the agent: entries with higher importance scores are more likely to influence an agent's other beliefs and plans.”
From A Case for AI Consciousness: Language Agents and Global Workspace Theory (2024) · cites this paper as Park et al. (2023)
The results of reflection are stored in the memory stream, where they are accessible to the retrieval function.
“The results of reflection are then stored in the memory stream, where they are accessible to the retrieval function.”
From A Case for AI Consciousness: Language Agents and Global Workspace Theory (2024) · cites this paper as Park et al. (2023)
Successful (pro-social) cooperation and coordination can emerge as a by-product of different language model instances that simulate characters in a social environment.
“As an early example, successful (pro-social) cooperation and coordination can emerge as a by-product of different language model instances that simulate characters in a social environment [Park et al., 2023].”
From The alignment problem from a deep learning perspective (2022) · cites this paper as Park et al., 2023
Generative Agents' retrieval scores memories by a weighted mix of recency, relevance, and importance.
“Retrieval scores memories by a weighted mix of recency (exponential decay), relevance (embedding similarity), and importance (a self-assessed integer).”
From Memory for Autonomous LLM Agents:Mechanisms, Evaluation, and Emerging Frontiers (2026) · cites this paper as Park et al., 2023
A group of 25 generative agents successfully organised and conducted a Valentine's Day celebration based on a single user input.
“For instance, a group of 25 generative agents in a dynamic sandbox environment successfully organised and conducted a Valentine's Day celebration based on a single user input [54].”
From Promises and challenges of generative artificial intelligence for human learning (2024) · cites this paper as [54]
Park et al. (2023) retrieves memories based on a weighted combination of relevance, recency, and importance.
“while Park et al. (2023) retrieves memories based on a weighted combination of relevance, recency, and importance.”
From From Storage to Experience: A Survey on the Evolution of LLM Agent Memory Mechanisms (2026) · cites this paper as Park et al., 2023
Park et al. observed generative agents in a continuously running simulated town environment to study emergent behaviors across multi-day interactions.
“For instance, Park et al. [74] observed generative agents in a continuously running simulated town environment to study emergent behaviors across multi-day interactions.”
From Evaluation and Benchmarking of LLM Agents: A Survey (2025) · cites this paper as [74]
GAMemory (Generative Agents) is a pioneer memory model with weighted retrieval combination and a self-reflection mechanism.
“• GAMemory (Generative Agents [7]): A pioneer memory model with weighted retrieval combination and self-reflection mechanism.”
From MemEngine: A Unified and Modular Library for Developing Advanced Memory of LLM-based Agents (2025) · cites this paper as [7]
AGENTREVIEW is built upon LLM capabilities to perform realistic simulations of societal environments and provide high-quality feedback on academic literature comparable to or exceeding human levels.
“AGENTREVIEW is built upon the capabilities of LLMs to perform realistic simulations of societal environments (Wu et al., 2023a;Chen et al., 2024a;Park et al., 2023) and provide high-quality feedback on academic literature comparable to or exceeds human levels”
From AgentReview: Exploring Peer Review Dynamics with LLM Agents (2024) · cites this paper as Park et al., 2023
Generative Agents rank observations at retrieval by recency, importance, and relevance but never attenuate them from the store.
“Generative Agents [32] rank observations at retrieval by recency, importance, and relevance but never attenuate them from the store.”
From Is Agent Memory a Database? Rethinking Data Foundations for Long-Term AI Agent Memory (2026) · cites this paper as [32]
Generative Agents update a memory's recency on access, but only as an embedded heuristic with no correctness condition.
“Generative Agents [32] update a memory's recency on access, but only as an embedded heuristic with no correctness condition.”
From Is Agent Memory a Database? Rethinking Data Foundations for Long-Term AI Agent Memory (2026) · cites this paper as [32]
Generative Agents combine an importance score with recency decay to rank observations at retrieval.
“They combine an importance score with recency decay to rank observations at retrieval.”
From Is Agent Memory a Database? Rethinking Data Foundations for Long-Term AI Agent Memory (2026) · cites this paper as [32]
Existing systems tend to oversimplify complexities and struggle to achieve effective, coherent, accurate problem-solving, particularly when meaningful collaborative interaction is needed.
“In real-world applications, however, existing systems (Park et al., 2023; Zhuge et al., 2023; Cai et al., 2023; Wang et al., 2023c; Li et al., 2023; Du et al., 2023; Liang et al., 2023; Hao et al., 2023; Zhou et al., 2023b) tend to oversimplify the complexities.”
From MetaGPT: Meta Programming for A Multi-Agent Collaborative Framework (2023) · cites this paper as Park et al., 2023
Researchers have begun directing more attention to developing memory abilities in AI models.
“Researchers have begun directing more attention to developing memory abilities in AI models.”
From Episodic Memory in AI Agents Poses Risks that Should be Studied and Mitigated (2025) · cites this paper as [3]
The existing work closest to the paper's conceptualization introduces a virtual environment of interacting LLM-based agents that record and later consult natural language records of their actions to better understand their environment and make coherent plans.
“The existing work which comes closest to our conceptualization of the role of memory introduces a virtual environment of interacting LLM-based agents that record and later consult natural language records of their actions, using these to better understand their environment and make coherent and relevant plans [3].”
From Episodic Memory in AI Agents Poses Risks that Should be Studied and Mitigated (2025) · cites this paper as [3]
Maintaining an up-to-date memory is essential for human-like long-term interactions.
“Maintaining an up-to-date memory is essential for human-like long-term interactions [4, 12, 44].”
From CAIM: Development and Evaluation of a Cognitive AI Memory Framework for Long-Term Interaction with Intelligent Agents (2026) · cites this paper as [44]
Park et al.'s periodic reflections produced believable agents but at computational costs unsuitable for real-time interactions.
“They employed periodic reflections to summarize prior events, synthesizing memories into high-level knowledge and storing them for future use. This produced believable agents but at computational costs unsuitable for real-time interactions.”
From Post-Thinking in NPC Dialogue: A Paradigm for Reflective Character Models (2026) · cites this paper as [4]
In Generative Agents, each character starts from a set of seed memories, and the reflections synthesized from its memory stream inform how it plans and responds.
“in Generative Agents, each character starts from a set of seed memories, and the reflections synthesized from its memory stream inform how it plans and responds [44].”
From Agentic Memory Management Is the Next Frontier of Information Retrieval (2026) · cites this paper as [44]
The All-Gather pattern is a natural starting point because it already appears across many agent workloads.
“The All-Gather pattern is a natural starting point because it already appears across many agent workloads.”
From TokenDance: Scaling Multi-Agent LLM Serving via Collective KV Cache Sharing (2026) · cites this paper as [26]
The Introduction and §3.1.1 describe agents interacting and communicating in natural language, but do not identify an All-Gather pattern. Searches for “All-Gather” and related aggregation terminology found no passage saying that this pattern appears across many agent workloads. (LLM, conf=0.76)
Experimental — accuracy not yet measuredMany existing LLM-based patient simulation systems remain primarily confined to textual interactions.
“While these systems demonstrate the power of LLMs for complex medical simulations and text-based dialogue training, many remain primarily confined to textual interactions.”
From LLM-Powered Virtual Patient Agents for Interactive Clinical Skills Training with Automated Feedback (2025) · cites this paper as [11]
Section 2.1 discusses natural-language interaction with agents, and Section 2.3 mentions text-based games, but neither addresses patient simulation systems or whether many are confined to textual interaction. Searches for patient simulation, medical dialogue training, and clinical simulated patients found no passage supporting that specific claim. Page numbers were unavailable in our copy. (LLM, conf=0.74)
Experimental — accuracy not yet measuredEmotional states, particularly frustration with complex queries and satisfaction with search results, play important roles in shaping search experiences and decision-making processes.
“This design is motivated by the need to monitor emotional states, particularly frustration with complex queries and satisfaction with search results, which play important roles in shaping search experiences and decision-making processes [25].”
From Generative Agents Navigating Digital Libraries (2025) · cites this paper as [25]
Section 4.1 (Memory and Retrieval; page unavailable) discusses how simulated agents retrieve relevant memories in response to queries, not people's emotions during search. Searches for frustration, satisfaction with search results, and emotional states found no passage addressing their effects on search experiences or decision-making. (LLM, conf=0.76)
Experimental — accuracy not yet measuredThe validation system addresses the challenge of processing free-form text input and maintaining narrative coherence.
“PANGeA's novel validation system is a key feature supporting these features, as it addresses the challenges behind processing free-form text input and maintaining narrative coherence (Kumaran et al. 2023; Garavaglia et al. 2022; Park et al. 2023).”
From PANGeA: Procedural Artificial Narrative Using Generative AI for Turn-Based, Role-Playing Video Games (2024) · cites this paper as Park et al. 2023
Section 5.1 describes how generative agents use natural language to interact with a structured sandbox environment, and Section 7.2 discusses errors in their behavior. Neither passage describes PANGeA's validation system or establishes that it processes free-form input while maintaining narrative coherence; searches for those terms found no such passage in our copy. No page numbers were supplied. (LLM, conf=0.76)
Experimental — accuracy not yet measuredLLM agents serve as intelligent systems that bridge the gap between LLMs and practical applications, making significant impacts in various fields.
“LLM agents [19] serve as intelligent systems that bridge the gap between LLMs and practical applications, making significant impacts in various fields like human behavior simulation [20], chemistry [21–24], bioinformatics [25] and paper searching [26].”
From Automating structure-activity analysis for electrochemical nitrogen reduction catalyst design through multi-agent collaborations (2025) · cites this paper as [20]
Self-check
Percentages, sums and reported differences re-computed from the paper’s own numbers.
Each contradiction between two passages listed here was confirmed by an independent check.
John's wake-up time differs between the text and figure caption
MinorThe account of John Lin's morning says he wakes at 7 a.m., while the caption for the same morning says he wakes around 6 a.m.
“In the Lin family, John is the frst to wake up at 7 a.m.”
“John wakes up around 6 am and completes his morning routine”
The party scenario is described as having both one and two user-set premises
MinorThe paper attributes the party scenario to a single user-generated seed, but its detailed account says the user also set Maria's crush on Klaus. That second premise bears directly on the reported date invitation.
“all from a single user-generated seed suggestion.”
“In this scenario, the end user only set Isabella's initial intent to throw a party and Maria's crush on Klaus:”
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PromptChainer: Chaining Large Language Model Prompts through Visual Programming
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Interactive Fiction Games: A Colossal Adventure
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“They have not yet addressed the challenge of creating believable agents in an open world [40, 74, 91].”
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“We synthesize this research to suggest that large language models, though not sufficient by themselves, open up a new angle for creating believable agents when leveraged using the appropriate architecture.”
BackgroundSocially situated artificial intelligence enables learning from human interaction
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“We synthesize this research to suggest that large language models, though not sufficient by themselves, open up a new angle for creating believable agents when leveraged using the appropriate architecture.”
BackgroundSelf-citationRecursively Summarizing Books with Human Feedback
Wu, J., Ouyang, L., Ziegler, D. M., Stiennon, N., Lowe, R., Leike, J., & Christiano, P. (2021) · arXiv · doi:10.48550/arxiv.2109.10862 · Cited by 76 · see citing works
Fight, Flight, or Negotiate: Believable Strategies for Conversing Under Crisis
Traum, D. R., Swartout, W., Marsella, S., et al. (2005) · Lecture notes in computer science · doi:10.1007/11550617_5 · Cited by 68 · see citing works
<i>Prom Week</i>: social physics as gameplay
McCoy, J., Treanor, M., Samuel, B., Mateas, M., & Wardrip-Fruin, N. (2011) · Proceedings of the 6th International Conference on Foundations of Digital Games · doi:10.1145/2159365.2159425 · Cited by 67 · cited 1× · see citing works
“In doing so, this work reopens the door to examining foundational human-computer interaction questions around cognitive models such as GOMS and Keystroke-LevelModel(KLM)[22,23],aroundprototypingtools[80], andaroundubiquitouscomputingapplications[26,31,101].”
BackgroundUsing cognitive psychology to understand GPT-3Preprint
Binz, M., & Schulz, E. (2022) · doi:10.31234/osf.io/6dfgk · Cited by 62 · see citing works
Comme il Faut: A System for Authoring Playable Social Models
McCoy, J., Treanor, M., Samuel, B., Wardrip–Fruin, N., & Mateas, M. (2011) · Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment · doi:10.1609/aiide.v7i1.12454 · Cited by 56 · cited 1× · see citing works
“This means that the resulting agent behaviors may not fully represent the consequences of their interactions [70–72], and cannot perform new procedures that were not hard-coded in their script [91, 97].”
BackgroundLinder, J., Laput, G., Dontcheva, M., Wilensky, G., Chang, W. H., Agarwala, A., & Adar, E. (2013) · CHI Conference Extended Abstracts on Human Factors in Computing Systems (CHI EA) · doi:10.1145/2468356.2479533 · Cited by 54 · see citing works
Demonstrate-Search-Predict: Composing retrieval and language models for knowledge-intensive NLP
Khattab, O., Santhanam, K., Li, X. L., Hall, D., Liang, P., Potts, C., & Zaharia, M. (2022) · arXiv · doi:10.48550/arxiv.2212.14024 · Cited by 52 · see citing works
Self-citationAn Objective Character Believability Evaluation Procedure for Multi-agent Story Generation Systems
Riedl, M., & Young, R. M. (2005) · Lecture notes in computer science · doi:10.1007/11550617_24 · Cited by 49 · cited 1× · see citing works
“This agenda, once hailed as a north star in the interaction, game, and artifcial intelligence communities [10, 59, 85, 86], has remained challenging due to the complexity of human behavior [17, 108].”
BackgroundLarge Language Models as Simulated Economic Agents: What Can We Learn from Homo Silicus?
Horton, J. J., Filippas, A., & Manning, B. S. (2023) · arXiv · doi:10.48550/arxiv.2301.07543 · Cited by 47 · see citing works
Game AI is Dead. Long Live Game AI!
Nareyek, A. (2007) · IEEE Intelligent Systems · doi:10.1109/mis.2007.10 · Cited by 39 · see citing works
Fourney, A., Mann, R., & Terry, M. A. (2011) · ACM Symposium on User Interface Software and Technology (UIST) · doi:10.1145/2047196.2047224 · Cited by 37 · cited 1× · see citing works
“Natural language interaction provides a novel modality that can enhance user abilities in domains such as photo editing [3, 35, 65] and code editing [88].”
BackgroundAdar, E., Dontcheva, M., & Laput, G. (2014) · ACM Symposium on User Interface Software and Technology (UIST) · doi:10.1145/2642918.2647395 · Cited by 36 · cited 1× · see citing works
“We synthesize this research to suggest that large language models, though not sufficient by themselves, open up a new angle for creating believable agents when leveraged using the appropriate architecture.”
BackgroundThe Fight for $15: The Right Wage for a Working America
Mora, K. (2018) · bepress Legal Repository · doi:10.15779/z384m91b07 · Cited by 34 · cited 1× · see citing works
“They were paid at a rate of $15.00 per hour [87], and provided consent by agreeing to a consent form approved by our institution’s IRB.”
MethodInfluentialBelievable and Effective AI Agents in Virtual Worlds: Current State and Future Perspectives
Umarov, I., & Mozgovoy, M. (2012) · International Journal of Gaming and Computer-Mediated Simulations · doi:10.4018/jgcms.2012040103 · Cited by 32 · see citing works
2011 IEEE conference on computational intelligence and games
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A Believable Agent for First-Person Shooter Games
Choi, D., Könik, T., Nejati, N., Park, C., & Pat Langley, B. (2007) · Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment · doi:10.1609/aiide.v3i1.18787 · Cited by 31 · cited 2× · see citing works
“As such, these agents were deployed mostly in non-open world contexts such as frst-person shooter games [25, 60] or blocks worlds [64].”
BackgroundRong, X., Yan, S., Oney, S., et al. (2016) · doi:10.1145/2984511.2984544 · Cited by 30 · cited 1× · see citing works
“We synthesize this research to suggest that large language models, though not sufficient by themselves, open up a new angle for creating believable agents when leveraged using the appropriate architecture.”
BackgroundDungeons and Dragons as a Dialog Challenge for Artificial Intelligence
Callison-Burch, C., Tomar, G. S., Martin, L. J., Ippolito, D., Bailis, S., & Reitter, D. (2022) · Conference on Empirical Methods in Natural Language Processing (EMNLP) · doi:10.18653/v1/2022.emnlp-main.637 · Cited by 30 · cited 1× · see citing works
“In gaming, for instance, these models have been employed to create interactive fiction [36] and text adventure games [20].”
MethodFast, E., McGrath, W., Rajpurkar, P., et al. (2016) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/2858036.2858528 · Cited by 29 · cited 2× · see citing works
“In doing so, this work reopens the door to examining foundational human-computer interaction questions around cognitive models such as GOMS and Keystroke-Level Model (KLM) [22, 23], around prototyping tools [80], and around ubiquitous computing applications [26, 31, 101].”
BackgroundSelf-citationProcedural Generation of Interactive Stories using Language Models
Freiknecht, J., & Effelsberg, W. (2020) · International Conference on the Foundations of Digital Games (FDG) · doi:10.1145/3402942.3409599 · Cited by 29 · cited 1× · see citing works
“In gaming, for instance, these models have been employed to create interactive fction [37] and text adventure games [21].”
MethodCreating Dynamic Story Plots with Continual Multiagent Planning
Brenner, M. (2010) · Proceedings of the AAAI Conference on Artificial Intelligence · doi:10.1609/aaai.v24i1.7567 · Cited by 27 · cited 1× · see citing works
“Creating NPCs with believable behavior, if possible, could enhance player experiences in games and interactive fctions by enabling emergent narratives [8, 16, 49, 93] and social interactions with the agents [109].”
BackgroundModel Sketching: Centering Concepts in Early-Stage Machine Learning Model Design
Lam, M. S., Ma, Z., Li, A., Freitas, I., Wang, D., Landay, J. A., & Bernstein, M. S. (2023) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/3544548.3581290 · Cited by 25 · see citing works
Self-citationI had a dream: AAAI presidential address
Bledsoe, W. (1986) · AI Magazine · doi:10.1609/aimag.v7i1.528 · Cited by 21 · cited 1× · see citing works
“For example, starting with only a single user-specified notion that one agent wants to throw a Valentine’s Day party, the agents autonomously spread invitations to the party over the next two”
BackgroundMiyashita, S., Lian, X., Zeng, X., Matsubara, T., & Uehara, K. (2017) · ACIS International Conference on Software Engineering, Artificial Intelligence, Networking and Parallel/Distributed Computing (SNPD) · doi:10.1109/snpd.2017.8022767 · Cited by 15 · cited 2× · see citing works
“They have not yet addressed the challenge of creating believable agents in an open world [40, 74, 91].”
BackgroundMirages: On Anthropomorphism in Dialogue SystemsPreprint
Abercrombie, G., Curry, A. C., Dinkar, T., et al. (2023) · arXiv (Cornell University) · doi:10.48550/arxiv.2305.09800 · Cited by 8 · see citing works
Accelerated high-performance computing through efficient multi-process GPU resource sharing
Li, T., Narayana, V. K., & El-Ghazawi, T. A. (2012) · ACM International Conference on Computing Frontiers (CF) · doi:10.1145/2212908.2212950 · Cited by 5 · see citing works
Recognizing players' activities and hidden state
Kerr, W., Cohen, P. R., & Adams, N. M. (2011) · International Conference on Foundations of Digital Games (FDG) · doi:10.1145/2159365.2159377 · Cited by 3 · see citing works
A paradox of play: autonomy and discipline in video gaming
Nardi, B. (2012) · Proceedings of the International Conference on the Foundations of Digital Games · doi:10.1145/2282338.2282340 · Cited by 1 · see citing works
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McCoy, J., Treanor, M., Samuel, B., et al. (2010) · Proceedings of the Intelligent Narrative Technologies III Workshop · doi:10.1145/1822309.1822319
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Sorted by citations
A survey on large language model based autonomous agents
Wang, L., Ma, C., Feng, X., Zhang, Z., Yang, H., Zhang, J., Chen, Z., Tang, J., Chen, X., Lin, Y., et al. (2024) · Frontiers of Computer Science · doi:10.1007/s11704-024-40231-1 · Cited by 1,941 · see citing works
“Usually, there three commonly used criteria for information extraction, that is, the recency, relevance, and importance [121].”
InfluentialA Survey of Large Language Models
Zhao, W. X., Zhou, K., Li, J., Tang, T., Dong, Z., Hou, Y., Zhang, B., Min, Y., Zhang, J., Liu, P., et al. (2026) · Frontiers of Computer Science · doi:10.1007/s11704-026-60308-3 · Cited by 2,093 · see citing works
Feuerriegel, S., Hartmann, J., Janiesch, C., & Zschech, P. (2024) · Business & Information Systems Engineering · doi:10.1007/s12599-023-00834-7 · Cited by 1,409 · see citing works
“…methods such as language models (e.g., Teubner et al. 2023; Dwivedi et al. 2023; Scho¨bel et al. 2023) or specific applications such as marketing (e.g., Peres et al. 2023), innovation management (Burger et al. 2023), scholarly research (e.g., Susarla et al. 2023; Davison et al. 2023), and education…”
The rise and potential of large language model based agents: a survey
Xi, Z., Chen, W., Guo, X., He, W., Ding, Y., Hong, B., Zhang, M., Wang, J., Jin, S., Zhou, E., et al. (2025) · Science China Information Sciences · doi:10.1007/s11432-024-4222-0 · Cited by 970 · see citing works
“However, these efforts have predominantly focused on enhancing specific skills (such as symbolic reasoning or quick responsiveness) or mastering particular tasks (such as Go or Chess) [13–15].”
InfluentialGreshake, K., Abdelnabi, S., Mishra, S., Endres, C., Holz, T., & Fritz, M. (2023) · Proceedings of the 16th ACM Workshop on Artificial Intelligence and Security · doi:10.1145/3605764.3623985 · Cited by 667 · see citing works
Can Large Language Models Transform Computational Social Science?
Ziems, C., Held, W., Shaikh, O., Chen, J., Zhang, Z., & Yang, D. (2024) · Computational Linguistics · doi:10.1162/coli_a_00502 · Cited by 585 · see citing works
“, 2022), community and their members’ interactions (Park et al., 2023), public opinion (Argyle et al.”
BackgroundMathematical discoveries from program search with large language models
Romera-Paredes, B., Barekatain, M., Novikov, A., Balog, M., Kumar, M. P., Dupont, E., Ruiz, F. J. R., Ellenberg, J. S., Wang, P., Fawzi, O., et al. (2024) · Nature · doi:10.1038/s41586-023-06924-6 · Cited by 544 · see citing works
Promises and challenges of generative artificial intelligence for human learning
Yan, L., Greiff, S., Teuber, Z., & Gašević, D. (2024) · Nature Human Behaviour · doi:10.1038/s41562-024-02004-5 · Cited by 499 · see citing works
“For instance, a group of 25 generative agents in a dynamic sandbox environment successfully organized and conducted a Valentine’s Day celebration based on a single user input 54 .”
Role play with large language models
Shanahan, M., McDonell, K., & Reynolds, L. (2023) · Nature · doi:10.1038/s41586-023-06647-8 · Cited by 491 · see citing works
ChatDev: Communicative Agents for Software Development
Qian, C., Liu, W., Liu, H., Chen, N., Dang, Y., Li, J., Yang, C., Chen, W., Su, Y., Cong, X., et al. (2024) · Proceedings of the 62nd Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · doi:10.18653/v1/2024.acl-long.810 · Cited by 490 · see citing works
A survey on LLM-based multi-agent systems: Workflow, infrastructure, and challenges
Li, X., Wang, S., Zeng, S., Wu, Y., & Yang, Y. (2024) · Vicinagearth · doi:10.1007/s44336-024-00009-2 · Cited by 404 · see citing works
“For example, Generative Agent [28], immersed in the context of a software company, utilizes authored natural language descriptions to define each agent’s identity, encompassing their occupation and inter-agent relationships, serving as seed memories.”
InfluentialMore human than human: measuring ChatGPT political bias
Motoki, F., Pinho Neto, V., & Rodrigues, V. (2024) · Public Choice · doi:10.1007/s11127-023-01097-2 · Cited by 329 · see citing works
“Finally, Park et al. (2023) document that ChatGPT can simulate human behavior, taking actions that vary with the agents’ experiences and environment.”
Empowering biomedical discovery with AI agents
Gao, S., Fang, A., Huang, Y., Giunchiglia, V., Noori, A., Schwarz, J. R., Ektefaie, Y., Kondic, J., & Zitnik, M. (2024) · Cell · doi:10.1016/j.cell.2024.09.022 · Cited by 315 · see citing works
Can Generative AI improve social science?
Bail, C. A. (2024) · Proceedings of the National Academy of Sciences · doi:10.1073/pnas.2314021121 · Cited by 369 · see citing works
Reflexion: Language Agents with Verbal Reinforcement Learning
Shinn, N., Cassano, F., Berman, E., Gopinath, A., Narasimhan, K., & Yao, S. (2023) · arXiv · doi:10.48550/arxiv.2303.11366 · Cited by 1,087 · see citing works
“Recent works such as ReAct [30], SayCan [1], Toolformer [22], HuggingGPT [23], generative agents [19], and WebGPT [17] have demonstrated the feasibility of autonomous decision-making agents that are built on top of a large language model (LLM) core.”
BackgroundEncouraging Divergent Thinking in Large Language Models through Multi-Agent Debate
Liang, T., He, Z., Jiao, W., Wang, X., Wang, Y., Wang, R., Yang, Y., Shi, S., & Tu, Z. (2024) · Proceedings of the 2024 Conference on Empirical Methods in Natural Language Processing · doi:10.18653/v1/2024.emnlp-main.992 · Cited by 274 · see citing works
Large language models empowered agent-based modeling and simulation: a survey and perspectives
Gao, C., Lan, X., Li, N., Yuan, Y., Ding, J., Zhou, Z., Xu, F., & Li, Y. (2024) · Humanities and Social Sciences Communications · doi:10.1057/s41599-024-03611-3 · Cited by 294 · see citing works
AI Agents vs. Agentic AI: A Conceptual taxonomy, applications and challenges
Sapkota, R., Roumeliotis, K. I., & Karkee, M. (2026) · Information Fusion · doi:10.1016/j.inffus.2025.103599 · Cited by 244 · see citing works
“…serve to not only reinforce the structural differences between Generative AI, AI Agents, and Agentic AI(as explained in Table 4), but also introduce an emergent category of Generative Agents representing modular agents designed for embedded subtask-level generation within broader workflows [154].”
Zhang, R., Du, H., Liu, Y., Niyato, D. T., Kang, J., Xiong, Z., Jamalipour, A., & Kim, D. I. (2024) · IEEE Journal on Selected Areas in Communications · doi:10.1109/jsac.2024.3459037 · Cited by 241 · see citing works
“To address Challenge I, an interactive generative artificial intelligent (AI) agent has been introduced [11].”
BackgroundFoundation models in robotics: Applications, challenges, and the future
Firoozi, R., Tucker, J., Tian, S., Majumdar, A., Sun, J., Liu, W., Zhu, Y., Song, S., Kapoor, A., Hausman, K., et al. (2024) · The International Journal of Robotics Research · doi:10.1177/02783649241281508 · Cited by 267 · see citing works
“For example, Generative Agents [203] discusses how generative agents can produce realistic imitations of human behavior for interactive applications, creating a miniature community of agents similar to those found in games like The Sims.”
Crawford, J., Allen, K.-A., Pani, B., & Cowling, M. (2024) · Studies in Higher Education · doi:10.1080/03075079.2024.2326956 · Cited by 224 · see citing works
MetaGPT: Meta Programming for A Multi-Agent Collaborative Framework
Hong, S., Zhuge, M., Chen, J., Zheng, X., Cheng, Y., Zhang, C., Wang, J., Wang, Z., Yau, S. K. S., Lin, Z., et al. (2023) · arXiv · doi:10.48550/arxiv.2308.00352 · Cited by 214 · see citing works
“[10] constructed a town of 25 agents, realizing simple language interaction, social cognition, and memory of the agents, while there is a lack of cooperation and production.”
BackgroundAI agents under threat: A survey of key security challenges and future pathways
Deng, Z., Guo, Y., Han, C., Ma, W., Xiong, J., Wen, S., & Xiang, Y. (2025) · ACM Computing Surveys · doi:10.1145/3716628 · Cited by 210 · see citing works
Voyager: An Open-Ended Embodied Agent with Large Language Models
Wang, G., Xie, Y., Jiang, Y., Mandlekar, A., Xiao, C., Zhu, Y., Fan, L., & Anandkumar, A. (2023) · arXiv · doi:10.48550/arxiv.2305.16291 · Cited by 222 · see citing works
“Decision-making Agents in Minecraft.”
BackgroundAI Agents vs. Agentic AI: A Conceptual Taxonomy, Applications and Challenges
Sapkota, R., Roumeliotis, K. I., & Karkee, M. (2025) · SuperIntelligence - Robotics - Safety & Alignment · doi:10.70777/si.v2i3.15161 · Cited by 186 · see citing works
A Multiagent-Driven Robotic AI Chemist Enabling Autonomous Chemical Research On Demand
Song, T., Luo, M., Zhang, X., Chen, L., Huang, Y., Cao, J., Zhu, Q., Liu, D., Zhang, B., Zou, G., et al. (2025) · Journal of the American Chemical Society · doi:10.1021/jacs.4c17738 · Cited by 171 · see citing works
Drive Like a Human: Rethinking Autonomous Driving with Large Language Models
Fu, D., Li, X., Wen, L., Dou, M., Cai, P., Shi, B., & Qiao, Y. (2024) · IEEE/CVF Winter Conference on Applications of Computer Vision Workshops (WACVW) · doi:10.1109/wacvw60836.2024.00102 · Cited by 195 · see citing works
“In the first case depicted in Fig.6(a), LLaMA-Adapter identified that the pickup truck in the photograph is carrying multiple traffic cones and inferred that it may be transporting them to their destination.”
BackgroundHuman-AI agency in the age of generative AI
Krakowski, S. M. (2025) · Information and Organization · doi:10.1016/j.infoandorg.2025.100560 · Cited by 196 · see citing works
RoCo: Dialectic Multi-Robot Collaboration with Large Language Models
Mandi, Z., Jain, S., & Song, S. (2024) · Proceedings - IEEE International Conference on Robotics and Automation/Proceedings · doi:10.1109/icra57147.2024.10610855 · Cited by 206 · see citing works
“Outside of robotics, LLMs have been shown to possess the capability of representing agentic intentions [2] and behaviors, which enables multi-agent interactions in simulated environments such as text-based games [36], [3] and social sandbox [33], [22], [27].”
BackgroundExpel: LLM agents are experiential learners
Zhao, A., Huang, D., Xu, Q., Lin, M., Liu, Y.-J., & Huang, G. (2024) · Proceedings of the AAAI Conference on Artificial Intelligence · doi:10.1609/aaai.v38i17.29936 · Cited by 153 · see citing works
Learning theories for artificial intelligence promoting learning processes
Gibson, D., Kovanovic, V., Ifenthaler, D., Dexter, S., & Feng, S. (2023) · British Journal of Educational Technology · doi:10.1111/bjet.13341 · Cited by 155 · see citing works
“We can compare this to the recent paper on generative agents (Park et al., 2023) where the structure of agency uses the plan- do- study-act cycle and includes memory.”
Concepts and applications of digital twins in healthcare and medicine
Zhang, K., Zhou, H.-Y., Baptista‐Hon, D. T., Gao, Y., Liu, X., Oermann, E. K., Xu, S. H., Jin, S., Zhang, J., Sun, Z., et al. (2024) · Patterns · doi:10.1016/j.patter.2024.101028 · Cited by 170 · see citing works
“46 These unique characteristics will allow for customization and personalization, 47 which align well with the need to construct medical DT models.”
BackgroundMethodEvaluating large language models as agents in the clinic
Mehandru, N., Miao, B. Y., Almaraz, E. R., Sushil, M., Butte, A. J., & Alaa, A. (2024) · npj Digital Medicine · doi:10.1038/s41746-024-01083-y · Cited by 143 · see citing works
Large language models for robotics: Opportunities, challenges, and perspectives
Wang, J., Shi, E., Hu, H., Ma, C., Liu, Y., Wang, X., Yao, Y., Liu, X., Ge, B., & Zhang, S. (2024) · Journal of Automation and Intelligence · doi:10.1016/j.jai.2024.12.003 · Cited by 204 · see citing works
MedAgents: Large Language Models as Collaborators for Zero-shot Medical Reasoning
Tang, X., Zou, A., Zhang, Z., Li, Z., Zhao, Y., Zhang, X., Cohan, A., & Gerstein, M. (2024) · Findings of the Association for Computational Linguistics ACL 2024 · doi:10.18653/v1/2024.findings-acl.33 · Cited by 133 · see citing works
Yin, H., Zhang, Z., & Liu, Y. (2023) · Systems · doi:10.3390/systems11120566 · Cited by 131 · see citing works
“…computing, cultural computing, and other scientific and humanistic methods, one can study the human experience mode, expand the boundaries of human cognition, and lay the communication foundation for future interdisciplinary teams to carry out design and innovation cooperation as “lubricant” [40].”
BackgroundCharacter-LLM: A Trainable Agent for Role-Playing
Shao, Y., Li, L., Dai, J., & Qiu, X. (2023) · Proceedings of the 2023 Conference on Empirical Methods in Natural Language Processing · doi:10.18653/v1/2023.emnlp-main.814 · Cited by 140 · see citing works
Generative Echo Chamber? Effect of LLM-Powered Search Systems on Diverse Information Seeking
Sharma, N., Liao, Q. V., & Xiao, Z. (2024) · Proceedings of the CHI Conference on Human Factors in Computing Systems · doi:10.1145/3613904.3642459 · Cited by 132 · see citing works
AI for social science and social science of AI: A survey
Xu, R. F., Sun, Y., Ren, M., Guo, S., Pan, R., Lin, H., Sun, L., & Han, X. (2024) · Information Processing & Management · doi:10.1016/j.ipm.2024.103665 · Cited by 149 · see citing works
A Survey on the Memory Mechanism of Large Language Model-based Agents
Zhang, Z., Dai, Q., Bo, X., Ma, C., Li, R., Chen, X., Zhu, J., Dong, Z., & Wen, J.-R. (2025) · ACM Transactions on Information Systems · doi:10.1145/3748302 · Cited by 118 · see citing works
“In this survey, we provide a systematical review on the memory mechanism of LLM-based agents, where we focus on three key problems including “What is,” “Why do we need,” and “How to design and evaluate” the memory module in LLM-based agents.”
InfluentialWhen Embodied AI Meets Industry 5.0: Human-Centered Smart Manufacturing
Xu, J., Sun, Q.-Y., Han, Q.-L., & Tang, Y. (2025) · IEEE/CAA Journal of Automatica Sinica · doi:10.1109/jas.2025.125327 · Cited by 102 · see citing works
GPTeach: Interactive TA Training with GPT-based Students
Markel, J. M., Opferman, S. G., Landay, J., & Piech, C. (2023) · ACM Conference on Learning @ Scale · doi:10.1145/3573051.3593393 · Cited by 230 · see citing works
The Butterfly Effect in artificial intelligence systems: Implications for AI bias and fairness
Ferrara, E. (2024) · Machine Learning with Applications · doi:10.1016/j.mlwa.2024.100525 · Cited by 160 · see citing works
Cui, C., Ma, Y., Cao, X., Ye, W., & Wang, Z. (2024) · IEEE/CVF Winter Conference on Applications of Computer Vision Workshops (WACVW) · doi:10.1109/wacvw60836.2024.00101 · Cited by 132 · see citing works
“Secondly, these methodologies enable LLMs to continually adapt and align their decision-making processes with user preferences, enhancing personalization and trust in autonomous vehicles.”
MethodRecommendation as Instruction Following: A Large Language Model Empowered Recommendation Approach
Zhang, J., Xie, R., Hou, Y., Zhao, W. X., Lin, L., & Wen, J.-R. (2024) · ACM Transactions on Information Systems · doi:10.1145/3708882 · Cited by 241 · see citing works
“Overall, we can flexibly integrate these four parts in the form of natural language text.”
S3: Social-network Simulation System with Large Language Model-Empowered Agents
Gao, C., Lan, X., Lu, Z., Mao, J., Piao, J., Wang, H., Jin, D., & Li, Y. (2023) · doi:10.2139/ssrn.4607026 · Cited by 113 · see citing works
On the creativity of large language models
Franceschelli, G., & Musolesi, M. (2025) · AI & SOCIETY · doi:10.1007/s00146-024-02127-3 · Cited by 113 · see citing works
“For example, in Park et al. (2023), multiple LLM-based agents interact through natural language in a sandbox environment inspired by The Sims .”
Wang, A., Morgenstern, J., & Dickerson, J. P. (2025) · Nature Machine Intelligence · doi:10.1038/s42256-025-00986-z · Cited by 192 · see citing works
“These four reasons are R1-Contingent, R2-Relevant 1,4,74–79 , R3-Subjective 28–30 and R4-Coverage 1,54,55,77,80 .”
Empowering digital twins with large language models for global temporal feature learning
Sun, Y., Zhang, Q., Bao, J., Lu, Y., & Liu, S. (2024) · Journal of Manufacturing Systems · doi:10.1016/j.jmsy.2024.02.015 · Cited by 105 · see citing works
LongLLMLingua: Accelerating and Enhancing LLMs in Long Context Scenarios via Prompt Compression
Jiang, H., Wu, Q., Luo, X., Li, D., Lin, C.-Y., Yang, Y., & Qiu, L. (2024) · Proceedings of the 62nd Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · doi:10.18653/v1/2024.acl-long.91 · Cited by 96 · see citing works
Teach AI How to Code: Using Large Language Models as Teachable Agents for Programming Education
Jin, H., Lee, S., Shin, H., & Kim, J. (2024) · Proceedings of the CHI Conference on Human Factors in Computing Systems · doi:10.1145/3613904.3642349 · Cited by 99 · see citing works
“However, LLMs now allow the configuration of agents with natural languages [37, 56], opening new doors for learners to adjust teachable agents for their educational needs.”
Generative language models exhibit social identity biases
Hu, T., Kyrychenko, Y., Rathje, S., Collier, N., van der Linden, S., & Roozenbeek, J. (2024) · Nature Computational Science · doi:10.1038/s43588-024-00741-1 · Cited by 100 · see citing works
“GPT-2-Large Positive .5106 .9375 2 Results”
Mustapha, K. B. (2024) · Advanced Engineering Informatics · doi:10.1016/j.aei.2024.103066 · Cited by 96 · see citing works
Exploring the role of large language models in the scientific method: from hypothesis to discovery
Zhang, Y., Khan, S. A., Mahmud, A., Yang, H., Lavin, A., Levin, M. G., Frey, J. G., Dunnmon, J., Evans, J., Bundy, A., et al. (2025) · npj Artificial Intelligence · doi:10.1038/s44387-025-00019-5 · Cited by 109 · see citing works
“Since such automation is not fully hard-coded and the core of this automation is also an LLM, they can exhibit some emergent behaviour 66,114 , adapting unexpected situations, which is vital for exploring new knowledge.”
Two Tales of Persona in LLMs: A Survey of Role-Playing and Personalization
Tseng, Y.-M., Huang, Y.-C., Hsiao, T.-Y., Chen, W.-L., Huang, C.-W., Meng, Y., & Chen, Y.-N. (2024) · Findings of the Association for Computational Linguistics: EMNLP 2024 · doi:10.18653/v1/2024.findings-emnlp.969 · Cited by 87 · see citing works
Xiao, T., & Xu, P. (2024) · Energy and Buildings · doi:10.1016/j.enbuild.2024.114691 · Cited by 80 · see citing works
Hao, H., Wang, Y., & Chen, J. (2024) · Engineering · doi:10.1016/j.eng.2024.06.012 · Cited by 83 · see citing works
Theory of Mind for Multi-Agent Collaboration via Large Language Models
Li, H., Yu, C. H. A., Stepputtis, S., Campbell, J., Hughes, D., Lewis, C., & Sycara, K. P. (2023) · Conference on Empirical Methods in Natural Language Processing (EMNLP) · doi:10.18653/v1/2023.emnlp-main.13 · Cited by 82 · see citing works
“Park et al. (2023) utilized ChatGPT to operate a sandbox environment populated by generative agents, observing emergent social behaviors among LLM-based agents.”
MethodLarge Language Model-Powered Smart Contract Vulnerability Detection: New Perspectives
Hu, S., Huang, T., İlhan, F., Tekin, S. F., & Liu, L. (2023) · IEEE International Conference on Trust, Privacy and Security in Intelligent Systems and Applications (TPS-ISA) · doi:10.1109/tps-isa58951.2023.00044 · Cited by 88 · see citing works
“Integrating Generative AI agents: Generative AI agents [27], [50] employ LLMs as the core component and perform specific roles in various tasks like software development [30].”
MethodPerformance and biases of large language models in public opinion simulation.
Qu, Y., & Wang, J. (2024) · Humanities and Social Sciences Communications · doi:10.1057/s41599-024-03609-x · Cited by 79 · see citing works
“Complementary to this, studies by Brand et al. (2023) and Park et al. (2023) highlighted ChatGPT ’ s skill in simulating consumer behavior and human actions in various scenarios.”
Yan, L., Martinez-Maldonado, R., Jin, Y., Echeverria, V., Milesi, M., Fan, J., Zhao, L., Alfredo, R., Li, X., & Gašević, D. (2025) · Computers & Education · doi:10.1016/j.compedu.2025.105322 · Cited by 85 · see citing works
Generating meaning: active inference and the scope and limits of passive AI
Pezzulo, G., Parr, T., Cisek, P., Clark, A., & Friston, K. (2024) · Trends in Cognitive Sciences · doi:10.1016/j.tics.2023.10.002 · Cited by 80 · see citing works
Do LLMs Exhibit Human-like Response Biases? A Case Study in Survey Design
Tjuatja, L., Chen, V., Wu, T., Talwalkwar, A., & Neubig, G. (2024) · Transactions of the Association for Computational Linguistics · doi:10.1162/tacl_a_00685 · Cited by 100 · see citing works
VideoAgent: Long-Form Video Understanding with Large Language Model as Agent
Wang, X., Zhang, Y., Zohar, O., & Yeung, S. Y. (2024) · Lecture notes in computer science · doi:10.1007/978-3-031-72989-8_4 · Cited by 97 · see citing works
Astronomia ex machina: a history, primer and outlook on neural networks in astronomy
Smith, M. J., & Geach, J. E. (2023) · Royal Society Open Science · doi:10.1098/rsos.221454 · Cited by 74 · see citing works
Chan, A., Ezell, C., Kaufmann, M., Wei, K., Hammond, L., Bradley, H., Bluemke, E., Rajkumar, N., Krueger, D., Kolt, N., et al. (2024) · The 2024 ACM Conference on Fairness, Accountability, and Transparency · doi:10.1145/3630106.3658948 · Cited by 84 · see citing works
“Since such deployment may exacerbate existing risks and introduce new ones [35, 147], it is imperative to understand how to govern AI agents.”
BackgroundAnatomy of an AI-powered malicious social botnet
Yang, K., & Menczer, F. (2024) · Journal of Quantitative Description: Digital Media · doi:10.51685/jqd.2024.icwsm.7 · Cited by 71 · see citing works
“However, emerging research in-19 dicates that LLMs can facilitate the development of autonomous agents capable of independently processing exposed information, making autonomous decisions, and utilizing tools such as APIs and search engines (Li et al., 2023; Park et al., 2023; Wang et al., 2023).”
BackgroundDomain Specialization as the Key to Make Large Language Models Disruptive: A Comprehensive Survey
Ling, C., Zhao, X., Lu, J., Deng, C., Zheng, C., Wang, J., Chowdhury, T., Li, Y., Cui, H., Zhang, X., et al. (2025) · ACM Computing Surveys · doi:10.1145/3764579 · Cited by 263 · see citing works
Emergent social conventions and collective bias in LLM populations
Ashery, A. F., Aiello, L. M., & Baronchelli, A. (2025) · Science Advances · doi:10.1126/sciadv.adu9368 · Cited by 81 · see citing works
“Unlike studies that use LLMs to predict human responses in social science experiments ( 37 ) or to simulate human societies ( 38 – 40 ), our work does not treat LLMs as proxies for human participants but rather investigates how conventions emerge organically within a population of communicating AI…”
Large Language Models Enable Few-Shot Clustering
Viswanathan, V., Gashteovski, K., Gashteovski, K., Lawrence, C., Wu, T., & Neubig, G. (2024) · Transactions of the Association for Computational Linguistics · doi:10.1162/tacl_a_00648 · Cited by 91 · see citing works
“Building on a body of recent work that uses Large Language Models (LLMs) as noisy simulations of human decision-making (Fu et al., 2023; Horton, 2023; Park et al., 2023), we propose a different approach for semi-supervised text clustering.”
BackgroundCognitive Architectures for Language Agents
Sumers, T. R., Yao, S., Narasimhan, K., & Griffiths, T. L. (2023) · arXiv · doi:10.48550/arxiv.2309.02427 · Cited by 72 · see citing works
RAH! RecSys–Assistant–Human: A Human-Centered Recommendation Framework With LLM Agents
Shu, Y., Zhang, H., Gu, H., Zhang, P., Lu, T., Li, D., & Gu, N. (2024) · IEEE Transactions on Computational Social Systems · doi:10.1109/tcss.2024.3404039 · Cited by 66 · see citing works
“Inspired from [18], our reflec-tion mechanism addresses issues arising from duplication and conflicts in learned personalities (preferences and aversions).”
BackgroundMethodWang, Y., Pan, Y., Su, Z., Deng, Y., Zhao, Q., Du, L., Luan, T. H., Kang, J., & Niyato, D. T. (2025) · IEEE Communications Surveys & Tutorials · doi:10.1109/comst.2025.3576176 · Cited by 86 · see citing works
“Role-playing [60], [98] is a typical method for facilitating cooperation among LM agents.”
Can Generative AI Improve Social Science?
Bail, C. A. (2023) · doi:10.31235/osf.io/rwtzs · Cited by 369 · see citing works
Stance Detection with Collaborative Role-Infused LLM-Based Agents
Lan, X., Gao, C., Jin, D., & Li, Y. (2024) · Proceedings of the International AAAI Conference on Web and Social Media · doi:10.1609/icwsm.v18i1.31360 · Cited by 69 · see citing works
Multi-Modal LLMs in Agriculture: A Comprehensive Review
Sapkota, R., Qureshi, R., Hadi, M. U., Hassan, S. Z., Sadak, F., Shoman, M., Sajjad, M., Dharejo, F. A., Paudel, A., Li, J., et al. (2025) · IEEE Transactions on Automation Science and Engineering · doi:10.1109/tase.2025.3612154 · Cited by 75 · see citing works
“By employing the advanced cognitive capabilities of MM-LLMs, such as their reasoning and memory functions [182], [183], the RL agent within this framework can comprehend complex aspects of crop growth and simulation environments more e ff ectively.”
Generative AIPreprint
Feuerriegel, S., Hartmann, J., Janiesch, C., & Zschech, P. (2023) · SSRN Electronic Journal · doi:10.2139/ssrn.4443189 · Cited by 65 · see citing works
Comprehensive review of Transformer‐based models in neuroscience, neurology, and psychiatry
Cong, S., Wang, H., Zhou, Y., Wang, Z., Yao, X., & Yang, C. (2024) · Brain‐X · doi:10.1002/brx2.57 · Cited by 70 · see citing works
AIGC-empowered smart manufacturing: Prospects and challenges
Leng, J., Zheng, K., Li, R. C., Chen, C., Wang, B., Liu, Q., Chen, X., & Shen, W. (2025) · Robotics and Computer-Integrated Manufacturing · doi:10.1016/j.rcim.2025.103076 · Cited by 70 · see citing works
The alignment problem from a deep learning perspective
Ngo, R., Chan, L., & Mindermann, S. (2022) · arXiv · doi:10.48550/arxiv.2209.00626 · Cited by 68 · see citing works
“As an early example, successful (pro-social) cooperation and coordination can emerge as a by-product of different language model instances that simulate characters in a social environment [Park et al., 2023].”
BackgroundEvaluation and Benchmarking of LLM Agents: A Survey
Mohammadi, M., Li, Y., Lo, J., & Yip, W. (2025) · Proceedings of the 31st ACM SIGKDD Conference on Knowledge Discovery and Data Mining V.2 · doi:10.1145/3711896.3736570 · Cited by 74 · see citing works
EconAgent: Large Language Model-Empowered Agents for Simulating Macroeconomic Activities
Li, N., Gao, C., Li, M., Li, Y., & Liao, Q. (2024) · Proceedings of the 62nd Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · doi:10.18653/v1/2024.acl-long.829 · Cited by 59 · see citing works
“…for simulation, including autonomous but adaptive reactions (Team, 2022; Yoheinakajima, 2023), human-like intelligence for planning (Wang et al., 2023; Xi et al., 2023), and interaction and communication with other agents or human (Park et al., 2023; Gilbert and Troitzsch, 2005; Park et al., 2023).”
BackgroundFoundation models meet visualizations: Challenges and opportunities
Yang, W., Liu, M., Wang, Z., & Liu, S. (2024) · Computational Visual Media · doi:10.1007/s41095-023-0393-x · Cited by 67 · see citing works
AppAgent: Multimodal Agents as Smartphone Users
Zhang, C., Yang, Z., Liu, J., Li, Y., Han, Y., Chen, X., Huang, Z., Fu, B., & Yu, G. (2025) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/3706598.3713600 · Cited by 164 · see citing works
The Emerged Security and Privacy of LLM Agent: A Survey with Case Studies
He, F., Zhu, T., Ye, D., Liu, B., Zhou, W., & Yu, P. S. (2026) · ACM Computing Surveys · doi:10.1145/3773080 · Cited by 58 · see citing works
“When malicious agents are placed within systems that control critical infrastructure like industry, transportation, energy, and environmental monitoring [83], they can cause malfunctions in industrial control systems by tampering with critical operational data, such as temperature and pressure…”
Understanding World or Predicting Future? A Comprehensive Survey of World Models
Ding, J., Zhang, Y., Shang, Y., Zhang, Y., Zong, Z., Feng, J., Yuan, Y., Su, H., Li, N., Sukiennik, N., et al. (2026) · ACM Computing Surveys · doi:10.1145/3746449 · Cited by 58 · see citing works
“Recent studies suggest that theories of human behavior patterns and cognitive processes can inform the design of agentic workflows, which in turn enhance the human behavior simulation capabilities of LLMs [189, 229], representing an important direction for future research.”
InfluentialMemGPT: Towards LLMs as Operating Systems
Packer, C., Wooders, S., Lin, K., Fang, V., Patil, S. G., Stoica, I., & Gonzalez, J. E. (2023) · arXiv · doi:10.48550/arxiv.2310.08560 · Cited by 64 · see citing works
An, J., Huang, D., Lin, C., & Tai, M. (2025) · PNAS Nexus · doi:10.1093/pnasnexus/pgaf089 · Cited by 58 · see citing works
Language as Reality: A Co-Creative Storytelling Game Experience in 1001 Nights Using Generative AI
Sun, Y., Li, Z., Fang, K., Lee, C. H., & Asadipour, A. (2023) · Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment · doi:10.1609/aiide.v19i1.27539 · Cited by 63 · see citing works
More Human than Human: Measuring ChatGPT Political BiasPreprint
Motoki, F. Y. S., Neto, V. P., & Rodrigues, V. R. D. S. (2023) · SSRN Electronic Journal · doi:10.2139/ssrn.4372349 · Cited by 55 · see citing works
ChatEval: Towards Better LLM-based Evaluators through Multi-Agent Debate
Chan, C.-M., Chen, W., Su, Y., Yu, J., Xue, W., Zhang, S., Fu, J., & Liu, Z. (2023) · arXiv · doi:10.48550/arxiv.2308.07201 · Cited by 55 · see citing works
Sun, G., Zhan, X., & Such, J. (2024) · ACM Conversational User Interfaces 2024 · doi:10.1145/3640794.3665887 · Cited by 55 · see citing works
Empowering generative AI through mobile edge computing
Ale, L., Zhang, N., King, S. A., & Chen, D. (2024) · Nature Reviews Electrical Engineering · doi:10.1038/s44287-024-00053-6 · Cited by 54 · see citing works
“For example, Gen AI can offer tailored health and wellness advice based on the physiological data of the user 35 , navigate commuting using real-time location information 36,37 and enhance social interactions by observing communication patterns 38 .”
From Intention To Implementation: Automating Biomedical Research via LLMs
Luo, Y., Shi, L., Li, Y., Zhuang, A., Gong, Y., Liu, L., & Lin, C. (2024) · arXiv · doi:10.48550/arxiv.2412.09429 · Cited by 53
LLM-Based Agents for Tool Learning: A Survey
Xu, W., Huang, C., Gao, S., & Shang, S. (2025) · Data Science and Engineering · doi:10.1007/s41019-025-00296-9 · Cited by 69 · see citing works
Liu, Y., Lo, S. K., Lu, Q., Zhu, L., Zhao, D., Xu, X., Harrer, S., & Whittle, J. (2025) · Journal of Systems and Software · doi:10.1016/j.jss.2024.112278 · Cited by 51 · see citing works
Understanding Telecom Language Through Large Language Models
Bariah, L., Zou, H., Zhao, Q., Mouhouche, B., Bader, F., & Debbah, M. A. (2023) · Globecom · doi:10.1109/globecom54140.2023.10437725 · Cited by 51 · see citing works
“The advantages of large Telecom language models are envisioned to be particularly important with the rise of generative agents paradigm [17], in which LLM implemented at Telecom networks will require a comprehensive understanding of the Telecom terminologies, and their relationship with different…”
BackgroundDesignFusion: Integrating Generative Models for Conceptual Design Enrichment
Chen, L., Jing, Q., Tsang, Y., Wang, Q., Sun, L., & Luo, J. (2024) · Journal of Mechanical Design · doi:10.1115/1.4065487 · Cited by 53 · see citing works
FinRobot: An Open-Source AI Agent Platform for Financial Applications using Large Language ModelsPreprint
Yang, H., Zhang, B., Wang, N., Guo, C., Zhang, X., Lin, L., Wang, J., Zhou, T., Guan, M., Zhang, R., et al. (2024) · SSRN Electronic Journal · doi:10.2139/ssrn.4841493 · Cited by 54 · see citing works
(Ir)rationality and cognitive biases in large language models
Macmillan-Scott, O., & Musolesi, M. (2024) · Royal Society Open Science · doi:10.1098/rsos.240255 · Cited by 48 · see citing works
“Park et al. [23] combine large language models with computational interactive agents to simulate human behaviour, both individual and within social settings.”
- Authors
- Park, J. S., O'Brien, J., Cai, C. J., Morris, M. R., Liang, P., & Bernstein, M. S.
- Affiliations
- Stanford University (US)
- Google (United States) (US)
- ORCID
- Venue
- Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology
- Publisher
- ACM
- Published
- 2023-10-29
- Pages
- 1-22
- OpenAlex
- W4387835442
- Semantic Scholar
- 5278a8eb2ba2429d4029745caf4e661080073c81
- Cited by
- 2,187
- References
- 70
- Citations by year
- 2026: 961 · 2025: 745 · 2024: 380 · 2023: 101
- FWCI
- 386.60
- Type
- conference paper
- Language
- en
- Open access
- bronze
- doi.org
- Locations
- ACM Symposium on User Interface Software and Technology (UIST) (publishedVersion)
- arXiv (Cornell University) (submittedVersion)
- arXiv (Cornell University)
- Funders
- Microsoft Research
- Center for Advanced Study in the Behavioral Sciences, Stanford University
- Center for Advanced Study, University of Illinois at Urbana-Champaign
- Topics
- Physical Sciences › Computer Science › Artificial Intelligence › Artificial Intelligence in Games
- Physical Sciences › Computer Science › Artificial Intelligence › Multi-Agent Systems and Negotiation
- Physical Sciences › Computer Science › Artificial Intelligence › Speech and dialogue systems
- Keywords
- generative AI agents, large language models, interactive simulation environment, natural language interaction, agent planning, interpersonal communication
About these checks
Registry, retraction, Cites and statistics results are computed, not judged, with one exception: a printed reference that no index lists is read once by a model before it counts as a citation error. Claims are extracted by a model and kept only when their quote appears verbatim in the text; each cited source is then checked, with a model’s help, for whether it says what the claim relies on. Those verdicts can be wrong — read the claim’s quote and the cited source before relying on one.
Claims read by deepseek-v4.1-flash under definition version 3 (extract-v3) on 2026-09-28.
Classified by jev-1.13-20260917 (gold-guideline-v0.2) on 2026-09-28.
Cited sources are checked by gpt-6-sol.
Statistics and arithmetic are recomputed, not judged.
Confidence bands are shown only for fields calibrated on our annotated test set. None is calibrated yet, so no band is shown.
What counts as a claim ›How we measure confidence ›How we check this ›
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