Cited by 195Impact of Technology on AdolescentsGambling Behavior and TreatmentsDigital Media and Philosophy

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A taxonomy of technology design features that promote potentially addictive online behaviours

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Research works printed but not linked: 23

  1. Brand, M. et al. Which conditions should be considered as disorders in the International Classification of Diseases (ICD-11) designation of “other specified disorders due to addictive behaviors”? J. Behav. Addict. 11, 150–159 (2022).
  2. Starcevic, V. & Billieux, J. Does the construct of Internet addiction reflect a single entity or a spectrum of disorders? Clin. Neuropsychiatry 14, 5–10 (2017).
  3. Pontes, H. M., Szabo, A. & Griffiths, M. D. The impact of internet-based specific activities on the perceptions of internet addiction, quality of life, and excessive usage: a cross-sectional study. Addict. Behav. Rep. 1, 19–25 (2015).
  4. Salen, K. & Zimmerman, E. Rules of Play: Game Design Fundamentals (MIT Press, 2003).
  5. Brevers, D., Vögele, C. & Billieux, J. in Wohlbefinden und Gesundheit im Jugendalter (ed. Heinen, A.) (Springer, 2022).
  6. Castro-Calvo, J., Cervigón-Carrasco, V., Ballester-Arnal, R. & Giménez-García, C. Cognitive processes related to problematic pornography use (PPU): a systematic review of experimental studies. Addict. Behav. Rep. 13, 100345 (2021).
  7. LaRose, R. On the negative effects of e-commerce: a sociocognitive exploration of unregulated on-line buying. J. Comput. Mediat. Commun. 6, JCMC631 (2001).
  8. Alutaybi, A., McAlaney, J., Stefanidis, A., Phalp, K. T. & Ali, R. in Proc. 32nd Int. BCS Human–Computer Interaction Conf. (BCS, 2018).
  9. Lee, U. et al. in Proc. SIGCHI Conf. Human Factors Comput. Syst. 2327–2336 (SIGCHI, 2014).
  10. Rubenking, B. & Bracken, C. C. Binge watching and serial viewing: comparing new media viewing habits in 2015 and 2020. Addict. Behav. Rep. 14, 100356 (2021).
  11. Sim, G., Mcdonald, K. & Smith-Rowsey, D. in The Netflix Effect: Technology and Entertainment in the 21st Century (eds McDonald, K. & Smith-Rowsey, D.) 185–201 (Bloomsbury, 2016).
  12. Alter, A. Irresistible: The Rise of Addictive Technology and the Business of Keeping Us Hooked (Penguin, 2017). This book offers an insightful exploration of how today’s technological landscape is increasingly designed to fuel problematic online behaviours.
  13. Zündel, J. Serial skipper: Netflix, binge-watching and the role of paratexts in old and new ‘televisions. Participations J. Audience Recept. Stud. 16, 196–219 (2019).
  14. Gangadharbatla, H., Ackerman, C. & Bamford, A. Antecedents and consequences of binge-watching for college students. First Monday 24, 9667 (2019).
  15. Polykalas, S. E. & Prezerakos, G. N. When the mobile app is free, the product is your personal data. Digit. Policy Regul. Gov. 21, 89–101 (2019).
  16. Schull, N. D. Addiction by Design: Machine Gambling in Las Vegas (Princeton Univ. Press, 2014).
  17. Dickinson, A. Actions and habits: the development of behavioural autonomy. Phil. Trans. R. Soc. Lond. 308, 67–78 (1985).
  18. Robinson, M. J. F., Robinson, T. E. & Berridge, K. C. in The Routledge Handbook of Philosophy and Science of Addiction (eds Pickard, H. & Ahmed, S.) 351–361 (Routledge, 2020).
  19. Ross, D., Sharp, C., Vuchinich, R. E. & Spurrett, D. Midbrain Mutiny: The Picoeconomics and Neuroeconomics of Disordered Gambling: Economic Theory and Cognitive Science (MIT Press, 2012).
  20. Haw, J. Random-ratio schedules of reinforcement: the role of early wins and unreinforced trials. J. Gambl. Issues 21, 56–67 (2008).
  21. Hing, N. et al. Recent loot box purchases is linked to problem gambling in adolescents when controlling for monetary gambling participation. J. Behav. Addict. 11, 396–405 (2022).
  22. Rubin, A. M. in Media Effects: Advances in Theory and Research (eds Bryant, J. & Oliver, M. B.) 165−184 (Routledge, 2009).
  23. Dempsey, A. E., O’Brien, K. D., Tiamiyu, M. F. & Elhai, J. D. Fear of missing out (FoMO) and rumination mediate relations between social anxiety and problematic Facebook use. Addict. Behav. Rep. 9, 100150 (2019).

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Metadata

Authors
Flayelle, M., Brevers, D., King, D. L., Maurage, P., Perales, J. C., & Billieux, J.
Affiliations
  • University of Lausanne (CH)
  • University of Luxembourg (LU)
  • Flinders University (AU)
  • UCLouvain (BE)
  • Universidad de Granada (ES)
  • Centre Hospitalier Universitaire Vaudois (CH)
Corresponding author
  • Flayelle, Maèva
  • Billieux, Joël
Venue
Nature Reviews Psychology
Published
2023-02-14
Volume
2
Issue
3
Pages
136-150
ISSN
2731-0574 (ISSN-L)
OpenAlex
W4321370273
Cited by
195
References
252
Citations by year
2026: 70 · 2025: 56 · 2024: 45 · 2023: 24
FWCI
9.91
Type
journal article
Language
en
Open access
Locations
  • Nature Reviews Psychology (publishedVersion)
  • SERVAL (Université de Lausanne) (submittedVersion, other-oa)
  • Digital Access to Libraries (submittedVersion, other-oa)
  • IRIS (submittedVersion)
Funders
Fonds De La Recherche Scientifique - FNRS
Topics
  • Social Sciences › Sociology and Political Science › Impact of Technology on Adolescents
  • Social Sciences › Psychology › Clinical Psychology › Gambling Behavior and Treatments
  • Social Sciences › Communication › Digital Media and Philosophy
Keywords
gaming disorder, online gambling, cybersex, online shopping, social networking, loss of control, addictive behavior, reinforcement learning, design taxonomy

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