Child-AI Co-Creation: A Review of the Current Research Landscape and a Proposal for Six Design Considerations
Open accessAbstract
As generative AI becomes increasingly integrated into children's creative lives, designing responsible and meaningful tools for Child-AI co-creation is a growing concern in HCI and education.This paper presents a scoping review of 20 studies on Child-AI co-creation, analyzing the types of creative activities involved, the age groups studied, and the roles AI systems play.Based on this synthesis, we identify six key design considerations: protecting child data privacy, minimizing bias and hallucinations, fostering appropriate reliance on AI, balancing support and creative freedom, encouraging peer and family collaboration, and making AI's creative process understandable.This work contributes an initial framework to guide the design of child-centered and developmentally appropriate AI co-creation systems, and highlights directions for future research.
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- Findingown data
The scoping review identified 20 relevant studies on child-AI co-creation.
“This paper presents a scoping review of 20 studies on Child-AI co-creation, analyzing the types of creative activities involved, the age groups studied, and the roles AI systems play.”
- Also stated in: § 3 Method · plain
“In total, 20 studies were included in the final analysis.”
Quote in the paperSubstantial claim - Also stated in: § 3 Method · plain
- Findingown data
Two of 20 reviewed studies included teens aged 13-20.
“or teens (13-20) (two out of 20 studies)”
Quote in the paperNot a substantial claim - Findingown data
Most reviewed studies (13 of 20) involved children aged 7-12.
“Most studies focused on children aged 7-12 (thirteen out of 20 studies)”
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Storytelling was a common activity in nine of 20 reviewed studies.
“Common activities included storytelling (oral and written stories) (nine out of 20 studies)”
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Visual creation was a common activity in nine of 20 reviewed studies.
“and visual creation (drawing and other artistic creation) (nine out of 20 studies)”
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- Findingown data
GPT-based language models were the most common models, featured in nine reviewed papers.
“The most common models used were GPTbased language models (featured in nine papers)”
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The four AI roles were relatively evenly distributed across the 20 studies.
“These roles were relatively evenly distributed across the 20 studies”
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Several reviewed studies involved multiple AI roles.
“with several studies [4,11,59,62,63] involving multiple roles”
Quote in the paperNot a substantial claim0 of 3 sources checked - Findingreasoning
Most reviewed papers attempt to constrain the role of AI in the creative process to mitigate reliance.
“To mitigate such reliance, most of the reviewed papers attempt to constrain the role of AI in the creative process.”
Quote in the paperSubstantial claim - Findingown data
The review identified four distinct roles AI played in child-AI creative processes: Generator, Facilitator, Collaborator, and Enhancer.
“We also analyzed the roles AI played in the child-AI creative process and identified four distinct roles: 1) Generator: The AI produces content with minimal input from the child.2) Facilitator: The AI does not directly contribute to the final artifact but supports the child through prompts, questions, hints, or brainstorming ideas.”
- Also stated in: § 4.1 Overview of the Current Research Landscape · plain
“3) Collaborator: Both the AI and the child actively contribute to the final product, building on each other's contributions.4) Enhancer: The AI works from a child-generated base and augments or transforms it, such as converting a drawing into a 3D model.”
Quote in the paperNot a substantial claim - Also stated in: § 4.1 Overview of the Current Research Landscape · plain
- Findingcitation
One reviewed study used a rule-based system that only provided syntactic templates and was perceived by children as 'dumb.'
“One unique study used a rule-based system [29] that only provided syntactic templates and was perceived by children as “dumb.””
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- Findingcitation
Some reviewed systems position AI as a facilitator, offering hints, prompts, or feedback to guide students' thinking rather than generating full responses.
“Rather than enabling AI to generate full responses, some systems position AI as a facilitator [4,10,11,29,30,35,59,61,63], offering hints, prompts, or feedback to guide students' thinking.”
Quote in the paperSubstantial claim0 of 3 sources checked - Findingcitation
Other reviewed systems adopt an enhancer approach where children first generate ideas or artifacts and then receive alternative suggestions or elaborations from AI.
“Others adopt an enhancer approach [11,35,59,60,[62][63][64], where children are first encouraged to generate ideas or artifacts on their own, and only afterward receive alternative suggestions or elaborations from the AI.”
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Some reviewed studies designed AI as facilitators for intergenerational or family-based collaboration.
“Some studies in the reviewed paper already [30,33,59] designed AI as facilitators for intergenerational or family-based collaboration.”
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- cites [33]
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- Findingcitation
In the reviewed literature, a small number of studies explicitly expressed concerns about AI tools being opaque, with children and adults asking about the origin of AI-generated information, the reasons for particular outputs, or the system's decision process.
“In our review, a few papers [2,6,23,30] explicitly raised concerns about the opaque nature of AI tools, with children and adults questioning where the AI-generated information comes from, why certain outputs were created, or how the system made decisions.”
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Some reviewed papers consider or attempt to mitigate the constraints AI places on creativity.
“We found that some of the reviewed papers consider or attempt to mitigate this [37,62].”
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Fourteen empirical studies met the inclusion criteria.
“Fourteen empirical studies met the inclusion criteria.”
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Most reviewed papers did not provide concrete design strategies for making AI's inner workings understandable to children.
“However, most papers did not offer concrete design strategies to deliver AI's inner workings for children's understanding.”
Quote in the paperSubstantial claim - Findingown data
The review identified four distinct roles for AI in child-AI co-creation: Generator, Facilitator, Collaborator, and Enhancer.
“We identified four distinct roles that AI plays in these co-creative processes: Generator, Facilitator, Collaborator, and Enhancer.”
Quote in the paperSubstantial claim - Interpretationreasoning
Children's creative input might be collected, stored, or repurposed without explicit consent from children or guardians.
“This highlights a broader issue of how children's creative input might be collected, stored, or repurposed without explicit consent from children or guardians.”
Quote in the paperSubstantial claim - Premisecitation
A common risk is hallucination, where AI generates content that is factually incorrect or unrelated to the child's intent.
“One common risk is hallucination, where the AI generates content that is factually incorrect or unrelated to the child's intent.”
Quote in the paperSubstantial claim - Premisecitation
Even with OpenAI's protections, API data may be retained for up to 30 days to monitor abuse unless zero data retention settings are enabled.
“However, even with these protections, API data may still be retained for up to 30 days to monitor for abuse unless “zero data retention” settings are enabled 4 .”
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Research on cognitive effort suggests children often avoid tasks they perceive as cognitively demanding, even when those tasks may lead to more meaningful or rewarding outcomes long term.
“This behavior may be partially explained by research on cognitive effort: children often avoid tasks they perceive as cognitively demanding, even when those tasks may lead to more meaningful or rewarding outcomes in the long term [13].”
Quote in the paperSubstantial claim0 of 1 sources checked- cites [13] source
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- Premisecitation
Two reviewed studies [10,24] explicitly suggest that when AI systems freely generate content, students may rely on AI for the entire output, completing work with minimal engagement in the creative process.
“In the reviewed papers, two studies [10,24] explicitly suggest that when AI systems are allowed to freely generate content, students may rely on AI for the entire output, completing their work with minimal engagement in the creative process.”
Quote in the paperSubstantial claim0 of 2 sources checked- cites [10]
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- cites [24] source
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- Premisecitation
OpenAI's policy states developers should not build tools with ChatGPT targeted at users under 13.
“Commonly used models like GPT and DALL•E in the reviewed papers are developed by OpenAI, whose policy states that developers should not build tools with ChatGPTfoot_1 targeted at users under 13 3 .”
Quote in the paperNot a substantial claim - Interpretationreasoning
For researchers, the choice of models and how they are used can affect privacy risks for child participants.
“For researchers, this means that how and what models are used can affect the privacy risks for child participants.”
Quote in the paperSubstantial claim - Premisecitation
Kim et al. [30] found that the AI introduced a random character not included by participants, causing confusion.
“Similarly, Kim et al. [30] found that the AI introduced a random character that participants had not included, which caused confusion.”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites [30]
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- Premisecitation
OpenAI's updated data usage policy as of March 1, 2023 states that data sent to the OpenAI API is not used to train or improve OpenAI models unless the user explicitly opts in.
“OpenAI's updated data usage policy (as of March 1, 2023) states: “Data sent to the OpenAI API is not used to train or improve OpenAI models unless you explicitly opt in.””
Quote in the paperNot a substantial claim - Interpretationcitation
Temporary storage of API data may raise privacy concerns for tools developed for children, especially when sensitive or personally identifiable information is involved.
“This temporary storage, even if not used for training, may raise concerns when tools are developed for children, especially if sensitive or personally identifiable information is involved [48].”
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- Premisecitation
Other reviewed papers discussed that misinformation or biased content can emerge unpredictably, especially when children rely heavily on generative models without understanding their underlying data sources.
“Other papers [10,24,37,61] discussed how misinformation or biased content can emerge unpredictably, especially when children rely heavily on generative models without understanding their underlying data sources.”
Quote in the paperNot a substantial claim0 of 3 sources checked - Interpretationreasoning
Local deployments of AI models would offer greater control over data storage and retention.
“For example, local deployments of AI models would offer greater control over how data is stored and retained.”
Quote in the paperNot a substantial claim - Premisecitation
The HCI community is increasingly building tools to support children in co-creative engagements with AI.
“We are indeed seeing a growing effort in the Human-Computer Interaction (HCI) community to build tools that support children in co-creative engagements with AI”
Quote in the paperSubstantial claim - Premisecitation
Newman et al. [37] found that when an image-generation AI failed to produce results aligned with a child's expectations, the child gave up their original creative idea.
“For example, Newman et al. [37] found that when an image-generation AI failed to produce results aligned with a child's expectations, the child gave up their original creative idea.”
Quote in the paperSubstantial claim0 of 1 sources checked- cites [37] source
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- Premisecitation
There has been increased focus on designing child-centered AI that are developmentally appropriate and sensitive to children's needs, capabilities, and rights.
“In parallel, there has been an increased focus on designing childcentered AI that are developmentally appropriate and sensitive to children's needs, capabilities, and rights [5,44,54].”
Quote in the paperNot a substantial claim0 of 3 sources checked - Interpretationreasoning
Unintended constraints stem from AI limitations, such as inability to generate certain content or perform specific tasks.
“Unintended constraints stem from the limitations of the AI itself, such as being unable to generate certain types of content or perform specific tasks.”
Quote in the paperSubstantial claim - Premisecitation
Several reviewed studies report that AI systems, due to model limitations or interaction structure, can narrow children's ideation or subtly shape the direction of their creative output.
“Several studies report that AI systems, due to inherent model limitations or the way interactions are structured, can narrow children's ideation or subtly shape the direction of their creative output [4,11,37,62,63].”
Quote in the paperSubstantial claim0 of 3 sources checked - Interpretationcitation
These approaches mirror the concept of cognitive forcing used in HCI to reduce overreliance on AI by nudging children to engage more deeply before accepting AI suggestions.
“These approaches mirror the concept of cognitive forcing [9], used in HCI research to reduce overreliance on AI 5 , by nudging children to engage more deeply before accepting AI suggestions.”
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- Premisecitation
Prior research shows that parents and peers bring rich scaffolding, emotional support, metacognitive prompting, good role models, and collaborative negotiation to the co-creation process.
“Prior research shows that parents and peers bring rich scaffolding, emotional support, metacognitive prompting, good role models, and collaborative negotiation to the co-creation process [14,26,39,43].”
Quote in the paperSubstantial claim0 of 3 sources checked - Premisecitation
Research suggests that peer and family collaboration remains essential for meaningful and developmentally supportive creative experiences for children.
“While many co-creation tools emphasize child-AI interaction, research suggests that peer and family collaboration remains essential for meaningful and developmentally supportive creative experiences for children.”
Quote in the paperSubstantial claim - Interpretationreasoning
The four AI roles reflect different interaction dynamics between children and AI, from passive content generation to joint creation and content augmentation.
“These roles reflect different interaction dynamics between children and AI, ranging from passive content generation to joint creation and content augmentation.”
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Findingown dataEight of 20 reviewed studies included children aged 3-7.
“with some including younger children (3-7) (eight out of 20 studies)”
Quote in the paperNot a substantial claimMay combine two claims.
FindingcitationThe reviewed papers raised concerns about using children's data to train large language models and about unauthorized data retention.
“raising concerns about the use of children's data to train large language models and the potential issues of unauthorized data retention.”
Quote in the paperSubstantial claim0 of 2 sources checkedMay combine two claims.
FindingcitationSeveral reviewed papers raised concerns about bias, harmful content, and hallucinations in AI-generated outputs, which can affect children's learning, self-perception, and trust in technology.
“Several papers raised concerns about bias, harmful content, and hallucinations in AI-generated outputs, which can significantly affect children's learning, self-perception, and trust in technology.”
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Findingown dataIn the Collaborator role, both AI and child actively contribute to the final product, building on each other's contributions.
“3) Collaborator: Both the AI and the child actively contribute to the final product, building on each other's contributions.”
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Findingown dataIn the Enhancer role, AI works from a child-generated base and augments or transforms it.
“4) Enhancer: The AI works from a child-generated base and augments or transforms it, such as converting a drawing into a 3D model.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S3 (load-bearing).
Findingnone givenIn the Generator role, AI produces content with minimal input from the child.
“1) Generator: The AI produces content with minimal input from the child.”
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Findingown dataIn the Facilitator role, AI does not directly contribute to the final artifact but supports the child through prompts, questions, hints, or brainstorming.
“2) Facilitator: The AI does not directly contribute to the final artifact but supports the child through prompts, questions, hints, or brainstorming ideas.”
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Findingown dataImage generation tools such as DALL•E, Stable Diffusion, and LCM were used in the reviewed studies.
“followed by image generation tools such as DALL•E, Stable Diffusion, and LCM.”
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Findingown dataBackward and forward snowballing of key papers yielded six additional studies.
“To supplement the database search, we also conducted backward and forward snowballing of key papers, which yielded six additional studies.”
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Findingnone givenIn the reviewed papers, the boundaries of what stage of creation a tool intends for are blurry.
“In the reviewed papers however, the boundaries of what stage of creation it intends for is blurry.”
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Findingown dataAfter removing 11 duplicates, 116 unique studies remained.
“After removing 11 duplicates, 116 unique studies remained.”
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Findingown dataAll included publications were published in 2019 or later.
“All included publications were published in 2019 or later.”
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Findingown dataThe initial search resulted in 127 studies (113 from Web of Science and 14 from ACM Digital Library).
“The initial search resulted in 127 studies (113 from Web of Science and 14 from the ACM Digital Library).”
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FindingreasoningThe definition of appropriate reliance remains somewhat ambiguous in the reviewed studies.
“However, the definition of “appropriate reliance” remains somewhat ambiguous.”
- Also stated in: § 4.2.3 Foster Appropriate Reliance on AI and · plain
“What counts as appropriate is rarely articulated clearly in the reviewed studies.”
Quote in the paperSubstantial claim- Also stated in: § 4.2.3 Foster Appropriate Reliance on AI and · plain
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Findingown dataThe first author screened titles and abstracts, resulting in 24 papers selected for full-text review.
“The first author screened titles and abstracts for eligibility, which resulted in 24 papers selected for full-text review.”
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InterpretationreasoningAI unpredictability may confuse children, disrupt their creative flow, or lead them to accept inaccurate outputs as correct, especially when AI is perceived as a knowledgeable partner.
“This unpredictability may confuse children, disrupt their creative flow, or lead them to accept inaccurate outputs as correct-especially when the AI is perceived as a knowledgeable partner.”
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PremisecitationIn one reviewed study [61], AI created unusual connections between common story elements, such as using clouds to add speed to a journey.
“In [61], for example, the authors mentioned that AI created unusual connections between common story elements, such as “using clouds to add speed to a journey.””
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PremisecitationOne reviewed study [6] explored how image generation models reflect stereotypical representations of gender and race, encouraging children to reflect critically on AI's limitations.
“For example, [6] explicitly explored how image generation models reflect stereotypical representations of gender and race, encouraging children to reflect critically on the AI's limitations.”
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InterpretationcitationIntended constraints are deliberately designed by developers, such as AI-generated suggestions or facilitation strategies that may steer creativity in a specific direction.
“Intended constraints are those deliberately designed by developers, such as AI-generated suggestions or facilitation strategies that, while helpful, may end up steering creativity in a specific direction [62].”
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PremisecitationKant defined creative genius as the ability to produce works that are both original (novel) and exemplary (valuable), a definition accepted in HCI research.
“Early philosophers such as Kant define creative genius, which is also accepted in HCI research [3,37], as the ability to produce works that are not only “original” (novel) but also “exemplary” (valuable) ( [28] as cited in [42]).”
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PremisecitationSelf-directed engagement with GenAI has potential benefits, such as expanding access to new forms of expression and augmenting creativity.
“While such self-directed engagement has potential benefits, as suggested by recent articles, such as expanding access to new forms of expression and augmenting creativity [16,18]”
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PremisecitationDivergent thinking, as proposed by Torrance, includes four components: flexibility, fluency, originality, and elaboration.
“A key cognitive process in creativity is divergent thinking, which, as what Torrance proposed, includes four components: flexibility (the ability to shift between categories of ideas), fluency (the number of ideas), originality (the uniqueness of ideas), and elaboration (the level of detail) [49].”
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PremisecitationCreativity is a complex phenomenon that requires integrating a variety of theoretical perspectives to understand.
“Creativity is a deeply complex phenomenon, and requires to integrate a variety of theoretical perspectives to understand [42].”
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InterpretationreasoningThese constraints on creativity can be either intended or unintended.
“These constraints can be either intended or unintended.”
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PremisecitationIn Kantosalo and Riihiaho [29], children who co-wrote poems with AI reflected that something felt 'missing' compared to working with peers, suggesting a lack of social cues and shared meaning-making typical in peer collaboration.
“In the study by Kantosalo and Riihiaho [29], children who co-wrote poems with AI reflected that something felt “missing” compared to working with peers-suggesting the lack of social cues, and shared meaning-making typical in peer collaboration.”
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InterpretationcitationThese forms of social interaction help with development of creativity and learning and might not be replaceable by AI.
“These forms of social interaction, which help with development of creativity and learning, might not be able to be replaced by AI, which underscores the importance of designing AI systems that preserve space for human connection, rather than encouraging isolated AI use.”
Quote in the paperSubstantial claimMay combine two claims.
PremisecitationSelf-directed engagement with GenAI presents risks related to privacy, safety, and ethical considerations and may influence children's cognitive and social development in complex ways.
“it also presents risks related to privacy, safety, and ethical considerations and may influence children's cognitive and social development in complex ways [8,34,38,41].”
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PremisecitationA Common Sense Media report found that nearly half of children self-reported using GenAI tools for activities such as writing documents or creating multimedia content.
“A recent Common Sense Media report found that nearly half of children (between [13][14][15][16][17][18] self-reported using GenAI tools for these activities, such as writing documents or creating other multimedia content 1 .”
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PremisecitationGenAI's core ability is recognizing patterns from trained data and generating content, allowing human-AI co-creative tasks like writing, drawing, and filmmaking.
“One of the core abilities of GenAI is recognizing patterns from trained data and generating content [1], allowing for human-AI co-creative tasks and activities like writing [21,22,31], drawing [19,36], filmmaking [7,27,56,57] and more.”
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Study design and conductcitationThe review followed PRISMA guidelines for screening and selection.
“We followed the PRISMA guidelines for screening and selection [40].”
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PremisecitationIn HCI, Shneiderman identified four stages of creative tasks and eight activities that tools can support, including consulting with peers and composing artifacts.
“Shneiderman [20,47] identified four stages of creative tasks and eight activities that tools can support, including consulting with peers and composing artifacts, and that tools can be designed differently depending on which activity or stage of co-creation they target.”
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PremisecitationRecent CHI and IDC workshops examine how to translate child-centered AI principles into practice.
“This conversation has been extended in recent CHI and IDC workshops, which examine how to translate these principles into practice [5,54]”
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PremisecitationXu [58] suggests that children engage in more complex conversations with humans, particularly because humans can use nonverbal cues such as nodding and eye contact, which AI currently lacks.
“Similarly, Xu [58], in her article in Child Development Perspectives, suggests that children engage in more complex conversations with humans, particularly because humans can use nonverbal cues (e.g., nodding, eye contact), which AI currently lacks.”
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Interpretationnone givenSome design considerations (e.g., #1, #2) are broadly applicable to generative AI tools for children, such as tutoring platforms and educational assistants.
“Some of these considerations (e.g., #1, #2) are broadly applicable to generative AI tools for children, such as tutoring platforms and educational assistants.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S3 (load-bearing).
PremisecitationWang et al. [55] synthesized ten design principles across six regulatory frameworks, emphasizing fairness, transparency, privacy, and developmental alignment.
“Wang et al. [55] synthesized ten design principles across six regulatory frameworks, emphasizing themes such as fairness, transparency, privacy, and developmental alignment.”
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PremisecitationOne reviewed study [32] found that teens viewed using AI to generate the entire output as inappropriate but supported its use for brainstorming and inspiration.
“One study [32] found that teens viewed using AI to generate the entire output as inappropriate, but supported its use for brainstorming and inspiration.”
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PremisecitationResearchers have observed a 'fourth-grade slump,' a period during 3rd-4th grade when children's divergent thinking abilities tend to decline.
“In child development, researchers have observed the “fourth-grade slump”, a period during 3th-4th grade when children's divergent thinking abilities tend to decline [50].”
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Study design and conductown dataFull-text screening was conducted by two authors, with discrepancies resolved through discussion.
“Full-text screening was then conducted by two authors, with discrepancies resolved through discussion.”
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Study design and conductreasoningThe review did not detail which specific challenges appeared in each paper or explicitly trace how those challenges informed each design recommendation.
“However, given the scope of this work-in-progress, we did not detail which specific challenges appeared in each paper or explicitly trace how those challenges informed each design recommendation.”
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Study design and conductnone givenThe review remains largely descriptive.
“Second, while our review identifies key trends, it remains largely descriptive.”
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Study design and conductnone givenThe proposed design considerations' real-world implementation remains speculative.
“Finally, although the proposed design considerations offer practical starting points, their real-world implementation remains speculative.”
Quote in the paperNot a substantial claim
The paper relies on this without support.
The 20 included studies are representative enough of the current child-AI co-creation research landscape to support the synthesis.
“we reviewed the current research landscape on child-AI co-creation and identified 20 relevant papers”
“In total, 20 studies were included in the final analysis.”
The paper relies on this without support.
The challenges identified across the reviewed studies can be addressed through the proposed design considerations.
“what design considerations can help mitigate them?”
“derived six design considerations to inform future research”
The paper relies on this without support.
The four AI roles identified are exhaustive of the roles AI can play in child-AI co-creation.
“identified four distinct roles”
The paper relies on this without support.
The 20 reviewed studies are representative of the current research landscape on child-AI co-creation.
“This paper presents a preliminary synthesis of 20 studies on child-AI co-creation, examining how children engage in creative activities with AI systems.”
The paper relies on this without support.
AI's creative process can be made transparent and understandable to children.
“Designing AI that makes its creative process transparent and understandable to children.”
Claims other papers make about this one
Each is checked against this paper’s own text: does it say what the citing paper says it does?
Recent reviews add labels such as Generator, Facilitator, Collaborator, Enhancer; they underspecify learning goals beyond creative production and underattend key risks.
“Although recent reviews add labels such as Generator, Facilitator, Collaborator, Enhancer [54]; they underspecify learning goals beyond creative production and underattend key risks.”
From A Systematic Review of Generative AI in K–12: Mapping Goals, Activities, Roles, and Outcomes via the 3P Model (2025) · cites this paper as [54]
Self-check
Percentages, sums and reported differences re-computed from the paper’s own numbers.
Each contradiction between two passages listed here was confirmed by an independent check.
The model table lists two rule-based studies, not one
MinorThe results call study [29] the unique rule-based study, but the model table classifies both [15] and [29] as rule-based.
“One unique study used a rule-based system [29] that only provided syntactic templates and was perceived by children as "dumb."”
“| Rule-based | [15] [29] |”
The reported childhood age bands do not match the table
MinorThe results use ages 3-7 and 7-12, whereas the age table labels the corresponding groups 3-8 and 9-12. The boundary ages therefore differ between the two accounts.
“children aged 7-12 (thirteen out of 20 studies), with some including younger children (3-7)”
“Papers Early Childhood (3-8 year old) [62] [63] [11] [61] [59] [4] [64] [35] Middle Childhood (9-12 year old) [24]”
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Cited by
Sorted by citations
Lin, X., & Tan, H. (2025) · Systems · doi:10.3390/systems13100840 · Cited by 22 · see citing works
- Authors
- Cai, Z., Han, A., Zhou, X., Gazulla, E. D., & Peppler, K.
- Affiliations
- University of California, Irvine (US)
- University of Southern California (US)
- University of Rochester (US)
- INTERACT, University of Oulu, Oulu, Finland
- Venue
- Proceedings of the 24th Interaction Design and Children
- Publisher
- ACM
- Published
- 2025-06-23
- Pages
- 916-922
- OpenAlex
- W4411558490
- Semantic Scholar
- e4c180de20cdc7e897dff586c482b18f4fda380d
- Cited by
- 17
- References
- 57
- Citations by year
- 2026: 15 · 2025: 2
- FWCI
- 16.93
- Type
- conference paper
- Language
- en
- Open access
- bronze
- doi.org
- Locations
- ACM International Conference on Interaction Design and Children (IDC) (publishedVersion)
- Topics
- Physical Sciences › Computer Science › Human-Computer Interaction › Innovative Human-Technology Interaction
- Social Sciences › Education › Child Development and Digital Technology
- Social Sciences › Safety Research › Ethics and Social Impacts of AI
- Keywords
- generative AI, children's creative activity, AI reliance, creative freedom, explainable AI
About these checks
Registry, retraction, Cites and statistics results are computed, not judged, with one exception: a printed reference that no index lists is read once by a model before it counts as a citation error. Claims are extracted by a model and kept only when their quote appears verbatim in the text; each cited source is then checked, with a model’s help, for whether it says what the claim relies on. Those verdicts can be wrong — read the claim’s quote and the cited source before relying on one.
Claims read by deepseek-v4.1-flash under definition version 3 (extract-v3) on 2026-10-06.
Classified by jev-1.13-20260917 (gold-guideline-v0.2) on 2026-10-06.
Statistics and arithmetic are recomputed, not judged.
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