Cited by 157Impact of Technology on AdolescentsDigital Media and PhilosophyChild Development and Digital Technology

Does online technology make us more or less sociable? A preliminary review and call for research

Waytz, Adam, Gray, Kurt·2018·Perspectives on Psychological Science

Abstract

How does online technology affect sociability? Emerging evidence-much of it inconclusive-suggests a nuanced relationship between use of online technology (the Internet, social media, and virtual reality) and sociability (emotion recognition, empathy, perspective taking, and emotional intelligence). Although online technology can facilitate purely positive behavior (e.g., charitable giving) or purely negative behavior (e.g., cyberbullying), it appears to affect sociability in three ways, depending on whether it allows a deeper understanding of people's thoughts and feelings: (a) It benefits sociability when it complements already-deep offline engagement with others, (b) it impairs sociability when it supplants deeper offline engagement for superficial online engagement, and (c) it enhances sociability when deep offline engagement is otherwise difficult to attain. We suggest potential implications and moderators of technology's effects on sociability and call for additional causal research.

Integrity signals

Registry

Crossref · 10.1177/1745691617746509

Cites

147 of 147 references verified0 citation errors · 0 not checkable

Statistics

Recomputing p-values needs the paper’s full text.

Claims the paper makes

This paper’s full text isn’t openly available, so its claims and self-check weren’t run. The registry and citation checks still apply.

Claims other papers make about this one

Each is checked against this paper’s own text: does it say what the citing paper says it does?

Cites

Flagged first, then by citations

Cited by

Sorted by citations

Authors
Waytz, A., & Gray, K.
Affiliations
  • Northwestern University (US)
  • University of North Carolina at Chapel Hill (US)
Corresponding author
Waytz, Adam
Venue
Perspectives on Psychological Science
Published
2018-05-14
Volume
13
Issue
4
Pages
473-491
ISSN
  • 1745-6916 (ISSN-L)
  • 1745-6924
OpenAlex
W2803162784
Cited by
157
References
147
Citations by year
2026: 17 · 2025: 13 · 2024: 22 · 2023: 24 · 2022: 33 · 2021: 24 · 2020: 18 · 2019: 4 · 2018: 2
FWCI
4.27
Type
journal article
Language
en
Open access
closed
Locations
  • Perspectives on Psychological Science (publishedVersion)
  • PubMed (publishedVersion)
Topics
  • Social Sciences › Sociology and Political Science › Impact of Technology on Adolescents
  • Physical Sciences › Computer Science › Computer Science Applications › Digital Media and Philosophy
  • Social Sciences › Education › Child Development and Digital Technology
Keywords
internet technologies, sociability, social media, virtual reality, internet use, empathy, perspective taking, emotional intelligence, emotion recognition, cyberbullying, charitable giving
MeSH terms
Virtual Reality, Humans, Social Behavior, Technology, Internet, Mobile Applications

About these checks

Registry, retraction, Cites and statistics results are computed, not judged, with one exception: a printed reference that no index lists is read once by a model before it counts as a citation error. Claims are extracted by a model and kept only when their quote appears verbatim in the text; each cited source is then checked, with a model’s help, for whether it says what the claim relies on. Those verdicts can be wrong — read the claim’s quote and the cited source before relying on one.

Statistics and arithmetic are recomputed, not judged.

Confidence bands are shown only for fields calibrated on our annotated test set. None is calibrated yet, so no band is shown.

What counts as a claim ›How we measure confidence ›How we check this ›

Are you an author, or do you see a problem with this page? Request a review